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Game » consists of 23 releases. Released Nov 05, 2007
Objective-based team gameplay occurs when one group attempts to accomplish some goal -- enter a base, capture or destroy some MacGuffin, rescue the hostages -- while the other tries to prevent it.
Games which allow players to interact with others over the internet.
An open source 3D graphics API used in computer and console games.
Usually leading up to a late title card, some games put opening credits at the beginning of the game while you're actually playing! This is usually done to make the whole thing feel more cinematic.
When the routine mission goes horribly wrong, and all your so-called "experienced" teammates bite the dust. You, the rookie, survive of course.
A common type of bug where players can leave the intended confines of the game world or map. Exploited in many multiplayer games for easy kills.
Overpressure or "plus P" ammunition is an offshoot of the Magnum concept, wherein standard cartridges are overloaded to make them more powerful without requiring specialized weapon designs. Plus P will upgrade the stopping power and penetrating power of a firearm, as long as it's strong enough to handle the load.
Bonuses that players can equip to their characters to give special abilities or buffs. They are often progressively unlocked by earning experience points.
Persistent bullet holes allows players to shoot holes into walls without them disappearing right away. This feature added realism to first person shooters, as well as the ability to draw smiley faces.
Term typically used by the military. A platoon is a group of squads, normally four, that are a single unit (the 'platoon') for organizational purposes.
The true final playable part of a game that presents itself after the game's supposed ending.
Games related to this concept can be run and played from within a Linux-environment with little to no problems, using the Wine compatibility layer.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
Player versus Player, commonly abbreviated as PvP, is a gaming term that originated in MMOs to refer to gameplay in which players fight against other player controlled characters.
Games that include a playlist of maps/levels. Commonly found in multiplayer games.
The online service used on the PlayStation 4, PlayStation 3, PlayStation Portable and PlayStation Vita.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
The political thriller is a story, often action-oriented, that tends to revolve around two or more nations struggling to gain power. Outcomes are usually found through military confrontations, covert wars, and back alley negotiating.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
A cutscene or conversation that appears after, or during, the credits -- usually as a means to deliver a cliffhanger and/or plot twist.
A cutscene that is viewed through the eyes of the protagonist or some other character. POV stands for "point of view".
The place in online games in which players organize before and between matches.
Beta ran on Xbox 360 from August 30 until September 30, 2007.
An in-game currency bought with real world currency.
Popularized by Call of Duty 4: Modern Warfare and seen in many games since, to "prestige" is to reach the maximum level of experience in a multiplayer game and reset your character to do it all again.
Any game where the climax is preventing a nuke going off, natural catastrophe, or virus that will kill millions if not billions of people
Games nowadays take a long time to make and often they aren't the only things developing during the process. It has become common to list the babies that have been born during the development of any game.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
Professional gaming is the world where players make a salary by playing games for a professional eSport organization. The professional gaming scene is built upon tournament managing organizations like TheCGS, ESWC, WCG and their sponsors.
The ability to lie down on the ground.
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