Burnout Paradise

Burnout Paradise is a video game that consists of 20 releases

66 user reviews
4.3 / 5 avg score
Reviewed on July 7, 2008
Burnout Paradise takes some risks with some of the series' most basic concepts, and the end result pays off surprisingly well.
Read Jeff Gerstmann's full review
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Paradise turns the Burnout series on its head by moving from closed set tracks to an open world full of events to experience both alone and in a group online.

Overview

  Welcome to Paradise City. 
  Welcome to Paradise City. 
The fifth game in the Burnout series, Burnout Paradise makes a dramatic shift from the traditional Burnout formula by moving from a format of set races and closed tracks to Paradise City, an open world with events at nearly every intersection and a unique set of cooperative multiplayer challenges.

In the single-player mode, players earn upgraded licenses by completing events: Point-to-point races; "Road Rage" challenges (in which the player must wreck a predetermined number of cars within the time limit); "Marked Man" challenges (in which the player must reach a destination without being wrecked by opposing vehicles); Stunt runs (in which the player must execute tricks and accrue points within a time limit); and "Burning Route" challenges (in which the player must use a specified vehicle to reach a predetermined destination within a time limit). Completing a set number of events gives the player a new license and an additional car. Other unlockable cars occasionally show up on the roads around Paradise City. When not in an event, the player can earn these cars by catching up to them and running them off the road.

Never a dull moment in Paradise City.
Never a dull moment in Paradise City.
Online, the player can participate in standard point-to-point races or engage in any of 300 cooperative challenges. These challenges force players to work together on a variety of tasks, such as drifting a set distance, crashing into each other in mid-air over a specific jump, meeting at a specified location to perform stunts.

In addition to these set tasks, there are also hidden shortcuts to find, billboards to break, and super jumps from which the player can launch their vehicle. Finding all of the game's hidden items unlocks several additional vehicles (one for each type of hidden item). The game also has a competitive leaderboard that monitors your time on every road in the game. A new destruction-based mode, "Showtime", also makes its debut in Burnout Paradise. This mode replaces the puzzle-like crash mode of the previous games and effectively lets the player start a large, slow-motion crash anywhere in Paradise City. Damage totals are also stored and compared against friends for each road in the game.


Cars

There are a lot of cars in Burnout Paradise.

The hunter Cavalry
The hunter Cavalry
Hunter Cavalry - The Hunter Cavalry is the car that the player starts out with in Burnout Paradise.  Its not very strong or fast but its a solid car for getting used to the madness that is Burnout: Paradise. The cars speed was reduced in a later update to make the start of the game even easier.

Unlocks - When you start the game. Class: Stunt


the Hunter Mesquite
the Hunter Mesquite

Hunter Mesquite - The Mesquite is a decent aggression car that can help players in the early aggression events. Its basically a truck which makes it stronger than the Cavalry.

Unlocks - When you receive your class D license after winning 2 races with the Cavalry. Class: Aggression
 

the Nakamura SI-7
the Nakamura SI-7
 
Nakamura SI-7 - The first shutdown rival encountered in the game, the Nakamura SI-7 is a front-wheel drive Speed Boost vehicle. Its faster than the first 2 cars and also the first speed car you encounter.

Unlocks - After 3 wins it appears in the city and you have to crash it to unlock the car. Class: Speed


The Hunter Vegas
The Hunter Vegas
Hunter Vegas - The Vegas is the first vehicle the player will get with a noticeable speed increase. Unfortunately, the low rider style rims with skinny tires do not do well in the way of grip. This car goes for style.

Unlocks - win 5 races then ram it off the road to unlock it. Class: Stunt


The Krieger Pioneer
The Krieger Pioneer
Krieger Pioneer - It is a strong SUV, one that can handle a bump or two on the road. It also has decent speed and surprisingly good handling for such a heavy vehicle.

Unlocks - win 7 races then ram it off the road to unlock it. Class: Aggression
 

The Nakamura Ikusa GT
The Nakamura Ikusa GT
Nakamura Ikusa GT - Its ability to perform stunts such as drifting, its top speed, and fantastic handling are what make this car great early on. It performs well in race events as well as Stunt Run events 

Unlocks - This car is awarded with your Class C license after 9 wins. Class: Stunt


The Kitano Hydros Custom
The Kitano Hydros Custom
 

Kitano Hydros Custom - The Kitano Hydros Custom is basically a front wheel drive shopping cart with a big nitrous system. Don't expect to get too much out of it until you unleash the boost.

Unlocks - After 10 wins it appears and you have to shut it down. Class: Speed


 
The Hunter Reliable Custom
The Hunter Reliable Custom

Hunter Reliable Custom - Looks like an antique, but above-average strength and a gentle drift make quite a handy package. An unconventional little all-rounder. You cant really drive this car without constantly drifting.

Unlocks - After 13 wins it appears and you have to shut it down. Class: Aggression


The R-Turbo Roadster
The R-Turbo Roadster

Watson R-Turbo Roadster - Light, agile and with phenomenal grip, the Watson R-Turbo Roadster is the choice for drivers out to run rings around bigger vehicles. Don't expect to win many fights with it though.

Unlocks - After 16 wins it appears and you have to shut it down. Class: Stunt
 

The Rossolini LM Classic
The Rossolini LM Classic
Rossolini LM Classic - Handles like its real life Ferrari P counter part - the faster this car goes, the better it controls. Steering in first gear with the accelerator planted will guarantee a fishtail, but it handles incredibly well on highways and through regular turns

Unlocks - After 19 wins it appears and you have to shut it down. Class: Speed
 

The Hunter Manhattan
The Hunter Manhattan
Hunter Manhattan - It handles like a barge, but when you're sailing through the air doing a double barrel roll you at least won't go unnoticed! Showing off is the order of the day here.

Unlocks - After 22 wins it appears and you have to shut it down. Class: Stunt
 


The Carson Fastback
The Carson Fastback
Carson Fastback - More than just a car, the Carson Fastback is a celebration of freedom. Freedom of expression. Freedom of spirit. Freedom of cornering - really, really sideways! It looks like junk but packs a punch.

Unlocks - Comes with the B class license. Class: Speed


The Carson Grand Marais
The Carson Grand Marais

Carson Grand Marais - Loved by Hollywood glitterati and mafia bosses alike, the Carson Grand Marais is the ultimate getaway car. It takes a while to get rolling, but it really takes some stopping!

Unlocks - Win 26 Races and then shut it down. Class: Aggression
 


The Montgomery Hyperion
The Montgomery Hyperion
Montgomery Hyperion - The Montgomery Hyperion has a few surprises up its sleeve. The problem isn't that it doesn't do what you tell it to, more that it does it all a bit too eagerly! Its not a particularly good car for racing but it makes up for it with its looks

Unlocks - Win 30 races and shut it down to unlock it. Class: Stunt


The Krieger 616 Sport
The Krieger 616 Sport
Krieger 616 Sport - High tech doesn't even begin to describe it. Computer-controlled supercar power. Computer-controlled all wheel drive. Computer-controlled traction aid. This car's probably smarter than you are!

Unlocks - Win 34 Races and Shut it down to unlock it. Class: Speed


The Hunter Spur
The Hunter Spur
Hunter Spur - A pure street brawler. It can be stubborn round corners, so don't be afraid to use the e-brake or, alternatively, the side of a rival's car to help make a turn.

Unlocks - Win 38 Races and shut it down to unlock it. Class: Aggression


The GT 2400
The GT 2400
Montgomery GT 2400 - An out-and-out track car. Light, powerful, and so much grip that it takes a lot of persuading to make it go sideways. Watch out for some under steer when cornering at speed.

Unlocks - Win 42 races and shut it down to unlock it. Class: Speed


The Jansen P12
The Jansen P12
Jansen P12 - Known by its fans as The Pocket Rocket, the Jansen P12 is grippy and maneuverable. If you want to get the back end out, thump the throttle down.

Unlocks - Win 46 races and shut it down. Class: Stunt


The Carson Inferno Van
The Carson Inferno Van

Carson Inferno Van - Handles like a tank. Hits like a tank. Basically, it is a tank. It just looks like a van. It also has an impressive top speed for one of the heaviest cars in Paradise City.

Unlocks - Win 51 events and shut it down. Class: Aggression


The Rossolini Tempesta
The Rossolini Tempesta

Rossolini Tempesta - The Rossolini Tempesta looks good and you want one. So don't focus on the blistering power or the punchy, responsive drift. Winning isn't everything. Looking good while you're winning is essential.

Unlocks - Awarded for getting the A class license. Class: Speed
 

The Carson Opus
The Carson Opus
Carson Opus - The Carson Opus is the ultimate in pimpin' street cool! It's not the nimblest stunt car around, but that extra weight comes in handy when things get rough.

Unlocks - Win 56 events and shut it down. Class: Stunt


The Crason Annihilator
The Crason Annihilator
Carson Annihilator - Affordable big block muscle, home customized into a supercar stomping street machine. It may not be refined, but it's brash, it's effective and it's a lot of fun.

Unlocks - Win 61 events and shut it down. Class: Aggression
 


The Jansen X12
The Jansen X12

Jansen X12 - It's fast. It's a bit mental. And it doesn't like you very much. But if you've got the skills to tame it, there aren't many cars faster.

Unlocks - Win 66 events and shut it down. Class: Speed


The Kitano Touge Sport
The Kitano Touge Sport

Kitano Touge Sport - A delicately balanced drifting machine, the Touge's GT pedigree also gives it a straight line speed that's not to be laughed at. Its a very solid stunt car.

Unlocks - Win 71 events and shut it down. Class: Stunt
 

The Hunter Takedown 4X4
The Hunter Takedown 4X4

Hunter Takedown 4x4 - This is the ideal choice for bullies. In the Hunter Takedown 4X4, it's always YOUR right of way. Its the strongest car in the game.

Unlock - Win 77 events and shut it down. Class: Aggression



The Carson 500 GT
The Carson 500 GT
Carson 500 GT - A true-blood racer's car. Low-tech, tricky to master, but devilishly quick if you're good enough. Are you good enough?  So fast you cant even blink before you hit the wall but if you manage not to crash you'll soon find yourself in 1st place.

Unlock - Win 83 events and shut it down. Class: Speed


The Racing Oval Champ
The Racing Oval Champ
Hunter Racing Oval Champ - Straight from the racing ovals, this is a hot, race tuned stock car. It's nimble and stable in a straight line, but its racing pedigree makes drifting a bit uncomfortable.

Unlock - Win 89 events and shut it down. Class: Aggression


The Carson GT Concept
The Carson GT Concept

Carson GT Concept - The new generation of American muscle cars is here, and they've finally put the MUSCLE back in. What's more, it might even make it round the occasional corner.

Unlock - Awarded for getting the Burnout license. Class: Stunt


The Hunter Citizen
The Hunter Citizen

Hunter Citizen - Paradise City's idea of law enforcement. It's more like a battle cruiser than a police cruiser. It takes an age to turn, but you'd need a torpedo to stop it!

Unlocks - Win 99 events and shut it down. Class: Aggressive


The V16 Revenge
The V16 Revenge
Watson 25 V16 Revenge - This car has an awful lot of torque. Too much for it to handle. It's driven it mad. Drunk with power. It's practically foaming at the grill! Its incredible speed and good strength would make it an awesome car, if it was even slightly controllable.

Unlocks - Win 108 events and shut it down. Class: Speed

The Montgomery Hawker
The Montgomery Hawker

Montgomery Hawker - The Montgomery Hawker is, to put it simply, crazy. As well as being a competitive racer, this is the ultimate stunt car. Find a split ramp and land some barrel rolls!

Unlocks - win 116 events and shut it down. Class: Stunt


The Krieger Überschall 8
The Krieger Überschall 8
Krieger Überschall 8 - If you can keep it under control, this is a seriously rapid piece of equipment. In drifts, use the throttle to get the back end moving, then hold on tight.

Unlocks - Win 128 events and shut it down. Class: Speed


The Carson Thunder Custom
The Carson Thunder Custom

Carson Thunder Custom - Great on the straight-ways and not too bad in a fight. When this monster hits the streets, the only safe place is behind the wheel.

Unlocks - Win 140 events and shut it down. Class: Aggression


The  Carson Hot Rod Coupe
The  Carson Hot Rod Coupe

Carson Hot Rod Coupe - For burning up straight roads, the Carson & Bennett Hot Rod Coupe is second to none. Watch out for the boost wheelie at low speed.

Unlocks - Win 154 events and shut it down. Class: Stunt.
 


The Krieger Racing WTR
The Krieger Racing WTR
Krieger Racing WTR - Have you ever wondered what top-flight motor sport would be like on Planet Burnout? The Krieger Racing WTR is the ultimate Burnout racecar.The final Car in the original Burnout: Paradise.

Unlocks - Win 168 events and destroy it to own it. Class: Speed
 

Free Updates

The Xbox 360 and PlayStation 3 have all received multiple updates and free downloads.  Each one of these was released as a download on each platform's marketplace but each new download includes all content from previous packs so only the most recent patch is required to play online and access all content.  What this means is that Burnout Paradise 1.6 includes all released content and so any previous packs such as the Bike and Cagney updates can be deleted.  The free DLC is also required to play online, this is due to the Premium content being included as a part of the free download meaning.

The most recent version of Burnout Paradise is Burnout Paradise 1.9 and it can be found on the Xbox Live Marketplace here.


Patch #1: Codename: Astaire (1.1)

Release date: January 22, 2009

This fixed a firewall and security bug, a problem encountered online which was discovered in the demo. It helped a number of people trying to get online and repeatedly getting kicked out of games due to connection errors.

Patch #2 Codename: Bogart (1.2)

Release date: April 18, 2008 (Xbox 360) & April 24, 2008 (PlayStation 3)

This was an update which corrected most of the bugs that got by in testing. Some of these include:

  • The game indefinitely displays "Connecting to Paradise City Servers" if it's having problems communicating with the rebroadcast server.
  • Disconnecting the controller before a race begins can mean that race timings can be manipulated with players who didn't cross the line first being awarded the win.
  • East Crawford and Watt St achievements cannot be achieved if the player goes online and sets road rules before attempting them.
  • Enhanced 360 streaming performance stops instances where the game seems to pause for a second or so.
  • VoIP connection problems with 8 player games. This is now live on the Paradise City servers.
  • Increase online race timer timeout so players have a greater chance of finishing the race.
  • Fix drifting bug when drifting and boosting. There wasn't any real control on the brake so players would grind around the walls of the corners. Giving you all better control of the car.
  • Increase Picture Paradise timer so it doesn't kick in so quickly.
  • Show player the number of Complete Challenges easily by listing X/50 in the Challenges menu.

Patch #3: Codename Cagney (1.3)

Release date: July 10, 2008 (PlayStation 3) & August 4, 2008 (Xbox 360)

3 New Freeburn Game Modes:

Road Rage
Up to 8-player team event. One team must race through a series of Paradise City checkpoints. The other team must stop them.
Cue incredible chases and battling through the city, tons of voice communication as players co-ordinate their efforts.

Stunt Run (vs)
Pull stunts to score points - hit barriers, billboards and ramps; ace barrel rolls, flat spins and massive airtime to score big. Everybody competes to simultaneously reach the biggest total. Hit your rivals to kill their scores and gain multipliers.

Marked Man
A player is selected at random and everyone gangs up to take them down. The Marked Man scores for reaching the end point intact and taking anyone down along the way.

70 New Freeburn Challenges
  • 70 new timed multi-part Freeburn Challenges
  • Leaderboards for these challenges that log your best time (as well as those people who did it with you)

Vehicles
  • Hunter Olympus
  • Nakamura Rai-Jin Turbo

New liveries
  • Rossolini Tempesta Dream
  • Two fan-created liveries – the Oval Steel Racer and Inferno Hippie Van
  • Two secret Criterion liveries!

Ranked Race Changes
  • Custom Routes are no longer featured in competition races - You can choose from 40 predefined Paradise Drives  – 7 came from fans, 10 more came from the team. Each will have their own time leaderboard.
  • Traffic can no longer be switched off in competition races
  • No more ‘rounds’ in competition racing
  • Cars can be grouped by Boost Rating - If you're hosting, you can limit the cars available based on the Boost Speed of the car. Limiting to Boost Level 3 cars, for example, still gives you 10 massively varied cars but they'll all be pretty closely matched for great racing.
  • Car Select now appears after the Race Route has been selected - Switching to single races also allows us to make sure everyone gets to see the route before the car select. The host can't make sure they're the only one who knows the route, and now everyone gets a chance to choose an appropriate car.
  • The host can't kick other players any more. In the future there will be a simple vote system that allows the host to vote to kick someone - they'll still need a majority decision from the remaining players for the kick to activate.
  • Grid position is based on player ranking - In the past, the very first grid was set randomly. Now, the grid's based on ranking with the highest ranked player at the back.
  • Full Boost Bars - All cars have full boost off the grid.
  • Rank and Ranking Points are displayed in game.
  • New map icons differentiate the Start and Finish points.

Custom Soundtracks
  • Custom Soundtrack support on PS3

Other high-priority fixes and updates
  • If you're in a 3 or more player challenge and a player drops out, the remaining players can still complete it (subject to it being a challenge that can handle this)
  • "Previously" section on the search games list now displays Challenges, Today's Best and Freeburn game modes, making it easier to decide which game you want to join
  • You can now view Leaderboards and Options in an online game
  • You can now mute other online players in the show players screen
  • You can now mute yourself if you have a PS3 Eye/Eye toy
  • Increased time-out for online races, and if all players complete the races within the timer, then you go straight to results
  • The Airfield has been changed to help with the drivability of the area and make it a little easier to complete the hoop challenges
  • Online cars now show damage.
  • Added a stronger display message if you rule all of Today's Best
  • The Easy Drive menu & Challenges page now loops from top to bottom
  • Fixed the navigation system so that it takes into account the next check point in a race
  • All new sound effects added for Easy Drive
  • Driving backwards in Road Rage now ends the event as it does in Marked Man
  • 1080i support for "almost HD" sets - PS3 only
  • Improved the Standard Definition rendering on PS3

Patch #4: The Bike Pack (1.4)

Burnout Bikes
Burnout Bikes

Release date: September 18, 2008
  • Playable motorcycles, including male/female driver (which disappears during a crash), very detailed animations, no boost bar.
  • Two bikes unlocked from the start (the FV1100 street bike and the Japanese Firehawk racing bike), two available to unlock.
  • Separate bike license.
  • The last bike you unlock is faster than any car in the game.
  • You can't do any aerial stunts off ramps.
  • 70 challenges specially for bikes, 35 of these are timed, multi-part challenges which include: everyone doing wheelies on the same road for the same time; get from point A to B in a certain time; and get a number of near misses on one road.
  • New various of timed Burnout Routes for bikes; Burning Rides during the day and Midnight Rides once the sun has set. These routes feature multiple checkpoints take will you all over the city.
  • Change between cars and bikes in the junkyard.
  • Online you're locked to whatever type of vehicle (car/bike) the host is driving.
  • Day/night cycle includes game changing features
  • You can change the duration of day/night cycle from between 24 minutes to 24 hours, you can jump to whatever time you want and you can freeze it on a certain time. Online hosts will have these options as well.
  • Daytime lasts from 8am to 8pm, night challenges available after the sun goes down, night and day time road rules for bikes
  • Atmospheric weather changes including fog, haze, overcast which are randomized
  • Online players have their time of day and weather conditions synced to the host
  • Additional fixes for world bugs found by the team

Patch #5: The Trophies Pack (1.5)

Release date: September 25, 2008 (PS3 Only)

The Trophies Patch added 64 trophies to the game, which were not retroactive and required players to start a new game to start achieving. Subsequent premium updates added more trophies to the game for users who purchased the content.

Patch #6: Burnout 1.6 Update

Release date: February 5, 2009
  • Addition of in-game browser for PC and PS3 that allows players to access the Criterion Games Network which displays news and information about the game.
  • An in-game store to all versions of the game to allow users to buy content directly without having to exit the game.
  • Several Interface changes.
  • Improved vehicle handling.
  • Challenges balanced to be more accessible.
  • A restart option to allow players to try again either during the challenge or after failing. This option is part of the D-pad menu and so does not happen automatically.
  • Stunt run timer modified to be more accessible to new players.
  • Graphics improved to appear more vibrant.

Patch #7: Burnout 1.7 Update

Release date: February 19, 2009
This patch allows the purchase of the Legendary Car Pack. People with this patch will only be able to play online with people who also have the patch.

Patch #8: Burnout 1.8 Update

Release date: April 30, 2009
  • Introduced the Cops and Robbers Pack
  • GT Nighthawk PlayStation 3 Trophy bugfix
  • Game freezing on the start line of an online ranked race bugfix
  • Not being able to select purchased vehicles in the Junkyard bugfix
  • Smashes and billboards resetting after playing the Party Mode bugfix

Patch #9: Burnout 1.9 Update

Release date: June 11, 2009
This patch allows the purchase of the Big Surf Island.

Premium DLC

Downloadable Versions

Sony released a downloadable version of Burnout Paradise on 25 September 2008 for $19.99 on the PlayStation Network, this version included all the free updates up to the date it was released and works exactly like the retail version of the game allowing the addition of paid DLC.
On 5 February 2009 Sony released a version of Burnout Paradise on PlayStation Network called "Burnout Paradise The Ultimate Bundle". This re-release contains all of the free updates as well as the Party Pack premium DLC for $29.99. The boxed version was released in European regions only for Xbox 360, PS3 and PC. On August 11, 2009, Microsoft released Burnout paradise as a part of their new feature "Games on Demand" for $19.99.

Party Pack
The Party Pack adds some style to Burnout Paradise.
The Party Pack adds some style to Burnout Paradise.

Release date: February 5, 2009 
Price: $10 (800 MS Points)

This first paid DLC is focused on local multiplayer content and allows players to compete in challenges where they take turns to achieve a goal. Challenges are split into "Speed", "Stunt" and "Skill" with up to 8 rounds per game and 8 separate players able to compete at one time.

Legendary Cars Pack

Release date: February 19, 2009
Price: $8 (640 MS Points; all cars), $4 (320 MS Points; Jansen 88 Special), $2 (160 MS Points; other cars)


This pack features 4 brand new cars based on vehicles from classic television and film:

  • Jansen 88 Special - based on the DeLorean from Back to the Future, this car leaves burning tire tracks and is able to hover, but not to travel through time.
  • Hunter Manhattan Spirit - based on Ecto-1 from Ghostbusters.

    The Manhattan Spirit
    The Manhattan Spirit

  • Carson GT Nighthawk - based on KITT from the TV series Knight Rider complete with pulsing lights on the bonnet.
  • Hunter Cavalry Bootlegger - based on The General Lee from Dukes of Hazzard and features the distinctive horn.

The cars can be bought individually or as a complete bundle at a reduced cost.

Time Savers Pack

Release date: February 19, 2009
Price: $5 (400 MS Points)


Allows players to unlock all cars without having to play through the game first.

Toys Pack
Toy cars are coming to Paradise City
Toy cars are coming to Paradise City

Release date: March 5, 2009
Price: $13 (1,000 MS Points; all cars), $6 (460 MS Points; Toys 1 / Toys 2), $2 / $3 (160 / 240 MS Points; individually all cars / Nakamura Firehawk)


Features 9 vehicles which include mini versions of some of the cars featured in the original game.

  • Toy Nakamura Firehawk (Bike)

Toys 1
  • Toy Hunter Cavalry
  • Toy Hunter Manhattan
  • Toy Krieger WTR
  • Toy Jansen P12


Toys 2

  • Toy Hunter Takedown 4x4
  • Toy Carson GT Concept
  • Toy Carson Inferno Van
  • Toy Hunter Citizen

Boost Specials

Release date: March 12, 2009
Price: $8 (640 MS Points) or $5 (400 MS Points) for an individual car


Consists of the two fastest cars in the game, the Hawker Mech and Carson Extreme Hot Rod. These cars have new handling, boost and drift systems that are more realistic than any of the other cars in the game. The Hawker Mech is able to switch between the three regular boost types at will, while the Carson Extreme Hot Rod has a "locked" boost; once the boost starts, it cannot stop until the car crashes.

Cops and Robbers

Release date: April 30, 2009
Price: $10 (800 MS Points)

The Cops and Robbers pack brings you 33 all new police cars to roam Paradise City in, all themed off of international police cars. The pack also makes the online Cops and Robbers game mode available. In this 4 (Cops) v 4 (Robbers) game, each team chases after a block of gold that is randomly spawned at a location on the map. The cops must get the gold and return it to the Country Club, and the robbers must get it and return it to the docks. To make the game more intense takedowns were made easier to get and the car carrying the gold with handle worse and drive slower.

Island Pack

Big Surf Island
Big Surf Island

Release date: June 11, 2009
Price: $12.50 (1000 MS Points), $12.99 on PSN

This was originally planned as a small area to the east of the original game map to be released as free content; however Criterion reworked their ideas and the content has grown considerably into a complete new island called " Big Surf Island". The developers stated that the new area will focus on the playground aspect of Burnout with many parts of the environment  that the player can interact with.
  • 9 New Cars
  • 15 Events
  • 10 Freeburn Challenges
  • 12 Road Rules
  • 75 Island Smashes
  • 45 Island Billboards
  • 15 Island Mega Jumps

You unlock all 9 cars by completing different events on the Island. Four of the cars are toy versions of the legendary cars; Janson 88 Special, Hunter Manhattan Spirit, Carson GT Nighthawk, Hunter Cavalry Bootlegger. Another two of the cars that come with the Island are dune buggies that are perfect cars for jumping off the big jumps on the island. You can also unlock the Hunter Olympus Governor, which is a new version of a previously released online-only car, the Olympus. By getting 100% in the island, you unlock the Carson Annihilator Street Rod, which is an incredibly fast car when boosting. The ninth and final car included in this pack is the Diamond P12, which only unlocks if you complete all 500 online challenges.

Soundtrack

Artist - Song
Adam And The Ants - Stand And Deliver
Agent Blue - Snowhill
Airborne - Too Much, Too Young, Too Fast
Alice In Chains - Would?
Army Of Me - Going Through Changes
Avril Lavigne - Girlfriend
B’z - FRICTION
Brain Failure feat. Dicky Barrett - Coming Down To Beijing
Brand New - The Archers Bows Have Broken
Bromheads Jacket - Fight Music For The Fight
Depeche Mode - Route 66 (Beatmasters Mix)
Faith No More - Epic
Guns N’ Roses - Paradise City
Innerpartysystem - Heart Of Fire
Jane’s Addiction - Stop!
Jimmy Eat World - Electable (Give It Up)
Junkie XL feat. Lauren Rocket - Cities In Dust
Jupiter One - Fire Away
Kerli - Creepshow
Killswitch Engage - My Curse
LCD Soundsystem - Us V. Them
Make Good Your Escape - Beautiful Ruin
Maxeen - Block Out The World
Mexicolas - Come Clean
N.E.R.D. - Rockstar (Jason Nevins Mix)
Never Heard Of It - Finger On The Trigger
Operator - Nothing To Lose
Permanent ME - Until You Leave
Saosin - Collapse
Seether - Fake It
Senses Fail - Calling All Cars
Showing Off To Thieves - Everyone Has Their Secrets
Skybombers - It Goes Off
Soundgarden - Rusty Cage
Sugarcult - Dead Living
Swervedriver - Duel
The Photo Atlas - Red Orange Yellow
The Pigeon Detectives - I’m Not Sorry
The Styles - Glitter Hits (J.J. Puig Mix)
Twisted Sister - I Wanna Rock

Burnout Paradise also features 30 tracks made by Criterion from previous Burnout Games.

Burnout 1
Tokyo Nights
Bulldozer Blues
Round and Rounder
Lyon
Like My Shirt
Halfway to Dreaming
Free
Fight or Flight
Exodus
Caught on a Wire
Chicken George

Burnout 2
Burnout 2002 Reprise
Pass Me By
Panic Attack
Dark Moon Rising
Childish Games
Destroyer Mix
Bridge the Gap
Backlash
A Photograph

Burnout 3
Ozone (Title Track)
16 Years On
Another World
Betties Last Voyage
Liquid Sky
Red Sky Horizon
Shine
Take Cover
Tonight This Ends

Burnout Paradise
Burnout Paradise Theme (Original Title Track)

The Cagney update also added classical music into the game.

Bach - Air on the G String
Bach - Minuet
Ave Maria
Léo Delibes - Flower Duet from Lachme
Mozart - EinekleineNachtmusik
Tchaikovsky - Dance Of The Mirlitons
Camille Saint-Saëns - The Carnival of the Animals (Aquarium)
Mozart - Horn Concerto #4
Tchaikovsky - Sleeping Beauty (Waltz)
Verdi - Hebrew Slaves (Nabucco)
Dvorák - Symphony #9
Debussy - Clair de Lune
Beethoven - Moonlight Sonata 1st Movement
Mozart - Piano Concerto #21
Handel - Water Music Suite No. 1 (Air)
Camille Saint-Saëns - The Carnival of the Animals (Swan)
Georges Bizet - Carmen (Habanera)
Mozart - 3rd Horn Concerto 3rd Movement
Verdi - Triumphal March (Aida)
Handel - Water Music Suite #2 in D major
Brahms - Hungarian Dance #5
Vivaldi - The Four Seasons (Spring 1st Movement)

Installation

The optional installation on the Xbox 360 requires 3.4 GB of hard drive space. When installed, the initial loadtime of the game is approximately 8 seconds shorter.

Game Name Burnout Paradise
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Original US Release Jan. 22, 2008
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Aliases Burnout 5
Burnout Paradise: The Ultimate Box
OFLC
OFLC: M
CERO
CERO: B
ESRB
ESRB: E10+
PEGI
PEGI: 3+
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