Call of Duty: World at War
Call of Duty: World at War is a video game that consists of 19 releases
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Call of Duty: World at War Review
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COD: WAW Map Pack 2: Shi No Numa
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COD: World at War Map Pack 2 Trailer





Treyarch gets back in the saddle with this new World War II-themed first-person shooter based in the Pacific Theater and Eastern Europe.
Overview
World at War was developed by Treyarch (the team behind United Offensive, Call of Duty 2: Big Red One, and Call of Duty 3), initially being criticized by gamers in forums on sites such as Giant Bomb, Kotaku and Gamespot with concerns about the game's final quality. These concerns would ultimately be largely dismissed after the game's overwhelmingly favorable critical reception.
Plot
The story mode features two campaigns, the United States Marine Corps battling the Japanese Imperial Army in the Pacific, and as a member of the Soviet Red Army battling the Germans on the European Eastern Front towards the end of the war.
Gameplay
Call of Duty: World at War features a mature theme, much like the previous installments in the series. Swimming elements have been introduced to the series for the first time in both single and multiplayer. While in water, the player cannot sprint and will only move at half speed. Flamethrowers, first introduced in Call of Duty: United Offensive, have been reintroduced with new flammable environments. Another new addition to the game, is the use of bayonets. Bayonets are used by pressing the melee attack button, they are similar to standard knife attacks but have a longer range. The game is slightly more open than previous games in the series, as there are sometimes multiple ways to complete missions.Multiplayer
For the first time in the CoD franchise, World at War features cooperative gameplay for up to four players via split-screen (on consoles) or four players online. It also uses a perk system similar to CoD4 and makes use of player-controlled vehicles similar to Call of Duty 3. With support for up to 18 players, the game also features an updated party system, which includes the ability to create private parties. The game has a level cap of 65, as opposed to 55 for Call of Duty 4, but still has 10 prestige levels. Prestige levels now reward the player, albeit just an extra Create-a-Class slot every few levels.
The multiplayer itself is very similar to that of Call Of Duty 4: Modern Warfare. All of the previous game modes are available in World At War except for Cage Match, Old School Team Deathmatch, and Hardcore Headquarters (which may or may not be added in the future). The game allows the player to create custom classes to use during matches, with the option of changing the weapons and attachments as well as perks. The experience system is mostly the same as well.
Killing an enemy will net you 10 points in some game modes, 5 points in others, and 50 points in Search And Destroy. The assist system returns, but rather than getting 2 points each time, the player can get up to 8 points depending on how much they damaged the enemy. World At War also has game modes that were not in the previous installment: Capture The Flag and War. Treyarch have also included a cooperative zombie survival mode within World at War that is unlocked after players complete the single player mode. Since Christmas, Treyarch have released an update for the game that unlocks the Nazi Zombies mode automatically. Nazi Zombies is unlocked for everyone, even if they have not completed the campaign. It places up to 4 players into a deserted house (modified version of the house in Airfield at the Imperial Army spawn), or an asylum (modified version of Asylum). With each kill, players earn points which can be used to either buy new weapons and equipment or to unlock different parts of the map. Treyarch also revealed that there is no end to the amount of waves of zombies and that the studios personal best was surviving to wave 23, although many players have managed to make it to the thousands through use of glitches.Kill Streak Rewards
World at War features the same multiplayer kill-streak reward framework as CoD4, although the results are slightly different. The following rewards are granted after 3, 5 and 7 kill streaks:- 3 kills: Recon Plane - This functions identical to the UAV in Call of Duty 4, it gives you a radar for 30 seconds.
- 5 kills: Artillery Strike - This is similar to an airstrike in Call of Duty 4, although it concentrates on one place instead of doing a sweep of terrain. Being caught in the vicinity of an artillery strike will also disorient you, even if it is friendly.
- 7 kills: Attack Dogs - This reward summons a pack of attack dogs for your team that will seek out enemy players and attack them for a set time limit. These dogs can be killed with almost any weapon in the game, but they come in a pack and move fast. If the dogs are killed, they will respawn and continue attacking until the time limit runs out. A tactical advantage of the dogs is that you can follow them to find the enemy.
Weapons
The following is a list of all weapons available in multiplayer, and when they become available.Pistols
- Colt M1911
- Nambu
- Walther P38
- Tokarev TT-33 (Unlocked At Level 21)
- .357 Magnum (Unlocked At Level 49)
Bolt Action Rifles
- Springfield
- Arisaka
- Mosin-Nagant (Unlocked At Level 21)
- Kar98k (Unlocked At Level 41)
- PTRS-41 (Unloked At Level 57)
Rifles
- SVT-40
- Gewehr 43 (Unlocked At Level 7)
- M1 Garand (Unlocked At Level 17)
- STG-44 (Unlocked At Level 37)
- M1A1 Carbine (Unlocked At Level 65)
Submachine Guns
Shotguns
- M1897 Trench Gun
- Double-Barreled Shotgun (Unlocked At Level 29)
Machine Guns
- Type 99
- BAR
- DP-28 (Unlocked At Level 13)
- MG42 (Unlocked At Level 33)
- FG42 (Unlocked At Level 45)
- Browning M1919 (Unlocked At Level 61)
Mystery Box Contents (Nazi Zombies Mode)
The following list is all the weapons that are contained within the Mystery Box, in the Nazi Zombies Mode. You will need 950 points to be able to open the box which then generates a random weapon.- Arisaka
- Gewehr 43
- M1 Garand (with or without rifle grenade)
- M1 Carbine
- Thompson submachine gun
- Type 100
- MP40
- M1897 Trench Gun
- Double-Barreled Shotgun
- Sawed off Double-Barreled Shotgun w/Grip
- StG-44
- M1918 Browning Automatic Rifle
- M1911
- M1919 Browning Machine Gun
- MG-42
- FG-42
- PPSh-41
- PTRS-41
- .357 Magnum
- Wunderwaffe DG-2
- Panzerschreck
- M2 Flamethrower
- Ray Gun
- Holy pistol
- Teddy Bear (points refunded to player)
Perks
The following is a list of all multiplayer perks available and is almost identical to CoD4 apart from the addition of vehicle specific perks.
Perk 1
- Special Grenades x3 (Three special grenades, no smoke)
- Satchel Charge x2 (Two remote detonation explosives)
- M9A1 Bazooka x2 (M9A1 bazooka with two rockets)
- Bomb Squad (Ability to identify enemy explosives)
- Bouncing Betty x2 (Two pressure activated mines, similar to CoD4's claymores)
- Bandolier (Extra ammunition magazines)
- Primary Grenades x2 (Two primary grenades)
- M2 Flamethrower (Projects a controlled stream of fire)
Perk 2
- Stopping Power (Increased bullet damage)
- Fireworks (Higher explosive weapon damage)
- Flak Jacket (Reduces explosive damage)
- Gas Mask (Protection against Tabun Gas)
- Juggernaut (Increased health)
- Camouflage (Undetectable to enemy Recon Planes)
- Sleight of Hand (Faster reload)
- Shades (Reduces intensity of signal flares)
- Double Tap (Increased rate of fire)
- Overkill (Carry two primary weapons, no pistol)
Perk 3
- Deep Impact (Deeper bullet penetration)
- Extreme Conditioning (Sprint for longer distances)
- Steady Aim (Increased hip-fire accuracy)
- Toss Back (Resets fuse of picked up grenades)
- Second Chance (Revive downed allies)
- Martyrdom (Drop a live grenade when killed)
- Fireproof (Reduces fire based weapon damage)
- Dead Silence (Less sound when you move)
- Iron Lungs (Longer breath hold, for steadier sniper shots)
- Reconnaissance (Show enemy's dogs, tanks and artillery on radar)
Vehicle Perk
- Water Cooler (Decreases turret overheat)
- Greased Bearings (Increased turret rotation speed)
- Ordnance Training (Decrease turret reload time)
- Leadfoot (Increases tank top speed)
- Coaxial Machine Gun (Driver controlled machine gun)
Downloadable Content
Map Pack 2
Treyarch recently announced that they are released a second Map Pack in June. The pack comes with 3 standard multiplayer maps as well as another Nazi Zombies map. The upcoming maps are:
Banzai - A "fight for control of a tall river bridge, deep within enemy territory"
Corrosion - A map set in the ruins of a Russian train yard
Sub Pens - A close quarters map set in a destroyed submarine base
Shi No Numa* (Zombie Swamp) - A Nazi Zombies map set in a swamp using Imperial Zombies as well as introducing new features such as Hell Hounds and a new weapon called the Wunderwaffe DG-2
*Nazi Zombies map
Wii Version
The Wii version of Call of Duty: World at War has a number of features either missing or changed compared to the other console versions despite the publisher's previous claims of it being an identical gameplay experience. Most notably, Nazi Zombie mode and the vehicles from the multi-player modes have been removed, as have the death cards. The game also lacks compatibility with the Wii Speak accessory. Most of the maps, weapons, leveling, and the perk systems are in the game, though any perks and challenges relating to vehicles have been removed. Additionally, the knife challenge isn't available in the Wii version. Cooperative mode (called "Squad Mode") is different in the WIi version; one player controls as they normally would in single player mode, but another player can aim and shoot on the same screen.Reviewers generally agree that the Wii controls work well, though a common sentiment is that they're still not as well handled as Medal of Honor Heroes 2's control system. The game's visuals have also been praised for their quality despite the limitations imposed by the Wii's hardware and despite not being the lead platform for development. According to the aggregate review sites Metacritic and GameRankings, Call of Duty: World at War is considered by critics to be among the best first person shooter experiences available on Wii, second only to Metroid Prime 3: Corruption.
PC Required System Specs
- OS: Windows XP / Vista
- CPU: Intel Pentium 4 3.0 GHz / AMD 64 3200 or higher
- RAM: 512 MB (XP) / 1 GB (Vista)
- HDD: At least 8 GB free
- VIDEO CARD*: 256 MB (NVIDIA GeForce 6600 GT / ATI Radeon X1600 XT or higher)
Xbox 360 Game Installation
Call of Duty: World at War requires 6.5GB of space to install on an Xbox 360 HDD.| Game Name | Call of Duty: World at War |
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| Themes |
Add a new theme
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| Original US Release |
Nov. 11, 2008
need a fuzzy date? |
| Original US Release |
know the real date? |
| Aliases | CoD:WaW, World at War, COD: WaW |
| OFLC |
OFLC: MA15+
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| BBFC |
BBFC: 15
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| ESRB |
ESRB: M
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| PEGI |
PEGI: 16+
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Death Card Locations
Exactly what it says on the tin
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Call of Duty: World at War Achievement Guide
How to get all the achievements on Call of Duty: World at War, including secret achievements
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Weapons and Perks Guide (Free Edit)
Some hints, tips and tricks for World at War's multiplayer mode.
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