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Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
A game based on an anime.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
This concept is for games where at least one of the main characters is female.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
This concept is for games in which at least one of the main characters is male.
Sometimes one playable character just isn't enough.
An aesthetic sub-genre of fantasy, focusing on brutal barbarians and arcane wizardly magic.
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