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Used in many games such as Sim City and Black & White to make sweeping changes to the environment or to move massive objects.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
The gremlin is a relatively new concept from English Folklore, a mechanically oriented prankster with a passion for sabotaging aircraft.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
A gameplay mechanic allowing players to store their items and freely carry them around.
Radiation is energy in the form of waves or moving subatomic particles emitted by an atom or other body. Radiation in videogames is typically represented as a field, inside of which units will take damage.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
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