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    Castlevania: Lords of Shadow

    Game » consists of 16 releases. Released Oct 05, 2010

    In this reboot of the beloved Castlevania franchise, Gabriel Belmont goes on a quest to defeat the sinister Lords of Shadow, who are preventing the souls of the departed from passing on to the afterlife, in order to obtain from them a magical mask that will bring his murdered wife Marie back from the dead.

    Reviewing a game for what it isn't rather than what it is.

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    SeriouslyNow

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    #51  Edited By SeriouslyNow
    @OneManX said:
    " @SeriouslyNow said:
    " @ryanwho:  LOL.  Yeah, because stealing Metroid/Zeliard RPG action mechanics really is inspired, right?  More like inspired by Metroid because they didn't have any fresh ideas for combat back then.  I loved SoTN for what it was but to say that it's the blueprint of Castlevania's succes is a joke.  It's a game which had many fans before it got CDROM content aware. "
    Considering that SotN is the standard of Castlevania games... I can see why people would expect more games to play like that. "
    It's the standard of Metroidvania, not Castlevania.  People should try and come at each game with a fresh pair of eyes, especially when the developers themselves say it's a new take on the existing product line.  It's not a sequel and there's already an modern MP Metroidvania experience to be had, for those who want more of the same.  Shadow Complex should happily fill the needs of people who want more of that Metroidvania experience.  I understand some people are upset, but then I also understand that some people are unwilling to even give this new experience a try before criticising it for what it's not, rather than what it is, which is where this whole discussion started.
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    EightBitShik

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    #52  Edited By EightBitShik
    @DukeTogo I am not surprised though the game was built so if they werent choosen they would sell it asa new series.
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    Pinworm45

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    #53  Edited By Pinworm45

    What if what a game is is a game that's missing a lot of things? 
     
    Bam. I just blew your logic wide open.

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    SeriouslyNow

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    #54  Edited By SeriouslyNow
    @Pinworm45 said:
    " What if what a game is is a game that's missing a lot of things?  Bam. I just blew your logic wide open. "
    You mean missing a lot of things expected by fansof a specific gametype?  For them, that would be a disappointment, I would imagine.  It might be true that those expectations were never discussed in the first place.
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    Lazyaza

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    #55  Edited By Lazyaza

    Game looks awesome to me and most of the reviews have been pretty good, even the ones who bitched that it isn't a 'castlevania' game.
    Eh I'm downloading the demo as I type this, if I like it I'll be buying it next week when I go to get Enslaved too.

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    Jazz

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    #56  Edited By Jazz
    @ryanwho said:

    " @Sigwood said:

    " I find it funny that the reviews are all like, hey, this isn't Castlevania, and yet the very first Castlevania was linear level by level and you didn't have XP or find new weapons (except sub-weapons) etc etc.  This Castlevania isn't like Symphony of the Night but it is more like old school Castlevania I think.  But that's just my opinion of course. "
    What Castlevania started as isn't what it became known for. Most Castlevania games adhere to the SOTN structure because that's what made the IP popular. "
    Sure, if you grew up as the PSX or later being your first console. SOTN was a reboot in gameplay style..this is a reboot to 3d. Who is to say this isn't what 'vania will be known for from now on..especially considering no one has played anything beyond the demo here. 
     
    People need to get it into their skulls that GoW was deeply 'inspired' by Castlevania..it's just come full circle. Hardly surprising since everyone keeps buying that crap for some reason. 
    Edit: oh this is priceless...most of you haven't even played the demo and you're crucifying it. Just rent it if you're so worried about them defiling your precious castlevania series. It's true that the Castlevania tag was put on later, but it looks and plays like a decent game anyway with or without the tag.
     
    @dudeglove said:
    " The ten minute gameplay preview video gave me nasty flashbacks of Dante's Inferno extremely overdone promo stuff. I'll wait for DmC. "
    Now thats even more worrying.
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    xyzygy

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    #57  Edited By xyzygy
    @ryanwho: Those types of Castlevania games hardly make up 70% of the total. There are 7 of them (SOTN, POR, DOS, AOS, COTM, HOD, OOE) out of 25. That's less than 30%.
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    ImpendingFoil

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    #58  Edited By ImpendingFoil
    @ryanwho said:
    "What Castlevania started as isn't what it became known for. Most Castlevania games adhere to the SOTN structure because that's what made the IP popular. "
     
    Yes because Castlevania was not popular enough on its own merits to have sequels like Castlevania II: Simon's Quest, Castlevania: The Adventure, Castlevania III: Dracula's Curse,  Castlevania II: Belmont's Revenge, Super Castlevania IV, Castlevania: Rondo of Blood, Castlevania: Bloodlines and Castlevania: Dracular X all before the "one true" Castlevania: Symphony of the Night.
     
    So while Symphony of the Night is an amazing game it was a severe departure from the series norm.  Just because the new game seems to be departure from everybodys "true" Castlevania does not mean the game isn't Castlevania.  Castlevania is always been the story of fighting Dracula and pretty much the cast of all the Universal Monster movies.  This game appears to be keeping with that tradition.
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    ryanwho

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    #59  Edited By ryanwho
    @ImpendingFoil: Rondo of Blood was technically the bridge into the SOTN style game. It never even made it to the states, for all that format's popularity. Which is why the next game changed the formula. The modern Castlevanias were far more successful.
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    ryanwho

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    #60  Edited By ryanwho
    @xyzygy said:

    " @ryanwho: Those types of Castlevania games hardly make up 70% of the total. There are 7 of them (SOTN, POR, DOS, AOS, COTM, HOD, OOE) out of 25. That's less than 30%. "

    There are 25 real Castlevanias? Or are you counting kart racers, remakes, Kid Dracula,  and fighting games to win a technical wikipedia knockout. The other failed 3d Castlevanias are dispersed throughout, Im certain that's what people actually want from the IP. Those random failures in between the good games. Or the shit they did before finding an identity separate from Ghouls and Ghosts. Which this game is clearly an homage to, because its platforming is shitty and linear and the combat is GOW style. You know, like the old games? The real games?
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    DrRandle

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    #61  Edited By DrRandle

    There are a lot of reviews that have the problem of reviewing a game for what it doesn't have (multiplayer, special modes, bonus content) than for what it does. It's the problem with expectations. It's how you tell the mediocre reviewers from the great ones. They don't let their own expectations of a game cloud their review.

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    ProfessorEss

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    #62  Edited By ProfessorEss

    It's a tough one but I don't know if it's fair to "have it both ways" either.
     
    If they throw the names Castlevania and Kojima on a box to grab additional press, sales and heartstring-based review scores, I think it's only fair that they deal with critics stacking it up against other games in the franchise.

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    xyzygy

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    #63  Edited By xyzygy
    @ryanwho: Yep, all those 25 are mothership Castlevania titles. I included Judgment because it is a Castlevania game published by Konami, albeit in the form of a fighting game, but if you don't include that there is 24 2D titles.
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    jackrandom

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    #64  Edited By jackrandom
    @Vorbis said:

    " As far as I'm concerned, it has a Belmont, it has a Whip, it has monsters, it has Items and that makes it a Castlevania game.  What annoys me more is people calling it a GoW clone, some people act like GoW owns the genre, aparently no one else can do melee combat with fixed camera angles anymore without some idiot spouting GOW CLONE. "

    I was able to pick it up in NYC yesterday and yeah... it's VERY GoW. That said, lets not forget that Bayonetta was VERY DmC, and still an outstanding game.   
     
    Edit: btw, i'm definitely not getting that "GoW's Redheaded Stepchild" vibe that Dante's had, this has been a solid experience so far
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    master_prophet

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    #65  Edited By master_prophet
    @VoodooTerror:  I have yet to see anything "bad" in this game.
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    DrPockets000

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    #66  Edited By DrPockets000

    I don't understand why everyone says things like "God of War clone" as if God of War completely revolutionized the action genre.  That game itself was just another action game; it was a very well done game, but I don't think it innovated as much as everyone seems to claim.  

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    Vkramac

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    #67  Edited By Vkramac

    This series is way way to long in the tooth, and there are too many games with essentially the same story set in different time periods.  Besides Simon Belmont, Trevor, Belmont, Richter Belmont, Alucard, and Soma Cruz  who gives a shit about Castlevania continuitiy.  You can add Gamepro to the list of websites where they rail the game for not adding to the "venerable Castlevania series."   What a load of bullshit.
     
    If I can't get a Castlevania set in 1999, where Julius Belmont kills Dracula for REAL, I'd much rather have a fresh start for the series.

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