Something went wrong. Try again later
    Follow

    Captain America: Super Soldier

    Game » consists of 13 releases. Released Jul 19, 2011

    Tying in to the 2011 film Captain America: The First Avenger, Super Soldier tells a side-story where the ultra-patriotic Steve Rogers takes the fight to the villainous HYDRA organization during World War II.

    shmitty's Captain America: Super Soldier (Xbox 360) review

    Avatar image for shmitty

    Grand Theft, the American Way

    'Licensed' is easily the dirtiest word in gaming. The mere mention of it brings about visions of stunted development, simplistic gameplay and derivative storytelling, a stigma that has unfortunately been very well earned. They don't all manage to kill an entire console generation, but even at their best, movie tie-ins tend to play more like CliffsNotes than actual games. Occasionally someone with ambition will attempt to overcome the crippling deadlines and limited resources to make something great, but only rarely do they succeed. The most unfortunate part of a game like Captain America: Super Soldier is that while the passion was clearly there to make a worthwhile game, the time and resources simply were not. Still, Next Level Games should be commended for releasing an admirable, if not always successful, attempt at something that could rise above the label of 'movie tie-in.'

    Of course, any success they may have found should probably be credited to their ability to commit wholesale theft. Super Soldier's combat system is less 'in homage to' and more 'completely lifted from' Batman: Arkham Asylum. It isn't entirely the same, but that has more to do with fumbled implementation rather than any intentional differences. Batman, for instance, required a sense of rhythm and precise button presses to deliver visceral, bone-breaking combos. Wildly mashing away delivers the exact same experience in Captain America. It may not feel as cohesive, but there's something to be said for the sense of satisfaction felt by repeatedly watching Captain America break a Nazi's jaw in slow motion. As awkward as it may sound, Next Level likely won't be faulted for stealing simply because they at least manage to do it competently. Combat is easily the main attraction, and the addition of some light platforming and varied objectives keep the experience feeling fresh enough to keep moving forward to the next fight.

    Intentional or not, a small bit of credit may be in line for Chronicles of Riddick: Escape from Butcher Bay as well. In creating Riddick, developer's Starbreeze were afforded the luxury of starting development not shackled directly to a film. Rather than covering the same ground a movie had already gone over, they instead opted to expand the fiction and cover another chapter of Riddick's story, leading to a far more interesting experience. Next Level Games wisely chose to try the same with Super Soldier. They just opted to tell the stupidest chapter of Captain America's history. If the game has any real stumbling block, it would be the story. Sure, Hydra is still involved and there's at least some level of novelty in getting to experience uncharted territory in Captain America's battle against the Red Skull, but then giant robots are introduced and the entire thing goes off the rails. Chris Evans doesn't help, delivering a performance that succeeds only in making him sound phenomenally bored by the proceedings. Rather than feeling like a logical expansion of Captain America's history, by the end the entire experience just feels weird and unnecessary.

    In fact, 'unnecessary' may be the easiest way to describe the game itself. Given more time, and maybe better writing, Next Level clearly could have delivered something incredible. Instead, the game only comes off as a surprise simply by virtue of not being another terrible licensed game. There are worse ways to spend an afternoon, but there are mountains of more interesting and less derivative games out there to be played.

    Like Batman.

    Other reviews for Captain America: Super Soldier (Xbox 360)

      If you like punching guys in the face, you could do worse. 0

      Continuing a trend of mediocre, Sega published, Marvel movie tie-ins is Captain America: Super Soldier. The game puts you in the boots of the star spangled super soldier as he attempts to thwart the plans of nefarious Nazis  Hydra! This naturally involves a lot of punching dudes in the fact. And if this game does anything well it's punching dudes in the face. Yes the game owes a lot to Arkham Asylum for it's combat system. It's more or less the same, albeit perhaps with less focus on rhythm. Re...

      1 out of 1 found this review helpful.

      Beating Hydra One Counter-Attack at a Time 0

      Video games based on super heroes or movies are the most frustrating products for production teams. These teams are given a short amount of time and a small budget to put out a game that coincides with a release date. Most of these games have terrible quality, and they sell very poorly. However, Next Level Games breaks this cycle with Captain America: Super Soldier.Cap’s new game avoids following the light action plot of the movie by centering on an expanded version of an action montage. This mo...

      0 out of 0 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.