Something went wrong. Try again later
    Follow

    Call of Duty: Black Ops II

    Game » consists of 19 releases. Released Nov 13, 2012

    The Black Ops storyline continues, switching the past Cold War from the game's predecessor to future 2025, as a new Cold War between U.S.A. and China flares up due to the actions of one vengeful drug-runner.

    So, chopping dudes heads off...

    • 91 results
    • 1
    • 2
    Avatar image for kierkegaard
    Kierkegaard

    718

    Forum Posts

    4822

    Wiki Points

    0

    Followers

    Reviews: 10

    User Lists: 2

    #1  Edited By Kierkegaard

    That's fucked, right? There's already a topic on the politics of this game, but just focus on the decapitation mechanic in the quick look. I mean, maybe a machete is sharp enough to do that, but why would that be a choice Treyarch would make? It's just icky and not in a meaningful way. Discuss.

    Avatar image for leptok
    Leptok

    982

    Forum Posts

    30

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #2  Edited By Leptok

    No russian

    Avatar image for kierkegaard
    Kierkegaard

    718

    Forum Posts

    4822

    Wiki Points

    0

    Followers

    Reviews: 10

    User Lists: 2

    #3  Edited By Kierkegaard

    @Leptok said:

    No russian

    Icky in a meaningful way--in order to fit into a bad group, you gain loyalty by committing a terrible act, only to find that you didn't have to because the bad guy knew all along. Cowardice made it optional, and the story of MW2 is dumb, but I get the purpose. What is the purpose of chopping Angolan rebels heads off?

    Avatar image for sooperspy
    Sooperspy

    6485

    Forum Posts

    935

    Wiki Points

    0

    Followers

    Reviews: 9

    User Lists: 17

    #4  Edited By Sooperspy

    Because cutting off the heads of bad guys is awesome.

    Avatar image for devitiffany
    devitiffany

    572

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #5  Edited By devitiffany

    Personally I would want to see the machete be a skin for the knife in multiplayer with similar effect.

    Avatar image for vinny_says
    Vinny_Says

    5913

    Forum Posts

    3345

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 14

    #6  Edited By Vinny_Says

    yeah man it's better when you curb stomp a head with massive boots because the dudes are not human

    Avatar image for giantstalker
    Giantstalker

    2401

    Forum Posts

    5787

    Wiki Points

    0

    Followers

    Reviews: 15

    User Lists: 2

    #7  Edited By Giantstalker

    Because if you're really willing to kill someone in a life or death situation, as presumably the protagonist is, it doesn't matter how they die.

    Sometimes, the machete lands in their chest. Other times, it hits the neck.

    Presumably, Treyarch wanted to communicate that this character is willing to do things in a brutal way because they have no empathy whatsoever for their enemy. Which is - at least on paper - an ideal quality for a soldier.

    Avatar image for laserbolts
    laserbolts

    5506

    Forum Posts

    4

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #8  Edited By laserbolts

    I thought it was pretty awesome and funny that they did that. This is a video game after all.

    Avatar image for animasta
    Animasta

    14948

    Forum Posts

    3563

    Wiki Points

    0

    Followers

    Reviews: 4

    User Lists: 5

    #9  Edited By Animasta

    @Giantstalker: I can't say that alex mason is empathetic to anyone that aren't americans (just played the first game here, mind you).

    I mean besides Reznov of course but... he's clearly not a good person, even besides his whole numbers station thing, especially if you read the emails in black ops 1.

    Avatar image for awesomeusername
    awesomeusername

    4651

    Forum Posts

    242

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #10  Edited By awesomeusername

    @Redbullet685 said:

    Because cutting off the heads of bad guys is awesome.

    Avatar image for jasonr86
    JasonR86

    10468

    Forum Posts

    449

    Wiki Points

    0

    Followers

    Reviews: 17

    User Lists: 5

    #11  Edited By JasonR86

    Because the entire game is over the top so why the fuck not? I can't see myself getting upset about this when there are games that have things like these....

    No Caption Provided
    Screenshot from MadWorld.
    Screenshot from MadWorld.
    No Caption Provided

    ...in them.

    Avatar image for thehumandove
    TheHumanDove

    2520

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #12  Edited By TheHumanDove

    In Fable you could kick the decapitated heads around. I was hoping there'd be more innovation with the whole 'next gen', like using a head as a weapon...no luck

    Avatar image for pinworm45
    Pinworm45

    4069

    Forum Posts

    350

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #13  Edited By Pinworm45

    I don't see why it's any different or worse from shooting people with rockets and having their heads explode, or pretty much anything else.. didn't you make someone eat glass in one of them? This kind of seems like a silly thing to take issue with to be honest. If you aren't into seeing dudes get fucked up, this isn't the best game to get.

    Avatar image for mano521
    mano521

    1259

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #14  Edited By mano521

    its a treyarch game. starting at cod world at war, decapitations and amputations have been a staple in their games. Trying to make a "grittier" cod i suppose.

    Avatar image for nottle
    Nottle

    1933

    Forum Posts

    5

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #15  Edited By Nottle

    The Treyarch games have always been way more violent than the other Call of Duties. You could blow guys legs off in Black ops and the same could be done in World at War as well right?

    Avatar image for mister_v
    Mister_V

    2506

    Forum Posts

    53

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #16  Edited By Mister_V

    World at war was way worse than blops2. the shotgun in that game really made a mess of guys.

    Avatar image for shadowconqueror
    ShadowConqueror

    3413

    Forum Posts

    1275

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 1

    #17  Edited By ShadowConqueror

    MURDER MURDER MURDER MURDER

    Avatar image for strife777
    Strife777

    2103

    Forum Posts

    347

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #18  Edited By Strife777

    Oh no... not decapitations...

    Avatar image for gladiator_games
    Gladiator_Games

    547

    Forum Posts

    21

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 0

    #19  Edited By Gladiator_Games

    Fatality!

    Avatar image for sooty
    Sooty

    8193

    Forum Posts

    306

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 3

    #20  Edited By Sooty

    Who cares, Call of Duty hasn't had any taste for a long time. (I don't think it's tasteless myself)

    Avatar image for sirdesmond
    sirdesmond

    1545

    Forum Posts

    1672

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #21  Edited By sirdesmond

    While you may be able to argue that the Modern Warfare branch of Call of Duty is trying to somehow be somwhat realistic (read: it isn't), you definitely can't really hold Black Ops to that standard. The entire campaign is all about conspiracy theories, brainwashing, secret missions, secret wars, secret tech, etc.

    He cut a guys head off. I'm assuming the reason is because they thought people would be entertained by it. I'm not really sure what you are trying to read from it. It would be far more "icky" if you hacked the neck off over a number of slashes or just planted it halfway through his neck (probably more realistic) and you watched him die as the blood just poured out and he gurgled, begging for his life.

    Avatar image for wemibelle
    Wemibelle

    2742

    Forum Posts

    2671

    Wiki Points

    0

    Followers

    Reviews: 76

    User Lists: 11

    #22  Edited By Wemibelle

    It's just a continuation of the trend in video games to go bigger and bigger with the violence. No real reason for it other than for the shock value.

    Avatar image for phished0ne
    Phished0ne

    2969

    Forum Posts

    1841

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 7

    #23  Edited By Phished0ne

    @Kierkegaard said:

    @Leptok said:

    No russian

    Icky in a meaningful way--in order to fit into a bad group, you gain loyalty by committing a terrible act, only to find that you didn't have to because the bad guy knew all along. Cowardice made it optional, and the story of MW2 is dumb, but I get the purpose. What is the purpose of chopping Angolan rebels heads off?

    Oh please, No Russian was as hamfisted an attempt at an meaningless "edgy" thing as the machete chopping people's heads off. It is in no means "icky in a meaningful way". Especially considering the fact that that character dies at the end of the mission. It erases all meaning of the mission when it FORCES you to do something you dont want to do, just to have the character get offed at the end. When you could've shot one of the terrorists, had them kill you, and had the same effect. Just had a few one off lines in the story about how the CIA agent wasn't as good as they thought, freaked out and shot one of the terrorists. Sure you can argue they may have had some semblance of the right intentions when they put that mission in. But the way they handled it proved to me at least that they didnt really care anymore than getting the press of "oh man you play a mission where you slaughter civilians in an airport".

    That being said, the story in BLOPS2 miles ahead of any other COD game that has came out recently, and i will gladly look past some meaningless gore because of it. I probably wouldn't have even thought twice about it if the quick look didn't make a semi-big deal over it.

    Avatar image for explodemode
    ExplodeMode

    851

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #24  Edited By ExplodeMode

    It's a weird decision. The way the guy swings and the way the guys head flew off were so disconnected that it comes off as cartoon-y and doesn't fit at all.

    @wemibelec90 said:

    It's just a continuation of the trend in video games to go bigger and bigger with the violence. No real reason for it other than for the shock value.

    I think this is probably it.

    The part where he buries his machete in the guys neck and his face goes limp, reminded me of the scene in MW2 where you stab a guy in the chest really close and his eyes roll back. It seems like they look at scenes like that and say, 'How can we have our moment like this and how can we take it further?'

    Avatar image for kierkegaard
    Kierkegaard

    718

    Forum Posts

    4822

    Wiki Points

    0

    Followers

    Reviews: 10

    User Lists: 2

    #25  Edited By Kierkegaard

    @rebgav said:

    @Kierkegaard said:

    why would that be a choice Treyarch would make?

    ...because it's hilarious when a dude's head pops off and flies up in the air on a spurt of red stuff. Maybe it could be disturbing if you weren't clearly fighting two flavors of clone soldiers but... probably not, right? If nothing else, Treyarch has proven that the opposite of "gravity" is "comedy."

    I find the desire to laugh at that... wrong? I see comedy in the zombies mode--JFK and Castro working together is funny. But this scene is specifically in the midst of a complex civil war with your advisor a real person who really fought with Americans against Angolan militia. If this was a satire or a parody or a grindhouse film, fine. It's not. It's a super self-serious conspiracy theory war drama.

    The tone and cartoony violence are disconnected. I get it. The internet thinks that moral outrage is the same thing as censorship or scolding or an attack on their gray, V for Vendetta, fuck the man world. It's not. Sometimes games miss the mark and do something wrong. Truly loving them means seeing that, understanding it, and learning from it. Rejecting all criticism as if the critics were uninformed senior citizens is lazy.

    Avatar image for justin258
    Justin258

    16683

    Forum Posts

    26

    Wiki Points

    0

    Followers

    Reviews: 11

    User Lists: 8

    #26  Edited By Justin258

    @Kierkegaard said:

    It's a super self-serious conspiracy theory war drama.

    Far worse exists for you to get up in arms about. We could always discuss the myriad number of ways in which you can mutilate people in Fallout 3 and New Vegas.

    Avatar image for deactivated-5f8ac39b52e76
    deactivated-5f8ac39b52e76

    2590

    Forum Posts

    1360

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 3

    @wemibelec90 said:

    It's just a continuation of the trend in video games to go bigger and bigger with the violence. No real reason for it other than for the shock value.

    You need to lighten up. You know, just like the dude in the box.

    Avatar image for thedj93
    thedj93

    1260

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #28  Edited By thedj93

    haha that part looked hilarious its just a video game after all

    Avatar image for superwristbands
    SuperWristBands

    2281

    Forum Posts

    7

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #30  Edited By SuperWristBands

    Seemed really stupid to me but I just assumed it was there because the general player base for Call of Duty games are always sporting a massive murder boner while playing these games.

    Avatar image for bourbon_warrior
    Bourbon_Warrior

    4569

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #31  Edited By Bourbon_Warrior

    Treyarch have always been about actual violence when you shoot a dude ever since World at War.

    Avatar image for likeassur
    LikeaSsur

    1625

    Forum Posts

    517

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #32  Edited By LikeaSsur
    @Giantstalker I genuinely enjoy it when someone talks like that. Deep philosophy about a game like Call of Duty is always so weird.
    Avatar image for cptbedlam
    CptBedlam

    4612

    Forum Posts

    7

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #33  Edited By CptBedlam

    @wemibelec90 said:

    It's just a continuation of the trend in video games to go bigger and bigger with the violence. No real reason for it other than for the shock value.

    Yep, and I find this trend a little worrying. Some games are going too far in my opinion.

    Avatar image for deactivated-5e49e9175da37
    deactivated-5e49e9175da37

    10812

    Forum Posts

    782

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 14

    Hah. When Skyrim does it it's so cool guys oh man what a great game I knocked Lydia's head off ahaha!

    When the awful Call of Duty does it, we need a referendum.

    Avatar image for musubi
    musubi

    17524

    Forum Posts

    5650

    Wiki Points

    0

    Followers

    Reviews: 8

    User Lists: 17

    #35  Edited By musubi

    Cause videogames.

    Avatar image for kierkegaard
    Kierkegaard

    718

    Forum Posts

    4822

    Wiki Points

    0

    Followers

    Reviews: 10

    User Lists: 2

    #36  Edited By Kierkegaard

    @Brodehouse: Who said that? I didn't say that. You can't lump all people who play games into one mindset about a very specific aspect. Gratuitous violence and dismemberment and decapitation is weird. If you have a higher purpose to insane violence or the character is dismembering horrible monsters or aliens, that's different than if it's just "hey, on a lark, the machete = heads coming off." I mean. What?

    @rebgav said:

    @Kierkegaard said:

    If this was a satire or a parody or a grindhouse film, fine.

    I find videogames to be absolutely at the same level of development as drive-in/grindhouse movies. Especially something like Call of Duty, Black Ops only doubles-down on that vibe. I cannot think of a modern videogame story which isn't, at its core, genre fluff and most games tend to gravitate towards pulpy comic-book narratives.

    Calling CoD a "war drama" is stretching the limits of plausibility. The franchise has become a spectacle akin to "event" movies of the 90's, there is no pretense that they're trying to explore meaningful stories about war or represent any sort of realistic representation of warfare.

    Edit: too many "represents" in there. That last sentence reads like a Klepek special.

    Oh come now. Whatever your highly cynical take on the medium is, the attempt to be serious war commentary has always been COD's monicker. Whether they are successful is pretty clear, but the effect IW tried to have in COD 2 with the beach landing and 4 with the nuke going off was clearly not "coooool," but "whoa, man. War is fucked." Black Ops and trey arch are not Infinity Ward. But Black Ops' is alternative history storytelling, not camp.

    What you think games are has to be backed up by the facts of those games. Self-seriousness has been an odd halmark of COD games.

    Avatar image for terramagi
    Terramagi

    1167

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #37  Edited By Terramagi

    @Kierkegaard said:

    @rebgav said:

    @Kierkegaard said:

    If this was a satire or a parody or a grindhouse film, fine.

    I find videogames to be absolutely at the same level of development as drive-in/grindhouse movies. Especially something like Call of Duty, Black Ops only doubles-down on that vibe. I cannot think of a modern videogame story which isn't, at its core, genre fluff and most games tend to gravitate towards pulpy comic-book narratives.

    Calling CoD a "war drama" is stretching the limits of plausibility. The franchise has become a spectacle akin to "event" movies of the 90's, there is no pretense that they're trying to explore meaningful stories about war or represent any sort of realistic representation of warfare.

    Edit: too many "represents" in there. That last sentence reads like a Klepek special.

    Oh come now. Whatever your highly cynical take on the medium is, the attempt to be serious war commentary has always been COD's monicker. Whether they are successful is pretty clear, but the effect IW tried to have in COD 2 with the beach landing and 4 with the nuke going off was clearly not "coooool," but "whoa, man. War is fucked." Black Ops and trey arch are not Infinity Ward. But Black Ops' is alternative history storytelling, not camp.

    What you think games are has to be backed up by the facts of those games. Self-seriousness has been an odd halmark of COD games.

    The game stopped being about the horrors of war and started being a Michael Bay movie sometime around the point where you got in a fucking speedboat and had to shoot rockets at people.

    Avatar image for kierkegaard
    Kierkegaard

    718

    Forum Posts

    4822

    Wiki Points

    0

    Followers

    Reviews: 10

    User Lists: 2

    #38  Edited By Kierkegaard

    @rebgav said:

    @Kierkegaard said:

    But Black Ops' is alternative history storytelling, not camp.

    Quick Q; Have you played the Black Ops 2 campaign?

    Nope. Watched Black Ops on youtube and just read the wiki synopsis of 2's plot. It's convoluted, it's poorly constructed, it tries to humanize a villain and fails, but it's not intentional self-parody. I shouldn't have said camp. Camp is in the eye of the beholder. It's not self-aware satire, unless that synopsis leaves out all the winkings at the camera when people aren't killing siblings and dying horribly.

    Hey, I've never bought a COD game and only played parts of 2 and all of 4. I have, fascinated by the zeitgeist, watched or read the majority of their plots. My credentials aren't the issue.

    I'm bloody annoyed that whenever anyone on these boards tries to start a discussion about the ramifications of developer choices they get shouted down as reactionist silly people. I'm annoyed that the majority of people who have posted in here don't want to think below the surface level here. It's not cool. It's lazy and anti-intellectual.

    Avatar image for hizang
    Hizang

    9475

    Forum Posts

    8249

    Wiki Points

    0

    Followers

    Reviews: 22

    User Lists: 15

    #39  Edited By Hizang

    Because it's kinda awesome?

    Avatar image for nekusakuraba
    NekuSakuraba

    7810

    Forum Posts

    1670

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #40  Edited By NekuSakuraba

    It's too bad you can't pick up heads and then throw them at people, right? Ya know, video games and all that.

    Avatar image for strikealight
    StrikeALight

    1275

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #41  Edited By StrikeALight

    Thats cool. But can you decaptitate teh zombies?

    Avatar image for explodemode
    ExplodeMode

    851

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #42  Edited By ExplodeMode

    @Brodehouse said:

    Hah. When Skyrim does it it's so cool guys oh man what a great game I knocked Lydia's head off ahaha!

    When the awful Call of Duty does it, we need a referendum.

    That's true, it was pretty goofy in Skyrim. But I guess that stuff was built in Fallout and the Fallout games are supposed to be dumb like that. It's weird that I didn't even think about how stupid it was in an ES game -- maybe I do have a stick up my butt for CoD.

    Avatar image for justin258
    Justin258

    16683

    Forum Posts

    26

    Wiki Points

    0

    Followers

    Reviews: 11

    User Lists: 8

    #43  Edited By Justin258

    @Kierkegaard said:

    @rebgav said:

    @Kierkegaard said:

    But Black Ops' is alternative history storytelling, not camp.

    Quick Q; Have you played the Black Ops 2 campaign?

    Nope. Watched Black Ops on youtube and just read the wiki synopsis of 2's plot. It's convoluted, it's poorly constructed, it tries to humanize a villain and fails, but it's not intentional self-parody. I shouldn't have said camp. Camp is in the eye of the beholder. It's not self-aware satire, unless that synopsis leaves out all the winkings at the camera when people aren't killing siblings and dying horribly.

    Hey, I've never bought a COD game and only played parts of 2 and all of 4. I have, fascinated by the zeitgeist, watched or read the majority of their plots. My credentials aren't the issue.

    I'm bloody annoyed that whenever anyone on these boards tries to start a discussion about the ramifications of developer choices they get shouted down as reactionist silly people. I'm annoyed that the majority of people who have posted in here don't want to think below the surface level here. It's not cool. It's lazy and anti-intellectual.

    But Call of Duty isn't anything approaching "intellectual" in the first place.

    I don't particularly see the problem here. Sure, if black Ops 2 were the only media out there to have decapitations, then we could discuss "developer ramifications" and stuff like that. And, while I haven't yet played Black Ops 2's campaign, I've played the first one and it was very pulpy and action movie-ish. It was a story that gave you a reason to do and see action movie things. I don't think there were any further ramifications than a dude getting chopped in half toward the end of Die Hard With a Vengeance or dudes getting knifed in several different unfortunate ways in The Raid: Redemption. It's cheap, violent, gory fun, something that humanity has largely enjoyed since the beginning of time regardless of whether they would actually kill someone or not.

    I guess that doesn't completely discount it being a worrisome long-time trend, but it does mean that Black Ops 2 is far from alone in this issue.

    Avatar image for azteck
    Azteck

    7415

    Forum Posts

    5

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #44  Edited By Azteck

    Dude, you are literally killing hundreds of people all on your own throughout the campaign. I don't think decapitation is the biggest problem this game has when it comes to politics.

    Avatar image for darkvare
    darkvare

    1059

    Forum Posts

    192

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #45  Edited By darkvare

    @TheHumanDove: you can use heads as weapons in state of emergency

    Avatar image for djcmep
    DjCmeP

    1238

    Forum Posts

    1307

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 17

    #46  Edited By DjCmeP

    You do realize that you are killing people in the game right? It's a shooter, you KILL people in them. I don't see anything wrong with chopping off a limb or two, since you're already shooting people IN THEIR FACE. Maybe you shouldn't be playing games of this genre if decapitating someone makes you feel sick.

    Avatar image for lord_xp
    Lord_Xp

    648

    Forum Posts

    75

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 2

    #47  Edited By Lord_Xp

    @Leptok said:

    No russian

    Rendering this arguement done already. No russian makes decapitation no big deal in my eyes

    Avatar image for cronus42
    cronus42

    377

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #48  Edited By cronus42

    @Kierkegaard said:

    I'm bloody annoyed that whenever anyone on these boards tries to start a discussion about the ramifications of developer choices they get shouted down as reactionist silly people. I'm annoyed that the majority of people who have posted in here don't want to think below the surface level here. It's not cool. It's lazy and anti-intellectual.

    You asked us to discuss, and everybody thinks its no big deal and that you're over-reacting. Getting upset or annoyed that people are showing their different opinions means you didn't want a discussion, you just wanted people to agree with you.

    People dont get shouted down as reactionist every time they bring up a topic like this, only when they are making a huge deal out of nothing. Even ignore the decapitation stuff, by the end of that game you will have shot and killed hundreds if not over a thousand generic, look-alike soldiers. How is that any less fucked than taking a fake dude's head off. Call of Duty is supposed to be dumb and over the top, espscially the Treyarch games. There isn't a ton to look at below the surface.

    People are saying that your'e over reacting because you are, its pretty easy to name a solid list of games with things just as needlessly fucked if not worse in them, but for some reason you have a problem with one sequence in this game specifically. And the fact you have played none of it does hurt your position. I know all of 0 people that go to call of duty for the deep meaningful story. Yea the story is ok, and kind of entertaining, but its a generic video game script. Turn it into a movie line for line and it would be a shitty, fun, and frankly entertaining action film.

    Avatar image for jazgalaxy
    JazGalaxy

    1638

    Forum Posts

    2

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 0

    #49  Edited By JazGalaxy

    @Giantstalker said:

    Because if you're really willing to kill someone in a life or death situation, as presumably the protagonist is, it doesn't matter how they die.

    Sometimes, the machete lands in their chest. Other times, it hits the neck.

    Presumably, Treyarch wanted to communicate that this character is willing to do things in a brutal way because they have no empathy whatsoever for their enemy. Which is - at least on paper - an ideal quality for a soldier.

    I don't buy when people try to justify this stuff by projecting some sort of high art mind on the part of the developers.

    Most ultraviolence in videogames is put in there just because videogames with ultraviolence sell. It's courting controversy for the sake of courting controversy.

    Avatar image for assinass
    AssInAss

    3306

    Forum Posts

    2420

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 3

    #50  Edited By AssInAss

    Treyarch is clearly more 70s exploitated-influenced which explains their zombie mode and all the more gruesome violence/torture porn.

    Remember stuffing a dude's mouth full of glass?

    They're a bit weird with their tones, they show really gruesome torture stuff but their fiction comes off as more comical like with the "america fuck yeah" at the end of Black Ops or the sci-fi angle and Avenged Sevenfold music video in Black Ops 2.

    Dishonored and Spec Ops The Line did gore right this year with the more consistent tone.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.