Call of Duty: World at War

Call of Duty: World at War is a video game that consists of 19 releases

47 user reviews
3.8 / 5 avg score
Reviewed on Nov. 10, 2008
Call of Duty: World at War is a great first-person shooter, but it's still stuck in the shadow of an even greater one.
Read Jeff Gerstmann's full review
Recent Images News Videos Community Guides

Treyarch gets back in the saddle with yet another World War II-themed first-person shooter based in the Pacific Theatre and Eastern Europe.


Overview


  Box art
  Box art
Call of Duty: World at War is the seventh major iteration of the Call of Duty franchise and takes place, like the majority of its predecessors, during the World War II conflict. Taking place in both the Pacific and Eastern European theatres, World at War has the player fighting the Japanese and Germans in two separate campaigns. Making use of the Call of Duty 4 engine (itself an extensively modified Quake III: Arena engine derivative), the game features a 4 player co-op mode, expanded multiplayer and brings back the popular perks system established in CoD 4.

World at War was developed by Treyarch (the team behind United Offensive, Call of Duty: Big Red One, and Call of Duty 3), initially being criticized by gamers in forums on sites such as Giant Bomb, Kotaku and GameSpot with concerns about the game returning to the WWII setting after such a successful outing in a modern setting. The game received overwhelmingly positive critical reviews, but it is still believed that many gamers simply skipped the game because of its setting, or purchased the older CoD 4 instead.

Plot

The story mode features two campaigns, the United States Marine Corps battling the Japanese Imperial Army in the Pacific, and as a member of the Soviet Red Army battling Nazi Germans on the European Eastern Front towards the end of the war.

Gameplay

A flamethower in action
A flamethower in action
World at War features a mature theme, much like the previous installments in the series. Swimming elements have been introduced to the series for the first time in both single and multiplayer. While in water, the player cannot sprint and will only move at half speed. Flamethrowers, first introduced in Call of Duty: United Offensive, have been reintroduced with new flammable environments. Another new addition to the game is the use of bayonets. Bayonets are used by pressing the melee attack button, they are similar to standard knife attacks but have a longer range. The game is slightly more open than previous games in the series, as there are sometimes multiple ways to complete missions.

Multiplayer

For the first time in the CoD franchise, World at War features cooperative gameplay for up to four players via split-screen (on consoles) or four players online. It also uses a perk system similar to CoD4 and makes use of player-controlled vehicles similar to Call of Duty 3. With support for up to 18 players, the game also features an updated party system, which includes the ability to create private parties. The game has a level cap of 65, as opposed to 55 for Call of Duty 4, but still has 10 prestige levels. Prestige levels now reward the player, albeit  just an extra Create-a-Class slot every few levels.

The multiplayer itself is very similar to that of Call Of Duty 4: Modern Warfare. All of the previous game modes are available in World At War except for Cage Match, Old School Team Deathmatch, and Hardcore Headquarters (which may or may not be added in the future). The game allows the player to create custom classes to use during matches, with the option of changing the weapons and attachments as well as perks. The experience system is mostly the same as well.

Roundhouse
Roundhouse
Killing an enemy will net you 10 points in some game modes, 5 points in others, and 50 points in Search And Destroy. The assist system returns, but rather than getting 2 points each time, the player can get up to 8 points depending on how much they damaged the enemy. World At War also has game modes that were not in the previous installment: Capture The Flag and War. Treyarch have also included the "Nazi Zombies" subgame, a cooperative survival mode in the Horde style within World at War that is unlocked after players complete the single player mode. After Christmas 2008, Treyarch released an update for the game that unlocks the Nazi Zombies mode automatically. It places up to 4 players into a deserted house (modified version of the house in Airfield at the Imperial Army spawn), or an abandoned asylum. With each kill, players earn points which can be used to either buy new weapons and equipment or to unlock different parts of the map. Treyarch also revealed that there is no end to the amount of waves of zombies and that the studios personal best was surviving to wave 23, although many players have managed to make it to the thousands through use of glitches.


Kill Streak Rewards

World at War features the same multiplayer kill-streak reward framework as CoD4, although the results are slightly different. The following rewards are granted after 3, 5 and 7 kill streaks:
  • 3 kills: Recon Plane - This functions identical to the UAV in Call of Duty 4, it gives you a radar for 30 seconds.
  • 5 kills: Artillery Strike - This is similar to an airstrike in Call of Duty 4, although it concentrates on one place instead of doing a sweep of terrain. Being caught in the vicinity of an artillery strike will also disorient you, even if it is friendly.
  • 7 kills: Attack Dogs - This reward summons a pack of attack dogs for your team that will seek out enemy players and attack them for a set time limit. These dogs can be killed with almost any weapon in the game, but they come in a pack and move fast. If the dogs are killed, they will respawn and continue attacking until the time limit runs out. A tactical advantage of the dogs is that you can follow them to find the enemy.

Weapons

The following is a list of all weapons available in multiplayer, and when they become available.

Pistols


Bolt Action Rifles


Rifles


Submachine Guns


Shotguns


Machine Guns


Mystery Box Contents (Nazi Zombies Mode)

The following list is all the weapons that are contained within the Mystery Box, in the Nazi Zombies Mode. You will need 950 points to be able to open the box which then generates a random weapon.

  • Arisaka
  • Gewehr 43
  • M1 Garand (with or without rifle grenade)
  • M1 Carbine
  • Thompson submachine gun
  • Type 100
  • MP40
  • M1897 Trench Gun
  • Double-Barreled Shotgun
  • Sawed off Double-Barreled Shotgun w/Grip
  • StG-44
  • M1918 Browning Automatic Rifle
  • M1911
  • M1919 Browning Machine Gun
  • MG-42
  • FG-42
  • PPSh-41
  • PTRS-41
  • .357 Magnum
  • Wunderwaffe DG-2
  • Panzerschreck
  • M2 Flamethrower
  • Ray Gun
  • Holy pistol
  • Teddy Bear (points refunded to player)

Perks

The following is a list of all multiplayer perks available and is almost identical to CoD4 apart from the addition of vehicle specific perks.

Perk 1

  • Special Grenades x3 (Three special grenades, no smoke)
  • M9A1 Bazooka x2 (M9A1 bazooka with two rockets)
  • Bomb Squad (Ability to identify enemy explosives)
  • Bouncing Betty x2 (Two pressure activated mines, similar to CoD4's claymores)
  • Bandolier (Extra ammunition magazines)
  • Primary Grenades x2 (Two primary grenades)

Perk 2

  • Stopping Power (Increased bullet damage)
  • Fireworks (Higher explosive weapon damage)
  • Flak Jacket (Reduces explosive damage)
  • Gas Mask (Protection against Tabun Gas)
  • Juggernaut (Increased health)
  • Camouflage (Undetectable to enemy Recon Planes)
  • Sleight of Hand (Faster reload)
    Sleight of Hand
    Sleight of Hand
  • Shades (Reduces intensity of signal flares)
  • Double Tap (Increased rate of fire)
  • Overkill (Carry two primary weapons, no pistol)

Perk 3

  • Deep Impact (Deeper bullet penetration)     
  • Extreme Conditioning (Sprint for longer distances)
  • Steady Aim (Increased hip-fire accuracy)
  • Toss Back (Resets fuse of picked up grenades)
  • Second Chance (Revive downed allies)
  • Martyrdom (Drop a live grenade when killed)
  • Fireproof (Reduces fire based weapon damage)
  • Dead Silence (Less sound when you move)
  • Iron Lungs (Longer breath hold, for steadier sniper shots)
  • Reconnaissance (Show enemy's dogs, tanks and artillery on radar)

Vehicle Perk

  • Water Cooler (Decreases turret overheat)
    Coaxial Machine Gun perk for tanks
    Coaxial Machine Gun perk for tanks
  • Greased Bearings (Increased turret rotation speed)
  • Ordnance Training (Decrease turret reload time)
  • Leadfoot (Increases tank top speed)
  • Coaxial Machine Gun (Driver controlled machine gun)

Downloadable Content


On February 25th Treyarch released a new map called Makin Day. This map is a remake of a map already included in Call of Duty: World at War. It features a different lighting scheme and some of the cover has also been modified to change the experience slightly.  The map was included in a patch for the PS3 version of the game while it is also available for free from the Xbox Live Marketplace  here.

Map Pack 1

On the 19th of March, Treyarch added 'Map Pack 1' to the game. This pack includes several new maps, and these new maps are :

Nightfire - Takes place in the fires of Berlin at night.
Knee Deep - Takes place in the remains of Japanese bunkers.
Station - Takes place in the bombed out ruins of a Metro station.

As well as these three maps, the pack also includes a new Nazi Zombie map. This map takes place in a modified version of the Multiplayer map Asylum. This map is called Verruckt (German for 'crazy'), and it features new additions, such as new animations for the zombies, and Perk-A-Cola machines. These machines give you perks that could be very helpful against the undead hordes. The perks available are :

Juggernaut (Increases your health)
Stopping Power (Increases weapon damage)
Sleight of Hand (Reload faster)
Double Tap (Doubles your weapon's fire rates)

The Map Pack is available on the Xbox 360 and PS3 for 800 Microsoft points and $9.99 respectively. It is also available on the PC as a Patch (1.4) for free at the Call of Duty website. The patch is 581MB in size.

Map Pack 2

Treyarch recently announced that they are released a second Map Pack in June. The pack comes with 3 standard multiplayer maps as well as another Nazi Zombies map. The upcoming maps are:

Banzai - A "fight for control of a tall river bridge, deep within enemy territory"
Corrosion - A map set in the ruins of a Russian train yard
Sub Pens - A close quarters map set in a destroyed submarine base
Shi No Numa* (Zombie Swamp) - A Nazi Zombies map set in a swamp using Imperial Zombies as well as introducing new features such as Hell Hounds and a new weapon called the Wunderwaffe DG-2

*Nazi Zombies map

Map Pack 2 was released June11th, 2009 on the Xbox 360 and PS3 for 800 Microsoft Points and $9.99 respectively. 
 
The PC Version's Map Pack 2 was released on July 17th, 2009 in the form of Patch 1.5 and can be downloaded from the Call of Duty Website. The Patch is 978MB is size.
  • Players will need to have Patch 1.4 already installed
  
Map Pack 3

Treyarch has officially announced Map Pack 3 which will be released on August 6th, 2009. This map pack will follow the form set by the previous two and will include three full multiplayer maps along with yet another zombie map edition.
 
Battery - An armored island surrounded by anti-ship mines and shore to ship cannons, "Battery" places soldiers on a mid-sized map based on Fort Drum (El Fraile Island) in the Philippines. Expect plenty of areas to hide and heavy close quarters combat.
Breach - Overwhelm the enemy in "Breach," set in Berlin's overcast and crowded city streets surrounding the historic Brandenburg Gate.
Revolution -  "Revolution" pits soldiers against each other in Russia's cold city streets and large factory environment. This map is being pitched as a long distance friendly map with multiple flanks to the prime sniper positions.
 
Der Riese (Zombie Factory) - An all-new Zombie map set in a secret Nazi research facility featuring the Pack A Punch Machine, a device capable of upgrading weapons at the touch of a button. Use the teleporters to escape the vicious Hell Hounds and pray that the Wunderwaffe will appear before it's too late. This map includes 10 new Achievements/Trophies.


Der Riese will also add an additional ten achievements/trophies for both the xbox 360 and the Playstation 3.

Map pack 3 is priced at 800 MS points or $10.


Wii Version

A screenshot from the single player campaign, with Sgt. Roebuck firing his Thompson
A screenshot from the single player campaign, with Sgt. Roebuck firing his Thompson
The Nintendo Wii version of World at War has a number of features either missing or changed compared to the other console versions despite the publisher's previous claims of it being an identical gameplay experience. Most notably, Nazi Zombie mode and the vehicles from the multi-player modes have been removed, as have the death cards. The game also lacks compatibility with the Wii Speak accessory.  Most of the maps, weapons, leveling, and the perk systems are in the game, though any perks and challenges relating to vehicles have been removed.  Additionally, the knife challenge isn't available in the Wii version. Cooperative mode (called "Squad Mode") is different in the WIi version; one player controls as they normally would in single player mode, but, strangely, another player can aim and shoot on the same screen.

Reviewers generally agree that the Wii controls work well, though a common sentiment is that they're still not as well handled as Medal of Honor Heroes 2's control system. The game's visuals have also been praised for their quality despite the inherent limitations imposed by the Wii's hardware and despite not being the lead platform for development.  Judging by the numerical scores on aggregate review sites Metacritic and GameRankings, Call of Duty: World at War is among the best first person shooter experiences available on the Wii, second only to Metroid Prime 3: Corruption.

PC Required System Specs

  • OS: Windows XP / Vista
  • CPU: Intel Pentium 4 3.0 GHz / AMD 64 3200 or higher
  • RAM: 512 MB (XP) / 1 GB (Vista)
  • HDD: At least 8 GB free
  • VIDEO CARD*: 256 MB (NVIDIA GeForce 6600 GT / ATI Radeon X1600 XT or higher)
        *Shader Model 3.0 or better

Xbox 360 Game Installation

Call of Duty: World at War requires 6.5GB of space to install on an Xbox 360 HDD.

Game Name Call of Duty: World at War
Platform(s)
Publisher(s)
Developer(s)
Genres
Add a new genre

Themes
Add a new theme

Original US Release Nov. 11, 2008
need a fuzzy date?
Original US Release


know the real date?
Aliases CoD:WaW, World at War, COD: WaW
OFLC
OFLC: MA15+
BBFC
BBFC: 15
ESRB
ESRB: M
PEGI
PEGI: 16+
Death Card Locations
Exactly what it says on the tin
Call of Duty: World at War Achievement Guide
How to get all the achievements on Call of Duty: World at War, including secret achievements
Weapons and Perks Guide (Free Edit)
Some hints, tips and tricks for World at War's multiplayer mode.
Xbox 360 Games
a list of 52 items by Matt_
Games I'm Totally Hyped About
a list of 12 items by Antares29
Completed Games
a list of 40 items by mordecaix7


zeus_gb
1,064 points

Quadrifoglio
298 points

natetodamax
273 points

darkgoth678
240 points

Silverbucket
219 points


You are in Edit Mode. Make sure to save your work at the end!!
  • Submissions can take 24 hours to be moderated.
  • Please leave a comment to explain why you're making this change.
Save Changes Cancel