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The first game in the Burnout series, 'Burnout' set the platform for a new generation of racing games, with a focus on speed, extravagant crashes, and a goal of driving as recklessly as possible.

Burnout, the first title in the Burnout franchise, is a racing game developed by Criterion Games and published by Acclaim, and was initially released on the PlayStation 2 on November 1, 2001 and Europe on November 16, 2001. This was followed up by a Xbox version, released on April 30, 2002 and in Europe on May 5, 2002.  The GameCube version was released in North America on April 29, 2002 and Europe on May 3, 2002.

Gameplay


The art of crashing
The art of crashing
Burnout is an arcade style racing game. It is known for its very fast driving through rush hour traffic, the boost meter and the all important crashes. It uses checkpoints where you time is upd ated when you pass through one so they you do not run out of time. The main gameplay mode in Burnout is the Championship Mode. It is spilt up into events where the player races usually three races on each. Like other arcade racers, the objective is to finish first from the three events. When each of these events are completed, a car is avaible to race in the head to head mode. If the AI car is de feated, it is unlocked for your personal use.

Cars


All cars in Burnout are fictious and are only based off real life cars;

  • Super Mini
  • Sports Coupe
  • Saloon
  • Roadster
  • Muscle
  • Truck
  • Saloon GT

Game Modes


  • Championship Mode
  • Single Race
  • Time Attack
  • Head-to-Head
  • Specials Area
  • Survival Mode

Game Name Burnout
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Original US Release Nov. 1, 2001
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