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Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A non-interactive sequence within a game most often used for plot advancement.
Insanity is a condition whereby the sufferer is of unsound mind. Depending on the condition of the individual, he or she may be prone to fits of uncontrollable violent behavior, hallucinations, or other symptoms.
Many games allow you to buy stuff, these are the dudes who help sell it to you. Typically they also engage in light conversation.
Psychopaths are noted for generally lacking a conscience, getting enjoyment from various forms of destruction, and an inability to learn from their mistakes.
When a character's accent hails from the Southern United States. Ranges from the languid drawl of the gentleman to the rustic vernacular of the hillbilly.
When a populated area is overrun by legions of the undead. They are often accompanied by demons or parasitic lifeforms.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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