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Facehugger
The parasite stage in the Alien franchise Xenomorph's life cycle.
Appears in 11 games
First appeared in Alien Vs. Predator
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Armor Abilities
New addition to the Halo multiplayer system for Halo: Reach. Combines the ideas of Perks from Call of Duty 4 and Equipment from Halo 3.
Appears in 4 games
First appeared in World of Battles: Morningstar
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Corpse Spasms
When a character is killed, the fallen body's ragdoll physics will fail and the corpse will start to flip about spasmodically. This oOften occurs in open world/sand-box games.
Appears in 46 games
First appeared in City of Heroes
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Weyland-Yutani
The infamous corporation in the Aliens universe that seeks to use the xenomorphs as a weapon, despite massive evidence that they cannot be controlled.
Appears in 7 games
First appeared in Aliens Versus Predator
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Static Defense
A unit type in real time strategy games. Static defense is a range of units that serve as base defense but can not move beyond where they are built.
Appears in 19 games
First appeared in Warcraft II: Tides of Darkness
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The Precursors
A mysterious, ancient race in the Jak and Daxter series.
Appears in 4 games
First appeared in Jak and Daxter: The Precursor Legacy
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Gobbo
These balls of fluff are a staple in the 'Croc' series of games. They raised Croc from a baby and it becomes Croc's mission to rescue them from the evil 'Baron Dante'.
Appears in 2 games
First appeared in Croc: Legend of the Gobbos
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Steam Leaderboards
Built in feature of some of the Steam games. Saves players high scores online and allows them to be compared to other players scores.
Appears in 436 games
First appeared in Space Ace
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Pilot
In the sky or in the blackness of space, these guys can get you from one place to another, and maybe blow up a few bad (or good) guys along the way!
Appears in 109 games
First appeared in Flight Simulation
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Swatch Internet Time
A system of time keeping that divides the day not into hours or minutes, but 1000 equally-timed parts called ".beats".
Appears in 9 games
First appeared in Sega Rally 2
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Armor Lock
An Armor Skill available in Halo: Reach that enables you temporarily invulnerability, but leaves you immobilized.
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Strider
A massive Combine synth designed for heavy assault, in Half-Life 2 and Episodes One and Two.
Appears in 4 games
First appeared in Codename: Gordon
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Anaerobic Character
Although rare there are characters in games that can apparently survive without oxygen.
Appears in 7 games
First appeared in Super Mario Bros.
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Ghost Baby
Hey, should we open the cupboard where the crying baby sounds are coming from? Oh hey, there's nothing here.
Appears in 2 games
First appeared in Max Payne
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Optional Censorship
Optional Censorship gives one the ability to remove or obscure content that is possibly offensive or objectionable.
Appears in 34 games
First appeared in Rex Nebular and the Cosmic Gender Bender
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Staraptor
Staraptor is a flying-type Pokemon that first appears in the Fourth Generation. It is the final evolution of Starly.
Appears in 19 games
First appeared in Pokémon Battle Revolution
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Staravia
Staravia is a flying-type Pokemon that first appears in the Fourth Generation. It evolves from Starly at level 14 and evolves into Staraptor at level 34.
Appears in 19 games
First appeared in Pokémon Battle Revolution
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Starly
Starly is a flying-type Pokemon that first appears in the Fourth Generation. It evolves into Staravia at level 14.
Appears in 17 games
First appeared in Chiiku Drill Pocket Monsters Diamond & Pearl: Moji Kazu Chie Asobi
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Super Effective Move
Term originating in Pokémon, but has come into mainstream video game vernacular to describe a move that inflicts top-tier damage to an opponent.
Appears in 13 games
First appeared in Pokémon Red/Blue
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Quest Tracking
Quest tracking is a common theme in RPGs and open-world adventure games, whereby the game monitors, records, and occasionally directs the player as to his next mission.
Appears in 50 games
First appeared in Metal Max
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Environmental Kill
Some game environments feature certain areas that allow for special kills outside a player's normal cadre of moves. These kills usually feature unique animations such as slamming an enemy's head through a television or sticking their head in a trash compactor.
Appears in 70 games
First appeared in Double Dragon
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Xbox Live Aware
Feature found in some later first-generation Xbox titles that allowed players to stay signed into Xbox live while playing an offline game.
Appears in 42 games
First appeared in The King of Fighters 2002: Challenge to Ultimate Battle
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Skullamanjaro
The act of banking 10 skulls at once and instantly winning the match in the new Halo: Reach gametype Headhunter.
First appeared in Halo: Reach
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The Arena
A new hyper-competitive playlist for Halo: Reach, including FFA and Team Slayer based gametypes.
First appeared in Halo: Reach
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Detroit Lions
The Detroit Lions are a professional football team that play in the NFL.
Appears in 26 games
First appeared in Capcom's MVP Football
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Hunter
The Hunter (or mini-striders) is a synthetic anti-personnel combat unit made by the Combine from Half Life 2 Episode Two.
Appears in 4 games
First appeared in The Orange Box
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American Football League
The American Football League (AFL) was a major Professional football league that operated from 1960 until 1969, when it merged with the established National Football League (NFL).
Appears in 3 games
First appeared in Super Bowl
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Forced Slow Walking
Slow walking is when the player character can not move at full speed and is restricted to a slow walk, usually while talking to someone.
Appears in 59 games
First appeared in Hydlide 3
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Las Vegas Raiders
NFL team based in Las Vegas, Nevada. The team has been owned by Al Davis since 1963.
Appears in 72 games
First appeared in NFL Football: San Diego Chargers/Los Angeles Raiders
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Skedar
The Skedar are a militant alien race and the main antagonistic force in Perfect Dark.
Appears in 1 games
First appeared in Perfect Dark
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Headhunter
A new gametype in Halo: Reach. The objective of this game is to collect skulls retrieved from other players corpses and bank them safely.
First appeared in Halo: Reach
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Generator Defense
A new gametype in Halo: Reach. the objective of the game is for the attacking Elites to destroy 3 generators on the map, while the spartans attempt to protect them.
Appears in 1 games
First appeared in Urban Dead
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Invasion
A new gametype in Halo: Reach. the objective of the game is for the attacking elites to breach security and steal a precious data core while the spartans try to shut them out.
Appears in 25 games
First appeared in Space Invaders
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Stockpile
A new gametype in Halo: Reach. Object of the game is to bank as many neutral flags as possible, note that these flags are only scored after every minute, leaving the flags vulnerable to theft while stockpiled.
First appeared in Halo: Reach
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Ghost Reticle
A secondary reticle to tell you where to aim based on your target's current movement vector. It helps your targeting by compensating for bullet travel time.
Appears in 4 games
First appeared in Descent: Freespace - The Great War
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Guado
The Guado are a humanoid race that appears in the Final Fantasy X series. They are the protectors of the afterlife.
Appears in 1 games
First appeared in Final Fantasy X-2
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San Jose Sharks
Founded in '91, being the first team in several years to enter the NHL. Currently a (regular-season) powerhouse in the Western Conference.
Appears in 55 games
First appeared in NHL Hockey
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Los Angeles Kings
Long-time Franchise in the NHL, second team of Wayne Gretzky. They won the Stanley Cup in 2012 and 2014.
Appears in 54 games
First appeared in NHL Hockey
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Dallas Stars
Originally the Minnesota North Stars. Been to three finals, losing in Minnesota, winning the Cup in Dallas in 1999, and losing in the finals in 2000.
Appears in 54 games
First appeared in NHL '94
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Anaheim Ducks
The Walt Disney company founded the Ducks in 1993 after the success of the Mighty Ducks film.
Appears in 54 games
First appeared in NHL '94
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Minnesota Wild
The second NHL team to play in Minnesota, the North Stars/Stars having moved to Dallas in '93.
Appears in 2 games
First appeared in NHL 11
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Nashville Predators
Played their first game in 1998 and have had only one coach in their short history. The team is named after remains of a 10,000 year old saber-tooth tiger were found during the excavation process of the arena building.
Appears in 3 games
First appeared in NHL 12
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Carolina Hurricanes
Originally the Hartford Whalers, coming over to the NHL from the old World Hockey Association.
Appears in 6 games
First appeared in ESPN National Hockey Night
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New York Islanders
Founded in 1972, they quickly came to win 4 Stanley Cups in a row in the early 80's, the last team to win more than 2 in consecutive years.
Appears in 52 games
First appeared in NHL Hockey
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