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The gameplay successor and chronological predecessor to the Battle Rifle, the Designated Marksman Rifle, Caliber 7.62 mm, M392 (DMR for short), is a mid-to-long range semiautomatic combat rifle featured in Halo: Reach, Halo 4 and Halo 5: Guardians.
A grenade is an explosive device traditionally thrown by hand, but may also be propelled by a rifle or launcher.
The M6G Pistol is a typical UNSC firearm, found in the Halo universe.
The MA37 is a UNSC weapon, it is a gas-operated rifle that fires 7.62x51mm Ammunition. The MA37 first entered service in 2437, and was later replaced by the MA5B, which carried a larger clip, and the subsequent MA5C, which called back to the design of the '37.
The MA5C is a fully automatic, air-cooled, gas-operated, short-to-mid range weapon. The weapon's power is described as falling somewhere between the MA5B Assault Rife, and the BR55 Battle Rifle.
The powered armor worn by the Master Chief and the other members of the SPARTAN-II program in the Halo Universe.
The ubiquitous Human dropships from the Halo franchise.
The Covenant Type-1 Antipersonnel Grenade, also known as the Plasma Grenade, Sticky Grenade, Holy flare, Holy light, or the Demon flare by the Covenant is similar to the UNSC Fragmentation Grenade in that it is a hand-thrown Anti-Infantry and Anti-Vehicle weapon.
Power armor (also referred to as a powered exoskeleton) is a form of full-body armor, that uses electronics and micromachinery to enhance the wearer's performance.
The weapon of choice for accuracy at long distances. The sniper rifle's slow rate of fire makes it ineffective for close range combat, but its high calibre round ensures that it inflicts maximum damage against the target.
A versatile, transverse-rotor multipurpose utility helicopter
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