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    CAVE Co., Ltd.

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    A Japanese company known for its bullet hell shoot 'em ups.

    Cave's casual games and the future of their arcade development.

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    Icemael

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    #1  Edited By Icemael

    Cave have made it clear that social games for phones are the company's future. Castle Creator, a social castle-building game they originally released for Japanese mobile phones, was successful and is coming to iPhone. They're co-developing an unnamed (interviews point to it being SimCity-branded) casual game with EA. They've recently entered a partnership with GREE (a Japanese company that provides various services and casual games for mobile phone users) who have bought $2.3 million worth of shares in Cave.

    But what does this mean for the hardcore arcade shoot 'em ups the company has been known for? Cave's COO Mikio Watanabe puts fans' fears to rest in a recent Facebook post.

    • Xbox 360 Business (Overseas) 
    We’ve published Deathsmiles internationally with American and European publishers and I think we will continue to put them out in consultation with these partners. Also, at this August’s stock holder meeting, we’ll be officially changing our English name to “CAVE Interactive Co., Ltd.” For people in the English-speaking world, we sometimes get asked “CAVE? Is that a cliff-diving spot or something?”, so we decided to make it easier to understand. We are going to keep putting out games overseas strategically. We’ll keep growing our social game projects, but at the same time work on getting our games to core fans more than before. 

    • The Domestic Market 
    Unfortunately the size of the Xbox 360 Japanese domestic market is about 30% of the PS3 market and hardcore games are only selling about 20 to 30,000 copies. Still, there is a solid fanbase for shooters and adventure games, and we will continue to support the system. 
     
    • Arcade Games (Domestic) 
    It's disappointing, but arcade games already do not make sense from a business perspective. However, we will continue to develop arcade games since I believe that putting games out at Japanese game centers is an extremely effective marketing tool for CAVE’s shooters. 
     
    To all our overseas arcade game fans. Consider picking up our future arcade boards via mail order! If we sell 500 copies, we can make a new arcade shooter. 
     
    Also, a request for our international fans. We've translated the CAVE homepage into English. We're also supporting our international fanbase via twitter, Ustream and facebook. Please give us your comments. Our English-speaking staff read what you write and pass that on to the creators here.
     
    So for now, at least, arcade development will continue and console ports will most likely keep getting localized (or at least released -- Deathsmiles IIX was put out untranslated in America). Let's hope it stays that way.

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