Jeff Grubb and friends make a meal out of today's top stories in video games.
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Game » consists of 10 releases. Released Jun 14, 2011
You're never NOT having fun with these games.
Kinect is a camera and depth sensor-based peripheral for the Xbox 360 that allows users to interact with and play games using their whole bodies, rather than using a standard controller.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
Lens Flare is a dynamic graphical effect that emulates visual artifacts that can appear on an image captured by a camera with a lens. This effect is not limited only to sunlight.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
Lock On is a game mechanic that allows the player to automatically center the character's aim on a target, usually done with a toggle or a press of a button.
Using gestures with the controller to control on-screen actions. Alternatively, these gestures can also be detected by motion-sensing cameras.
For games that have neon particles aplenty, particularly when things explode.
An on-rails game behaves much like a train: while sometimes the player can choose which path is taken, they cannot deviate from it. Sometimes on-rails games even go so far as to decide when the player moves.
Options menus give you the option to change anything the game lets you change. Whether you want subtitles or not, sound effects or not, the game to be harder or not, anything you want that the game lets you change, you can change in the options menu.
The second annual PAX East took place at the Boston Convention & Exhibition Center in Boston, Massachusetts on March 11-13, 2011.
Mythical/Magical creature that has magic power. When a Phoenix dies it burns up into ashes and another rises in its place.
PlayStation Move is a motion control system for the PlayStation 3 console, allowing for fluid control of objects in a simulated 3D space.
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
Used in fighting games, projectiles are objects that a fighter can launch at another fighter to attack from a distance. While they can be used to simply inflict damage, projectiles are often used to maneuver opponents into disadvantageous positions.
A shooter in which the player movement is restricted so they can only follow a linear, predetermined path. This style of game is considered very "arcadey" and is usually accompanied by a lightgun.
Ranking Systems tally the player's current progress and relative skill, by tracking raw numbers of multiple statistics (like score and time) during a session of gameplay. This results in a competitive meta-game where the goal is usually to reach the top position.
Being able to fire bullets in quick succession. In earlier video games, often acquired as a power-up.
Games that have art on the inside of the game case, to double the decoration.
Most achievement systems allow developers to hide certain achievements, obscuring details about them until a player has earned the achievement.
When a game throws so many objects at the player that it's difficult or impossible to keep track
These games are designed to be played by one person, and one person only.
A super weapon, often found in scrolling/rail shooters which destroys all enemies on screen instantly.
Whales in outer space were first popularized as a concept by the film Star Trek IV. This concept covers all types of cetaceans, including dolphins and narwhals.
When a developer creates a game that could be perceived as a new instalment in an existing franchise that they've worked on before, but doesn't share the same name due to licensing issues or other reasons, it's called a spiritual successor.
A sensory juxtaposition of sight and sound.
What lies ahead, and is distant from the present.
A distinctive song associated with the game (often played during the introduction/end credits). Note: This concept deals just with songs with lyrics, as opposed to instrumental pieces.
Game titles that are three words long, and have a conjunction or a preposition. These games usually take the form of "X of Y" or "X & Y".
2010 Edition of the Tokyo Game Show that is to be held from September 16 to September 19.
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