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    Castlevania: Symphony of the Night

    Game » consists of 20 releases. Released Mar 20, 1997

    Dracula's castle has risen from the mist and the Belmont heir is missing! The open-ended gameplay mixed with RPG mechanics in this installment of Castlevania platformers set the template for later games in the series (coining the term "Metroidvania").

    Remember the Granfalloon in SOTN?

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    Arkthemaniac

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    #1  Edited By Arkthemaniac

    In Symphony of the Night, there was a boss called the Granfalloon. It was one of the most memorable boss battles ever. You know, the giant orb of dead bodies? Well, I was playing through the PSX version again recently and realized that there is a commentary within the boss fight. Upon looking up Granfalloon, which means "a society of people who claim to have a shared purpose." Taking the boss fight as being a society, you'll see that hacking apart all the dead bodies (or members of society) makes the beast stronger. In order to beat the society, you have to attack the head the center without harming the members, who don't mean anything, and only serve as a buffer between you and the center.

    Fascinating, eh?

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    TwoLines

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    #2  Edited By TwoLines

    Interesting.
    From all the bosses in that game- I remember him best.
    Great concept, and it looked terrifying.

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    JJWeatherman

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    #3  Edited By JJWeatherman

    That's awesome, that game is deep. I remember that boss, it was one of the better ones. Castlevania rocks.

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    McPaper

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    #4  Edited By McPaper

    Yep I remember that boss, I certaintly didnt care for the bodies however.

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    liako21

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    #5  Edited By liako21

    yea i got trapped in the corner and bodies kept coming lol

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    xyzygy

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    #6  Edited By xyzygy

    This exact same boss is also in Portrait of Ruin. I don't remember if that's what he's called though.

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