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    Castlevania: Aria of Sorrow

    Game » consists of 6 releases. Released May 06, 2003

    The third Castlevania installment for the Game Boy Advance, bringing the tale of Castlevania to the 21st century and putting players in the shoes of Soma Cruz, a seemingly-normal guy who has the power to absorb souls of the castle's demons.

    Short summary describing this game.

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    4.5 stars

    Average score of 4 user reviews

    This sorrowful song is worth revisting 3

    The Castlevania series has been known for either super hard linear stages or a big castle that can be explored with power ups the hero finds along the way. At least in my case I went from Castlevania III to Castlevania: Aria Of Sorrow. Which is why I was so impressed by this game when it first came out and continue to think this does a few things better than Symphony of the Night. As the game opens you are introduced to Soma who gets accidentally trapped in Dracula's Castle and now must fight hi...

    3 out of 3 found this review helpful.

    Aria of Sorrow is the best of GBA's Castlevania games 1

    Castlevania Aria of Sorrow is the third and final installment on the Gameboy Advance, and the first Castlevania to take place in the future. It’s also easily the best Castlevania since Koji Igarashi rocked the world with his 32-bit masterpiece, Symphony of the Night. Sharpen your fangs While the premise is sketchy at best (Drac’s castle was sealed into a solar eclipse, and a young high school student named Soma Cruz is magically transported there), the simplistic story does the job and someh...

    5 out of 6 found this review helpful.

    A great improvement over Harmony of Dissonance. 0

    NOTE: This review was written by me years ago, but it's never been posted on GB, so enjoy!***************After playing Harmony of Dissonance, I was quite disappointed how Konami was able to do almost everything backwards. HoD was largely unsatisfying, due to the lack of difficulty. HoD suffered from "Symphony of the Night syndrome," where your character got insanely powerful, while the enemies didn't get much stronger. CotM was perfectly consistent; weak enemies in old areas later changed to lar...

    0 out of 0 found this review helpful.

    One of the best GBA games, period. 0

    Alright, alright, I haven't played Symphony of the Night. I know it's one of the best games of all time and helped pioneer a genre, but I just never got around to it. That said, does it really matter, considering Aria of Sorrow just rips it off? If I miss the chance to date a beautiful blonde supermodel, but instead get to date her best friend who's also a model, but just has brunette hair and a slightly smaller chest, is that a reason to complain? Of course not! And hell, for all I know, maybe ...

    1 out of 1 found this review helpful.

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