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Avellone would find his greatest success with his next project; Planescape: Torment, for which he was the lead designer i.e. he wrote most of it. Considering the game has an estimated 800,000 words, that's no mean feat. When it was released in 1999, Torment was widely hailed as one of the greatest RPGs ever made and is still considered a classic to this day.
Following the release of Torment, Avellone worked on numerous projects; Icewind Dale, Icewind Dale II, Baldur's Gate: Dark Alliance and The Black Hound. While he was working on these games two things occured at Interplay; his pre-production work on Fallout 3 was constantly interrupted and the financial situation at the company continually declined as people began to leave. Chris stayed on due to his aforementionted love of making role playing games.
When Interplay cancelled development of Baldur's Gate III (then known as The Dark Hound), Avellone wrote the Fallout Bible to ensure that Fallout 3 didn't receive the same treatment. The Fallout BIble outlined the timeline of the series, how certain factions were formed, answered fans questions etc. This was all for nought as Feargus Urquhart left the company in 2003 and Chris followed suit.
In late 2007 Obsidian released an expansion to Neverwinter Nights 2 called Mask of the Betrayer. The reception for this game was very positive, with fans hailing it as a return to a more old-school style of RPG.
Chris is currently working as lead designer on Alpha Protocol; a role playing game in a modern setting.
Chris Avellone is a former Black Isle Studios employee and one of the founders of Obsidian Entertainment.
Early Career
Before he entered the games industry, Avellone had a profound interest in role playing games. While he was at College he wrote many short stories for RPGs, a talent which he would use in later years. He graduated from the College of William and Mary with a Bachelors degree in English. Once he was finished with College, Chris worked on Dark Champions; an RPG that used the Hero System.Interplay and Black Isle
In 1997 Chris moved to Orange County to work for Interplay. His early worked included Star Trek: Starfleet Academy, Descent to Undermountain and Fallout 2 to which he contributed the city of New Reno.Avellone would find his greatest success with his next project; Planescape: Torment, for which he was the lead designer i.e. he wrote most of it. Considering the game has an estimated 800,000 words, that's no mean feat. When it was released in 1999, Torment was widely hailed as one of the greatest RPGs ever made and is still considered a classic to this day.
Following the release of Torment, Avellone worked on numerous projects; Icewind Dale, Icewind Dale II, Baldur's Gate: Dark Alliance and The Black Hound. While he was working on these games two things occured at Interplay; his pre-production work on Fallout 3 was constantly interrupted and the financial situation at the company continually declined as people began to leave. Chris stayed on due to his aforementionted love of making role playing games.
When Interplay cancelled development of Baldur's Gate III (then known as The Dark Hound), Avellone wrote the Fallout Bible to ensure that Fallout 3 didn't receive the same treatment. The Fallout BIble outlined the timeline of the series, how certain factions were formed, answered fans questions etc. This was all for nought as Feargus Urquhart left the company in 2003 and Chris followed suit.
Obsidian Entertainment
Once they left Interplay Chris, along with Feargus Urquhart, Chris Parker, Darren Monahan and Chris Jones formed Obsidian Entertainment. Their first game, Star Wars Knights of the Old Republic 2: The Sith Lords, was released in December 2004 on the original XBox and in February 2005 on the PC. They released Neverwinter Nights 2 in the fall of 2006, which was their second sequel to an original BioWare game.In late 2007 Obsidian released an expansion to Neverwinter Nights 2 called Mask of the Betrayer. The reception for this game was very positive, with fans hailing it as a return to a more old-school style of RPG.
Chris is currently working as lead designer on Alpha Protocol; a role playing game in a modern setting.
Chris Avellone games
Edit
| Name | Platforms | Developer | ||
|---|---|---|---|---|
|
Fallout: New Vegas |
PC, X360, PS3 | Obsidian Entertainment | |
|
Alpha Protocol released on May 6, 2010 |
PC, PS3, X360 | Obsidian Entertainment | |
|
Neverwinter Nights 2: Storm of Zehir released on Nov. 4, 2008 |
PC | Obsidian Entertainment | |
|
Neverwinter Nights 2: Mask of the Betrayer released on Oct. 9, 2007 |
PC | Obsidian Entertainment | |
|
Neverwinter Nights 2 released on Oct. 31, 2006 |
PC, MAC | Obsidian Entertainment | |
|
Star Wars: Knights of the Old Republic II - The Sith Lords released on Dec. 6, 2004 |
XBOX, PC | Obsidian Entertainment | |
|
Champions of Norrath released on Feb. 10, 2004 |
PS2 | Snowblind Studios | |
|
Fallout: Brotherhood of Steel released on Jan. 14, 2004 |
XBOX, PS2 | Interplay Entertainment Corp. | |
|
Lionheart: Legacy of the Crusader released on Aug. 13, 2003 |
PC | Reflexive Entertainment Inc. | |
|
Icewind Dale II released on Aug. 28, 2002 |
PC | Black Isle Studios |
| Full Name: | Chris Avellone |
| Gender: | Male |
| Birthday: | Sept. 27, 1972 |
| Death: | n/a |
| Credited In: | 20 games |
| 1st Game Credit: | Conquest of the New World |
| Currently Working For: | Obsidian Entertainment |
| Hometown: | |
| Country: | America |
| Website: | |
| Email Address: | |
| Aliases: |


















