Capcom: Sprite Fighters No More

#1 Edited by Contro (2040 posts) -
#2 Posted by Kjellm87 (1728 posts) -

dang...

#3 Posted by Mesoian (1570 posts) -

Well, that's why we have arcsys works. 
 
And there's a bunch of indie devs making sprite based fighters, so we'll all be fine.

#4 Edited by Azteck (7447 posts) -

#5 Posted by animateria (3252 posts) -

I don't care honestly. 
 
Capcom makes them fighters look good on 3D.

#6 Posted by JackSukeru (5816 posts) -

No big surprise.

#7 Edited by xyzygy (9617 posts) -

I thought BlazBlue was pretty successful and was well recieved critically, and I personally like it more than SSF4. We still have Arc Systems for those games I suppose.

#8 Posted by Jack268 (3387 posts) -

So uh... Third Strike online? Is that still a thing?

#9 Posted by Icemael (6269 posts) -

Whatever. BlazBlue is more fun than anything Capcom has to offer anyway. And both The King of Fighters XIII and Arcana Heart 3 are looking sweet.

#10 Posted by ArbitraryWater (11001 posts) -

Sure? Considering how much sprite recycling they did in a lot of their later fighting games (though not nearly as much as SNK did), It would be nice for them to have to build assets from the ground up each time.

#11 Posted by benjaebe (2783 posts) -

Damn. I guess my dream of a new Darkstalkers game with sprites will never be realized.

#12 Posted by MikkaQ (10224 posts) -

And it's been like that for years. No surprises there. 

#13 Posted by Sawboss (95 posts) -

I love high res sprite, but I cannot deny that the stuff capcom does with their fighting games with polygons is gorgeous. I can accept this news.

#14 Posted by Example1013 (4749 posts) -
@Azteck said:
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