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    Call of Duty 4: Modern Warfare

    Game » consists of 23 releases. Released Nov 05, 2007

    The fourth main Call of Duty game ditches the World War II setting of the past games to tell a story set in contemporary times, and backs it up with a breakthrough multiplayer mode.

    Lost mission discovered in Call of Duty 4

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    Ma7moud

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    #1  Edited By Ma7moud
      
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    mandeponium

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    #2  Edited By mandeponium

    I've never seen that. How do you get that?

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    Ma7moud

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    #3  Edited By Ma7moud
    mandeponium said:
    "I've never seen that. How do you get that?"
    There is an article talking about it on OXM. Here it is
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    WallacetheGreat

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    #4  Edited By WallacetheGreat

    Too bad they took it out, that would have been fine as a tutorial.

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    ArchScabby

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    #5  Edited By ArchScabby
    WallacetheGreat said:
    "Too bad they took it out, that would have been fine as a tutorial."
    they probably wanted to keep the tutorial as short as possible, and with all these different things it was too long.
    I mean would you rather play more of a tutorial, or get right into the game?
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    pause422

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    #6  Edited By pause422

    So does it tell you anywhere exactly how you get to do this sequence?

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    Kung_Fu_Viking

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    #7  Edited By Kung_Fu_Viking

    Well that video was done on the PC version of the game so there's probably a mod that unlocks it somewhere or something like that.

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    pause422

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    #8  Edited By pause422

    ya I know that it was..hmm, will just have to look around.

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    DanCarmichael

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    #9  Edited By DanCarmichael

    Interesting. I even ran around that area once just looking around.

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    Rowr

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    #10  Edited By Rowr

    yeh i read or heard about it being taken out a while ago.

    they didnt think it was necessary in the end.

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    N3vsta

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    #11  Edited By N3vsta

    looks quite cool

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    NinjaMunkey

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    #12  Edited By NinjaMunkey

    I always wondered what those vehicles were there for :P

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    Gizmo

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    #13  Edited By Gizmo

    The next COD needs full destructability, imagine BF:BC's destructability with COD's gameplay.

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    Player1

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    #14  Edited By Player1
    WallacetheGreat said:
    "Too bad they took it out, that would have been fine as a tutorial."
    Yeah it would have been ok, but I felt like I knew the controls well enough when the one they decided on. Its really just 3 and a half minutes of unneeded playing.
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    SmugDarkLoser

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    #15  Edited By SmugDarkLoser

    Yea, that first level confused me.
    Since when did COD include more area than what the gameplay field was?  lulz.

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    SpikeDelight

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    #16  Edited By SpikeDelight
    SmugDarkLoser said:
    "Yea, that first level confused me.
    Since when did COD include more area than what the gameplay field was?  lulz."
    I loved that part. It had a little of what made the TV show Band of Brothers so great. You get to know your allies in the boot camp so anything goes once you get into combat. Someone could die in the first mission and you'd actually care (which is why your Sergeant dying at the start of Cod World at War fell flat in the drama department) or they could survive the whole time. You didn't know, but the important thing was that you would care when something did happen. Plus it allowed you to get a taste of the gameplay without feeling threatened.
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    Shadow

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    #17  Edited By Shadow

    interesting mod

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    Cirdain

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    #18  Edited By Cirdain
    Shadow said:
    "interesting mod"
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    dsplayer1010

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    #19  Edited By dsplayer1010

    Has Infinty Ward commented on this at all?

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    JoelTGM

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    #20  Edited By JoelTGM

    So they built up that whole place, but then ditched it?  That's a shame.

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    Whiplash

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    #21  Edited By Whiplash

    That reminds me of the tutorials from Call of Duty 2.

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    lemon360

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    #22  Edited By lemon360

    reminds me of cod 1 :3

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    jakob187

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    #23  Edited By jakob187
    @Gizmo: 'Nade whores and gaymores are already bad enough.  I can only imagine.

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