Something went wrong. Try again later
    Follow

    Castlevania

    Game » consists of 16 releases. Released Sep 26, 1986

    Count Dracula's dark presence has invited the heroic vampire hunter Simon Belmont, who must venture through six stages (filled with horrible monsters) with his trusty vampire-killing whip.

    eirikr's Castlevania (Nintendo Entertainment System) review

    Avatar image for eirikr

    An unrelenting classic

    The storied reputation of the Castlevania franchise is no doubt partly due to the solid foundation of its initial installment. Konami's Castlevania for the NES went beyond just establishing franchise conventions like whips, hearts, and complete thievery of classic monster icons but additionally set series standards like great music, precision 2D gameplay, and the occasional bout of frustration. It's a true classic in every sense of the phrase and still holds its undead head up high amongst its contemporaries.

    In Simon Belmont's quest to tell Dracula to put a stake in it, six stages of full of platforming action and bosses await him. Controlling Simon is easy thanks to the immediate responsiveness of his whipping and jumping. However, certain things will require a certain getting used to, such as the fact that you cannot control Simon in mid-air, and the at-times frustrating controls for going up staircases. You haven't played a Castlevania game if you've never cursed out loud for wanting to throw a subweapon near a set of stairs by pressing up and attack but instead are sucked into ascending the staircase and left completely vulnerable.

    Otherwise, the basic gameplay is fun and rewarding. For being such a short game, the game's difficulty slopes up pretty quickly. The first stage is a complete breeze, but even by the second stage the pain of instant-death traps will probably be felt by first-time players. And that's to say nothing of the Frankenstein/Igor combo at the end of the fourth stage that will likely seem impossible to those who don't know the trick (hint: use the holy water). While the subweapons are extremely useful and can be borderline broken, nothing is truly impossible without them. The game is foremost designed around the use of your basic whip attack, which is one of the game's strengths. Having the skill and fortitude to defeat Dracula is still a satisfying accomplishment despite the decades removed.

    The game's graphics are quaint if not a standout of its year, with detailed sprites and some pretty atmospheric backgrounds  -- it's still cool to see Dracula's tower in the background near the end of the third stage. Castlevania doesn't quite have the face to charm nowadays, but its graphics don't detract from the gameplay, either.

    The music and sound, however, is some of the best on the NES. The effects such as the cracking of the whip and the holy water explosion are nearly as classic and nostalgia-inducing as more ubiqitous ones such as the Super Mario Bros. power-up mushroom sound. But most of the audio credit must go to its highly memorable soundtrack full of hummable tunes that not only provide an upbeat backdrop but give each stage an additional sense of character and personality.

    Castlevania has certainly aged -- pretty well, in fact. It holds up better than its direct sequel Castlevania II: Simon's Quest but doesn't quite have the variety of Castlevania III: Dracula's Curse or other subsequent sequels (or even the many remakes of Castlevania itself!). But in many ways, from its gameplay to audio, the first title in the series still represents the purest, most condensed Castlevania experience you can have this side of the Symphony of the Night revolution of a decade later.

    Other reviews for Castlevania (Nintendo Entertainment System)

      Simon Says Whip It Good 0

      Story-For centuries, the Belmont clan have been the direct response to the overwhelming threat of Dracula and his mysterious castle full of ghouls which resurfaces somewhat regularly to wreak havoc on the world. Utilizing "Vampire killer", a whip heirloom passed down through the generations for the purpose of living up to its namesake, the Belmont family has routinely battled back against the forces of darkness no matter where it has risen without fail. Now the old blood-sucker has shown back up...

      1 out of 1 found this review helpful.

      An Early NES Classic 0

      With a lot of publishers and their incoming games, it took a few years to truly develop something of substance. The early Famicom games would be mostly glorified golden-era arcade games, but after the release of Super Mario Bros. the system would seemingly be bursting to the brim with platformers and probably the earliest and most original after Mario, was Simon Belmont in his first adventure for the system, Castlevania.I think the coolest thing about Castlevania itself is just the premise. You...

      1 out of 1 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.