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Castlevania: Harmony of Despair

Game » consists of 3 releases. First released on Aug 04, 2010

Castlevania: Harmony of Despair is a downloadable 2D platformer focusing on online multiplayer for up to six players, allowing control of various characters from the series's history.

Okay, here is the part I don't get.

#1 Posted by LordXavierBritish (6237 posts) - 2 years, 9 months ago

Why are people calling this game Metroidvania? 
 
I'm pretty sure I even saw a review that called it Metroidvania. 
 
I also saw a review that used "w/" but we aren't talking about that right now. 
 
I mean I get that that word kind of describes this genre of 2D adventure games now, but it seems kind of redundant when IT IS ONE OF THE GAMES IN THE NAME. Someone needs to police this word or find a new one to describe games like Castlevania, because this is the stupid thing ever.

#2 Posted by JJWeatherman (13876 posts) - 2 years, 9 months ago

Whatever reviewer used that term should should be shot. But then immediately taken to the hospital because it would be a shame to die over a word. But then poke their wound a couple times.

#3 Posted by kevinski (455 posts) - 2 years, 9 months ago

I don't mind the term Metroidvania, as long as it's only used to describe a Castlevania game that has elements from Metroid in it. The word's definitely overused, but I do feel that it has its place. It's better than Castleroid, anyway. :P

#4 Posted by TheCreamFilling (1106 posts) - 2 years, 9 months ago
@kevinski said:
"Castleroid"
That sounds extremely painful.
#5 Posted by ViciousReiven (747 posts) - 2 years, 9 months ago

I hate the term simply because Castlevania's exploring is better >.>

#6 Posted by AggroCraig (45 posts) - 2 years, 9 months ago

I can't think of a concise descriptor to use for this type of game, though the same problem came up around Shadow Complex's release, since it felt kinda weird to call that a Metroidvania-type game as well.

#7 Posted by De_Bo (5 posts) - 2 years, 9 months ago

I'm hard.

#8 Edited by MrKlorox (11082 posts) - 2 years, 9 months ago

I would definitely not call this game a Metroidvania game. There is no "abilities as keys" mechanism. Shadow Complex is way way way more Metroidvania than Castlevania HoD2 (fuck "HD").
 
The name does not make the game. Just because this is a "Casltevania" game, it doesn't make it anything like a Metroidvania game.

#9 Posted by HandsomeDead (11863 posts) - 2 years, 9 months ago

I imagine it's because the last one of these games was Shadow Complex which had nothing to do with Metroid or CastleVania so the term is just used to relay that, rather than what Metroid and CastleVania are. It's the same with how people think Super Mario Galaxy 2 is the greatest platformer of all time when there haven't been any 3D platformers in that vein for years. In summary, people are idiots with no memory.

#10 Posted by Metroid545 (1823 posts) - 2 years, 9 months ago

While it realtes to some games in the series it sure as hell doesn't relate to this game

#11 Posted by Jost1 (2063 posts) - 2 years, 9 months ago
@TheCreamFilling said:
" @kevinski said:
"Castleroid"
That sounds extremely painful. "
Not if you treat it early
#12 Posted by TripMasterMunky (2388 posts) - 2 years, 9 months ago
@MrKlorox said:
" I would definitely not call this game a Metroidvania game. There is no "abilities as keys" mechanism. "
You haven't played many Castlevania games. The "ability keys" might not be as often or stick out as much as Metroid, but they're definitely there.
#13 Posted by Deusoma (2854 posts) - 2 years, 9 months ago
@TripMasterMunky: 
I believe he was referring to Harmony of Despair specifically, in which case I agree, putting the player(s) in one big map and tasking them with getting to a boss they already know the location of is not 'metroidvania'-style gameplay. Remember, the Mist Form move that Jeff was using to dodge axes is actually how Alucard gets through gratings in Symphony of the Night. They can't do that kind of thing in HoD because they need to make sure everyone can get everywhere.
 
Also, I saw a review for this game that italicized the word 'Metroidvania' as if they were confused and thought that this was a title in the Metroidvania series. <_< 
#14 Posted by wolf_blitzer85 (5177 posts) - 2 years, 9 months ago
@josty81 said:
" @TheCreamFilling said:
" @kevinski said:
"Castleroid"
That sounds extremely painful. "
Not if you treat it early "
Be sure to keep it properly moistened.
#15 Edited by MrKlorox (11082 posts) - 2 years, 9 months ago
@TripMasterMunky said:

" @MrKlorox said:

" I would definitely not call this game a Metroidvania game. There is no "abilities as keys" mechanism. "

You haven't played many Castlevania games. "
That's a straight up incorrect statement. 
 
I might not have played Castlevania HoD2 by the time I wrote my remarks, but I stand behind everything I said. Also Deusoma said it better than I did.
#16 Posted by Jost1 (2063 posts) - 2 years, 9 months ago
@wolf_blitzer85 said:
" @josty81 said:
" @TheCreamFilling said:
" @kevinski said:
"Castleroid"
That sounds extremely painful. "
Not if you treat it early "
Be sure to keep it properly moistened. "
Oh it is.
#17 Posted by TwoLines (2601 posts) - 2 years, 9 months ago

It's pretty specific genre, I use Metroidvania, it describes the gameplay in one word- however silly it may seem.
Describing Castlevania by saying it's Metroidvania type of game however, is pointless.
 
It's like calling Metroid a Metroid kind of game. That's just redundant.

#18 Posted by ThePhantomnaut (5860 posts) - 2 years, 9 months ago

There is nothing Metroid in this.

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