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Darmanitan
Pokemon found in Black/White.
Appears in 11 games
First appeared in Pokémon Black/White
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Pidove
A pokemon found in Black/White.
Appears in 12 games
First appeared in Pokémon Black/White
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Klink
A pokemon found in Black/White.
Appears in 11 games
First appeared in Pokémon Black/White
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Minccino
Pokemon found in Black/White.
Appears in 12 games
First appeared in Pokémon Black/White
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Natsume Game Master
Natsume Game Master was a contest printed on the back of the Pocky and Rocky instruction booklet.
Appears in 1 games
First appeared in Pocky & Rocky
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Sumo Wrestler
A Japanese wrestler. Often appears overweight.
Appears in 46 games
First appeared in The Grand Sumo
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Interactive Credits
Some games feature end credits that scroll over a playable segment of action.
Appears in 84 games
First appeared in Star Soldier
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Tilt
Tilt is what happens when you move a pinball table too much, and is a crucial part of most pinball games.
Appears in 7 games
First appeared in Power Drift
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Roadworks
Roads which are under construction.
Appears in 9 games
First appeared in Silent Hill
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Mods
A Mod is a driver in Modnation Racers. They have the name because they can be modified to the player's liking.
Appears in 1 games
First appeared in Half-Life 2
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Skritt
The Skritt are a race of bipedal Ratmen who inhabit the Maguuma Jungle.
Appears in 1 games
First appeared in Guild Wars 2
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Hylek
The Hylek are a race a bipedal frogmen that live in the Maguuma Jungle.
Appears in 2 games
First appeared in Guild Wars: Nightfall
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Organic Weapons
Some weapons players use in video games are organic, or even living. The ammunition for these weapons is often organic as well, making them unique.
Appears in 7 games
First appeared in Redneck Rampage
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Anti-Villain
The inverse of an anti-hero. An anti-villain is a villain that portrays him/herself as someone who is just and altruistic while is secretly working towards an otherwise nefarious and villainous goal. Common archetypes of anti-villains are politicians and religious figures who craft a wholesome and good-natured image to hide their evil intentions; this may even sometimes include doing good deeds, but only as a temporary measure to potentially further their true ambitions.
Appears in 55 games
First appeared in Donkey Kong Jr.
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Changing Race
Somehow, one of the characters has changed their race.
Appears in 6 games
First appeared in M.C. Kids
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Box Art Features Character Facing Away
On some box art, the main character is facing away.
Appears in 45 games
First appeared in Final Fantasy VII
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Firefighter
Someone who fights fire.
Appears in 42 games
First appeared in Towering Inferno
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Opening Credits During Gameplay
Usually leading up to a late title card, some games put opening credits at the beginning of the game while you're actually playing! This is usually done to make the whole thing feel more cinematic.
Appears in 20 games
First appeared in Doctor Hauzer
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First Person Map Reading
In some first person games, the map is an object the players interact with in-game. Players press a button and the map comes up in front of the character's point of view.
Appears in 16 games
First appeared in Versailles 1685
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M2448 Virus
Catalina Thorne uses the M2448 virus to create the freaks that haunt Pacific City during the night
First appeared in Crackdown 2
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Rattlesnake
A type of snake that makes a rattling noise to scare away potential predators.
Appears in 4 games
First appeared in Rogue
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AI Programming
A means of controlling a game (other than with a gamepad, mouse, or keyboard) without direct input. The player has no direct control on objects in the game, but instead programs an AI Routine to perform the task needed.
Appears in 13 games
First appeared in Robot Odyssey
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Kill Feed
A standard in nearly all competitive online shooters, the Kill Feed is the live on-screen update of the kills in an multiplayer game, providing updates as to whom is killing whom, as well as other important events.
Appears in 140 games
First appeared in Starsiege: Tribes
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Jampack
Jampack was a Sony product under the PlayStation Underground banner which began in 1997 and ended in 2005. The discs consisted of demos and other video content. Jampack discs were sold at retail for $4.99 (PS1) and $7.99 (PS2).
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Spite Golems
These lumbering giants of the Plane of Hate will crush any who are foolish enough to enter Innoruuk's realm.
Appears in 2 games
First appeared in EverQuest
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Scorn Banshees
These festering zombies spend eternity in the Plane of Hate protecting Innoruuk's realm from invaders.
Appears in 2 games
First appeared in EverQuest
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Pinball 2000
Pinball 2000 is a pinball platform created by Williams, and used in the games Revenge From Mars, and Star Wars Episode 1.
Appears in 2 games
First appeared in Revenge From Mars
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Kiraikuei
These once noble monks have been reanimated by Innoruuk to help protect his realm, the Plane of Hate.
Appears in 2 games
First appeared in EverQuest
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Ire Ghasts
These powerful ghouls patrol the Plane of Hate with the ability to Harm Touch the first person to draw their attention.
Appears in 2 games
First appeared in EverQuest
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Haunted Chests
When approached, these seemingly harmless treasure chests will attack and attempt to devour those who have intruded in the Plane of Hate.
Appears in 2 games
First appeared in EverQuest
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Forsaken Revenants
These vampiric Dark Elves stalk any who are foolish enough to enter Innoruuk's realm, the Plane of Hate.
Appears in 2 games
First appeared in EverQuest
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Clerics of Hate
These are the most elite and devout Dark Elf clerics that have ever lived. They are rewarded by spending eternity defending the Plane of Hate in honor of Innoruuk.
Appears in 2 games
First appeared in EverQuest
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Champions of Hate
These are the most elite and devout Dark Elf warriors that have ever lived. They are rewarded by spending eternity in defense of Innoruuk in the Plane of Hate.
Appears in 2 games
First appeared in EverQuest
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Ashenbone Drakes
These reanimated dragon skeletons are necromancers that patrol the Plane of Hate in honor of Innoruuk.
Appears in 2 games
First appeared in EverQuest
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Abhorrent
These gargoyle rogues patrol the Plane of Hate in search of any who wish to defile Innoruuk's realm.
Appears in 3 games
First appeared in EverQuest
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Worry Wraiths
These forsaken spirits are trapped in the Plane of Fear. They will attack any who intrude upon the realm of Cazic-Thule.
Appears in 1 games
First appeared in EverQuest
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Turmoil Toads
These disgusting, undead frogs that inhabit the Plane of Fear are more of a nuisance than a real threat to invaders of Cazic-Thule's realm. Warts from Turmoil Toads can inexplicably be used as throwing weapons.
Appears in 1 games
First appeared in EverQuest
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Thought Bleeders
These floating evil eyes torment any magic users who are foolish enough to enter the Plane of Fear by sieving their mana. Less powerful versions can sometimes be encountered in Lavastorm Mountains and Erud's Crossing.
Appears in 1 games
First appeared in EverQuest
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Snappers
Snappers are raptor-like creatures that stalk and attack their prey with reckless abandon.
Appears in 3 games
First appeared in Gothic
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Flower Picking
When a game has you picking flowers or plants as part of the game mechanic, such as for alchemy components or quest items.
Appears in 28 games
First appeared in The Secret of Monkey Island
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Spinechillers
Spinechillers are horrifying, stark white spiders that have a propensity for sneaking up behind unwary intruders in the Plane of Fear.
Appears in 1 games
First appeared in EverQuest
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Shiverbacks
Shiverbacks are fearsome gorillas that protect the Temple of Cazic-Thule. Some have been summoned to the Plane of Fear by The Faceless himself.
Appears in 1 games
First appeared in EverQuest
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Scarelings
These annoying imps will often swarm intruders to the Plane of Fear, causing confusion and often death.
Appears in 1 games
First appeared in EverQuest
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Samhains
These terrifying creatures have glowing jack-o-lanterns for heads and roam throughout the Plane of Fear.
Appears in 1 games
First appeared in EverQuest
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