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    Call of Duty: World at War

    Game » consists of 21 releases. Released Nov 11, 2008

    The fifth installment of the Call of Duty series, bringing most of the gameplay and graphical improvements of Call of Duty 4: Modern Warfare back to World War II conflict. It is also the first Call of Duty game set in the Pacific Theater.

    Hands-On: COD: World At War's DLC Map Pack

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    Brad

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    Edited By Brad
    Activision and in-house developer Treyarch are taking another page from Infinity Ward's Call of Duty playbook, this time with a new downloadable Spring content release. Like last year's Variety Map Pack for Call of Duty 4, Treyarch's new Map Pack 1 contains four maps for COD: World at War and will run you $10 on PlayStation Network or 800 points on Xbox Marketplace. And, oh, hey, it's available right now! But is it worth your time and money? Let's take a look.

    The most interesting new addition in this map pack is a new map for the Nazi Zombie mode. Considering there was only one Nazi Zombie map in the shipping game, that's a pretty significant increase in playable content for what's apparently become a really popular mode. Treyarch crammed Nazi Zombies into the shipping game at the last minute, in a breakneck labor-of-love fashion, but players have apparently taken to the new mode like, uh, zombies to brains. So I imagine a lot of you will be happy about this new map.

    The abrasively titled Zombie Verruckt starts the four-player team out with two players trapped on one side of an old hospital, holding off the undead lovelies. The other two players have to cash in the points they earn from killing zombies to clear debris from stairwells and access higher levels of the facility. Your ultimate goal is to reach a generator and restart it, restoring power and reactivating doors that will let you join all four players up to make a last stand against the zombie horde. This multi-stage approach ought to give this map a different feel than the simple hold-out-as-long-as-you-can action in the original Nazi Zombies mode. It's also worth noting that Treyarch will start tracking stats from the Nazi Zombie mode on callofduty.com once all this business is live.

    You know, I could blabber on all day about Zombie Verruckt, but you could also just watch this trailer to get a feel for how it--and the rest of the map pack--will play.

      
      



    You'll also get three regular infantry-only multiplayer maps in Map Pack 1, as seen in the trailer above. Here's a quick rundown with a little more information.

    • Knee Deep. This map is on a heavily jungled South Pacific island, Japanese versus the U.S. A river bisects the map, with battered wooden buildings on one side and a stone fortress on the other. There's a lot of contrast between high and low ground here, from the upper riverbank down to the river.

    • Station. This is a ruined train station in Berlin, with the Soviets attacking the German defenders. The expansive train platform serves as the central hub of the level, and the roof has collapsed in, providing you a ramp to run up and gain the high ground. Numerous peripheral rooms and stairwells extend off of the central platform.

    • Nightfire. This is the most visually striking of the three maps, sending you running through besieged Berlin's nighttime streets. Everything is on fire, which gives a nice contrast between the orange glow of the flames and the otherwise blueish color palette. There are several buildings you can enter to snipe at your opponents from second-floor windows.


    The maps in this pack are all well-made and graphically appealing, so my gut feeling is that if you're still playing World at War online, you need to get this pack. After all, the rest of the community will, too, so you'll just be left behind on old maps if you don't jump in. Though, if you've already gotten your fill of WAW and have moved on to more recent games, the pack may be less enticing. But since Treyarch has literally doubled the amount of Nazi Zombie content in the game, anyone who had a lot of fun with that mode in particular ought to give this one a look.

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    Brad

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    #1  Edited By Brad
    Activision and in-house developer Treyarch are taking another page from Infinity Ward's Call of Duty playbook, this time with a new downloadable Spring content release. Like last year's Variety Map Pack for Call of Duty 4, Treyarch's new Map Pack 1 contains four maps for COD: World at War and will run you $10 on PlayStation Network or 800 points on Xbox Marketplace. And, oh, hey, it's available right now! But is it worth your time and money? Let's take a look.

    The most interesting new addition in this map pack is a new map for the Nazi Zombie mode. Considering there was only one Nazi Zombie map in the shipping game, that's a pretty significant increase in playable content for what's apparently become a really popular mode. Treyarch crammed Nazi Zombies into the shipping game at the last minute, in a breakneck labor-of-love fashion, but players have apparently taken to the new mode like, uh, zombies to brains. So I imagine a lot of you will be happy about this new map.

    The abrasively titled Zombie Verruckt starts the four-player team out with two players trapped on one side of an old hospital, holding off the undead lovelies. The other two players have to cash in the points they earn from killing zombies to clear debris from stairwells and access higher levels of the facility. Your ultimate goal is to reach a generator and restart it, restoring power and reactivating doors that will let you join all four players up to make a last stand against the zombie horde. This multi-stage approach ought to give this map a different feel than the simple hold-out-as-long-as-you-can action in the original Nazi Zombies mode. It's also worth noting that Treyarch will start tracking stats from the Nazi Zombie mode on callofduty.com once all this business is live.

    You know, I could blabber on all day about Zombie Verruckt, but you could also just watch this trailer to get a feel for how it--and the rest of the map pack--will play.

      
      



    You'll also get three regular infantry-only multiplayer maps in Map Pack 1, as seen in the trailer above. Here's a quick rundown with a little more information.

    • Knee Deep. This map is on a heavily jungled South Pacific island, Japanese versus the U.S. A river bisects the map, with battered wooden buildings on one side and a stone fortress on the other. There's a lot of contrast between high and low ground here, from the upper riverbank down to the river.

    • Station. This is a ruined train station in Berlin, with the Soviets attacking the German defenders. The expansive train platform serves as the central hub of the level, and the roof has collapsed in, providing you a ramp to run up and gain the high ground. Numerous peripheral rooms and stairwells extend off of the central platform.

    • Nightfire. This is the most visually striking of the three maps, sending you running through besieged Berlin's nighttime streets. Everything is on fire, which gives a nice contrast between the orange glow of the flames and the otherwise blueish color palette. There are several buildings you can enter to snipe at your opponents from second-floor windows.


    The maps in this pack are all well-made and graphically appealing, so my gut feeling is that if you're still playing World at War online, you need to get this pack. After all, the rest of the community will, too, so you'll just be left behind on old maps if you don't jump in. Though, if you've already gotten your fill of WAW and have moved on to more recent games, the pack may be less enticing. But since Treyarch has literally doubled the amount of Nazi Zombie content in the game, anyone who had a lot of fun with that mode in particular ought to give this one a look.

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    LiveOrDie1212

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    #2  Edited By LiveOrDie1212

    don't want to waste my money on this crap

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    Tiwi

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    #3  Edited By Tiwi

    yes looking forward to it

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    Hector

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    #4  Edited By Hector

    Pass...

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    AndrewJD

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    #5  Edited By AndrewJD

    Great!!!
    .............Oh wait, I don't own COD:WAW

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    ExtremeJesus

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    #6  Edited By ExtremeJesus

    lmfao at  "OMG COD : WAW DLC"

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    Double0hFor

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    #7  Edited By Double0hFor

    my video keeps freezing near the 1:13 mark..................and this doesnt look worth it at all

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    JoelTGM

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    #8  Edited By JoelTGM

    Looks good, wish DLC wasn't always $10 though.  Anyway, I've moved on from COD.  KillZone 2 is where I go for fps multiplayer.

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    AURON570

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    #9  Edited By AURON570

    the video freezes at around 1:14 for me.... when the guy is looking into the box and the guns are changing.

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    AnEternalEnigma

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    #10  Edited By AnEternalEnigma

    The video breaks around 1:13.

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    Daniel

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    #11  Edited By Daniel

    Can you only play the Zombie map with 4 players online? I usually just play zombies with my roommate offline.

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    Soulless

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    #12  Edited By Soulless

    They really could have made Nazi Zombies into it's own game.

    It's the only reason I'm interested in picking up WAW next.

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    lasafrog

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    #13  Edited By lasafrog

    I just haven't been able to enjoy WAW very much. It feels like Modern Warfare that was modded by people not quite as talented as Infinity Ward, which I suppose isn't too far from what actually happened. The camaign drags for me too, so I've never been able to get through it to unlock the zombie part.  Tanks, dogs, big ugly maps and less interesting weapons, it just doesn't work for me.

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    killdave

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    #14  Edited By killdave

    I traded in my copy of COD5 for a copy of COD4. Second time I've had COD4 ^^


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    RHCPfan24

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    #15  Edited By RHCPfan24

    It doesn't look like a bad piece of DLC actually. The new Nazi Zombie map looks very ambitious with all of the upgrades and additions it brings, and I am sure the new maps are fine. Still, I am probably not going to buy it because....well, I don't play WAW.

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    natetodamax

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    #16  Edited By natetodamax

    Just got back from playing it at my friends house. It's pretty cool. Too bad he has MY copy of the game because his broke, so I am COD5less which means DLCless

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    Nets

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    #17  Edited By Nets

    Treyarch are a bunch of idiots. Out of all the days, they choose to pick the day March Madness begins... They'll realize declining sales. Well, better get back to the games!

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    maxszy

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    #18  Edited By maxszy

    Doesn't look bad... but compared to Infinity Ward's map pack they put out last year, this is way lower. They put out China Town which I think blows those three maps out of the water, combined!

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    MeatSim

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    #19  Edited By MeatSim

    I'll pass on WW2 games in general.

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    Crono

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    #20  Edited By Crono

    pretty cool ad for a map pack

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    Lassegp

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    #21  Edited By Lassegp

    Zombie mode is cool

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    Azrail

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    #22  Edited By Azrail

    bad game that ruined everything good about the best cod games, ie 1 and 2

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    Rudy

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    #23  Edited By Rudy

    I'll be buying, but I wish they would have just released 4 zombie maps instead of only 1.  That game mode is by far the best multiplayer experience CoD5 has to offer.

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    Azrail

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    #24  Edited By Azrail

    bad game that ruined everything good about the best cod games, ie 1 and 2

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    Kohe321

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    #25  Edited By Kohe321

    Looking forward to the new map.

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    vibratingdonkey

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    #26  Edited By vibratingdonkey

    For a few moneys more I bought Red Orchestra and Zeno Clash. Or flower + Noby Noby Boy. Makes stuff like this seem way overpriced.

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    BlackPuma

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    #27  Edited By BlackPuma

    hmmm, Doesn't really look like it's worth 10 dollars.
    Actually I think most downloadable content is to expensive.
    Price this bullshit down!

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    TonicBH

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    #28  Edited By TonicBH

    I'll pass. Only because I don't like paying $10 for only four maps. That's $2.50 a map. Too damn much. Call me if it ever gets discounted.

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    Sarge506

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    #29  Edited By Sarge506

    This is outstanding.

    Infinity Ward need to make more call of duty.

    Treyarch need to make zombie games based on the cod engine.

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    brian3d

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    #30  Edited By brian3d

    OMC...

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    Stargate174

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    #31  Edited By Stargate174

    Nice pack... Will consider it cause ive never really bough anything worthwhile of the XBL marketplace... except the GEARS 1 Maps, MK & some gamer pic's

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    MarceloAbans

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    #32  Edited By MarceloAbans

    As if the WW II market wasn't beaten to death already, looks like everyone is jumping on the Zombie trend now as well. I guess we could expect more things like to come.

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    MKHavoc

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    #33  Edited By MKHavoc

    I haven't been playing this much online.  Doesn't seem worth it.

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    Captain_Fookup

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    #34  Edited By Captain_Fookup

    pretty lame trailer, where in the fuck is the excessive glitching that is notorious in Treyarch made games?

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    #35  Edited By TomA

    WaW is amazing and way better than CoD 4.If i owned it i would tottaly buy this,im gonna try and convince my friend to buy the maps instead.

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    TwoOneFive

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    #36  Edited By TwoOneFive

    not interested. the spawning in the multiplayer was so aweful i didnt buy it and i never plan on it either. 

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    SketchyBrown

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    #37  Edited By SketchyBrown
    Verruckt is the shit. I wasn't expecting all the new features (traps, perks, split squad) to be crammed in. This probably means we'll see more zombie maps in the near future. Makes me feel not so bad about selling my copy of Left 4 Dead
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    freezerr

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    #38  Edited By freezerr
    TwoOneFive said:
    "not interested. the spawning in the multiplayer was so aweful i didnt buy it and i never plan on it either. "

    They patched the spawning this week, along with a host of other things.
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    JJBSterling

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    #39  Edited By JJBSterling

    I bought it to play the new zombie mode with my friends and ended up thoroughly enjoying the other three multiplayer maps.

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    Media_Master

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    #40  Edited By Media_Master

    No way $10 for DLC aaaaand $60 game, no HELL NO.

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