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    Castlevania: Circle of the Moon

    Game » consists of 8 releases. Released Mar 21, 2001

    The first Castlevania installment for the Game Boy Advance, following up on Castlevania: Symphony of the Night's "Metroidvania" style while introducing a unique magic ability system involving mystical cards.

    I'm no amazing artist, but...

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    HTTenrai

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    #1  Edited By HTTenrai

    ...I took a crack at trying to redraw that itty-bitty sprite of Nathan and embellish it a bit more. Tell me what you think?

    A sprite re-draw I did for Nathan Graves from Castlevania: Circle of the Moon. Approx. Work Time ~4 hours
    A sprite re-draw I did for Nathan Graves from Castlevania: Circle of the Moon. Approx. Work Time ~4 hours
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    Rowr

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    #2  Edited By Rowr

    the back arm is slightly to big, otherwise its decent enough.

    but why?

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    HTTenrai

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    #3  Edited By HTTenrai

    For fun. I like doing gaming related art projects, and I have a lot of fun interpreting what I *think* I see in that jumbled mass of pixels.

    When I fix the power supply in my PC, then I'll work on finishing the rest of the scene it goes with. I was feeling ambitious when I started, and my eventual goal with this one is to redraw an entire screen of CotM. That's...gonna take a while.

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    deactivated-5d7bd9e4bef30

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    Not bad, his head seems kinda tiny and a wee bit to much to the right though

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    HTTenrai

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    #5  Edited By HTTenrai

    That, unfortunately, is one of my Achilles' heels in art. I'm not so great with freeform heads. :(

    I myself am very disappointed with that part.

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    #6  Edited By hide

    Keep at it mate!

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    kush

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    #7  Edited By kush

    It's not that bad. The left art is a bit out of proportion and there's something off about the legs and cape. I can't quite tell which leg is supposed to be the left and which is the right. Other than that it's not too bad.

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