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    Chess 2: The Sequel

    Game » consists of 2 releases. Released Jan 21, 2014

    A chess variant that seeks to address the more common barriers to getting into the game. An Ouya timed-exclusive.

    Short summary describing this game.

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    Overview

    Chess 2: The Sequel is a chess variant first available as a free set of rules to play with an existing chess set. Designed by David Sirlin, it was developed as a video game by Ludeme Games and first released on the Ouya.

    Chess 2: The Sequel seeks to reduce the barrier to entry for chess and eliminate some of the more common problems the game has. This is done with several changes.

    • New win condition: Any player who moves their king past the center of the board wins.
    • 6 Armies including the standard one.
    • Dueling: When pieces would be captured, the capturee can initiate a duel using stones (a limited resource) to potentially capture the capturer too.
    • New lose condition: If you can't move you lose.

    Armies

    • Classic: The normal units from chess.
    • Nemesis: Pawns can now choose to move towards the enemy king instead of their normal movement, but cannot start by moving two squares. Instead of a queen, this army has a Nemesis piece that moves like a king and can only capture or be captured by a king.
    • Empowered: Knights, Bishops, and Rooks can share abilities. When adjacent, these pieces can move and capture like their neighboring (kinight, rook, or bishop). Queens can only move like a king.
    • Reaper: Queens can teleport and capture to any square (except the enemy back row or king). Rooks are ghost pieces that cannot capture or be captured, but can block.
    • Two Kings: Instead of a Queen, this army has 2 kings. You lose if either is checkmated, and to min via the Midline rule, both have to cross. Kings can either move as normal or execute a whirlwind AoE that destroys all (including friendly)adjacent pieces. After moving, the player gets an additional move or attack with either king.
    • Animals:Knights are Wild Horses. They move the same, but can capture friendly pieces. Rooks are Elephants and can only move up to 3 squares orthogonality, but can capture friendly pieces. If they capture anything, they have to move max distance and capture any intervening pieces. Additionally they cannot be captured from more than 2 squares away. Bishops are Tigers and can only move up to 2 squares diagonally. But on a capture, they teleport back.Queens are Jungle Queens and can move like Rooks or Bishops.

    System Requirements

    • OS: Windows XP, 7, 8
    • Processor: 1 Gigahertz
    • Memory: 300 MB RAM
    • Graphics: 3D graphics card compatible with DirectX 9 or better
    • DirectX: Version 9.0c
    • Hard Drive: 350 MB available space

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