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1. The king
The king can move in all directions, though only one square at a time.
2. The queen
Much like the king, the queen can move in any direction, but she can move as far as she wants. She cannot jump over other pieces though.
3. The bishop
The bishop can move as far as he wants, but only diagonally. This means that a bishop can never end up on a field that isn't the same colour as the one he started the game out on. He can't jump over other pieces.
4. The knight
The knight, called a horse by some, is the only piece that can jump over other pieces. The knight has a somewhat peculiar movement pattern, as it essentially moves in an L-shape.
5. The rook
The rook can moves as far as it wants, and it always moves in a straight line, horizontally or vertically. It cannot jump over other pieces.
6. The pawn
In it's starting position, the pawn can move either one or two spaces straight ahead. However, once a pawn has moved, it can only move one space straight ahead. Under no circumstance can a pawn move backwards. The pawn also has a special pattern to take other pieces. To take a piece, a pawn must move diagonally forward. If a piece is directly in front of it, the pawn cannot take it.
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The well-known board game with eight pawns, two rooks, two knight, two bishops, queen and king
Basic movement rules for chess
A game of chess features six types of pieces. Listed below are the different movement rules for official chess.1. The king
The king can move in all directions, though only one square at a time.
2. The queen
Much like the king, the queen can move in any direction, but she can move as far as she wants. She cannot jump over other pieces though.
3. The bishop
The bishop can move as far as he wants, but only diagonally. This means that a bishop can never end up on a field that isn't the same colour as the one he started the game out on. He can't jump over other pieces.
4. The knight
The knight, called a horse by some, is the only piece that can jump over other pieces. The knight has a somewhat peculiar movement pattern, as it essentially moves in an L-shape.
5. The rook
The rook can moves as far as it wants, and it always moves in a straight line, horizontally or vertically. It cannot jump over other pieces.
6. The pawn
In it's starting position, the pawn can move either one or two spaces straight ahead. However, once a pawn has moved, it can only move one space straight ahead. Under no circumstance can a pawn move backwards. The pawn also has a special pattern to take other pieces. To take a piece, a pawn must move diagonally forward. If a piece is directly in front of it, the pawn cannot take it.
Chess games
Edit
| Name | Platforms | Developer | ||
|---|---|---|---|---|
|
|
Computer Chess |
MSX | ||
|
|
Atari Smash Hits Volume 7 |
A800 | English Software Company, The, Synapse Software Corporation | |
|
Fritz Chess |
XBLM, PSN, WSHP, DS | Gammick Entertainment | |
|
|
LoveChess: The Greek Era |
|||
|
Checkmate |
AST, AMI | Oxford Softworks | |
|
Chess With Friends |
IPHN | ||
|
Ryu ga Gotoku Kenzan! |
PS3 | ||
|
Chessmaster XI: The Art of Learning released on Oct. 23, 2007 |
PSN, PSP, DS | Ubisoft Entertainment | |
|
Hoyle Puzzle & Board Games 2008 released on Oct. 1, 2007 |
PC | Encore Software, Inc. | |
|
|
Fritz & Chesster's Chess for Winners |
PC | ChessBase GmbH |
| Concept Name: | Chess |
| Appears in: | 52 games |
| First appearance: | |
| Aliases |












