Used to play CoH all the time back in the day..... well, 2 or 3 years ago anyway.
I guess this is a good idea, but it won't get anyone else coming back to play I wouldn't of thought. Perhaps it's just an exercise to see if users liked it, and maybe they'll implement it in Champions if it's popular enough.
This actually really makes me want to play this game. I have never got into MMOs because I figured that once you finished the missions, all you could really do is run around killing things and collecting loot, which would get really boring unless you have a purpose. The purpose of leveling-up would not be enough for me. With this ability for users to create missions, there would always be new missions for me to try out. That would be sweet. Man that is tempting... now the only thing holding me back is that I am not sure I want to pay the subscription fee... plus, I don't have that much free time anyway... This is awesome, though. I hope the KOTOR MMO inputs something like this at some point.
How many of those 400 "quests" are farm missions tho? Like the first thing that comes to mind, something I would no doubt do right away, is to set up super-easy missions filled with hundreds upon hundreds of one type of mob to speedfarm some badges. Gotta love them badges.
Xymox, there's actually very little in the way of farming missions. Most people who're playing other people's missions aren't wanting to play it just to level up, but to be entertained.
And the creatures you kill in the MA missions don't count towards badges. Well, don't count towards any badges other than the MA badges, and general XP, Damage, etc. badges.
That's actually pretty cool. I wonder if there's some way to abuse this, though, and make missions where all the badguys are trapped and you can hit them without them hitting you... Maybe not.
I still want to try out this game. There are a couple of other mmooomopaagags with superheroes coming out, I guess? One based on the HERO system, the other in the DC universe. They creep me out a bit because they sound a bit similar to this game. I wonder what they're going to try to do to actually differentiate themselves.
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