
A reminder of just how long you've been at your current level.
Appears in 3 games
First appeared in City of Heroes

Cyborgs that are also ninja. This concept is most prominent in Mortal Komabat and Metal Gear. It is important to note that some Metal Gear characters are literally identified as 'Cyborg Ninja' but it's hardly a trademarked concept.
Appears in 19 games
First appeared in Metal Gear 2: Solid Snake

An ancient order of vampire hunters
Appears in 1 games
First appeared in The Elder Scrolls V: Skyrim

A large insect-like creature found in the deepest subterranean reaches of Skyrim, alongside their Falmer masters.
Appears in 1 games
First appeared in The Elder Scrolls V: Skyrim

Appears in 3 games
First appeared in SpongeBob SquarePants: Lights, Camera, Pants!

A famous 16-note melody. Most famously used on Big Ben at every hour (or as the Metroid Item Room music to gamers).
Appears in 6 games
First appeared in Super Metroid

Creatures from the Dream World.
Appears in 2 games
First appeared in Tak 2: The Staff of Dreams

Appears in 0 games

Appears in 0 games

Three deities who track people who betray the gods.
Appears in 1 games
First appeared in God of War: Ascension

Sylveon is a Generation VI Pokémon. It is a new Eevee evolution of an yet unknown type.
Appears in 1 games
First appeared in Pokémon X/Y

A helpful reminder of how long it's been since the last checkpoint.
Appears in 2 games
First appeared in DmC Devil May Cry

An enemy of the Pupanunu people.
Appears in 2 games
First appeared in Tak 2: The Staff of Dreams

A story element in which a significant amount of time passes in a short period. Usually marked by major changes in character ages and personalities.
Appears in 55 games
First appeared in The Legend of Zelda: A Link to the Past

The P-Meter is an on-screen meter that fills up as Mario gains speed. When it is full Mario can fly.
Appears in 5 games
First appeared in Super Mario Bros. 3

The state of being able to use both hands with equal efficiency.
Appears in 1 games
First appeared in Tales of Vesperia

A gameplay mechanic where the player must make narrative decisions or dialogue choices in real-time, within a certain time limit, with their choice (or lack thereof) affecting the plot.
Appears in 23 games
First appeared in Time Gal

The last cragmite, Percival Tachyon used Kaden's Dimensionator to release his species.
Appears in 4 games
First appeared in Ratchet & Clank Future: Tools of Destruction

Alien like enemies who work for Boss Cass.
Appears in 1 games
First appeared in Ty the Tasmanian Tiger 3: Night of the Quinkan

A race who wanted to take over the Polaris Galaxy and rebuild Toranux.
Appears in 1 games
First appeared in Ratchet & Clank: All 4 One

Formerly known as the Interactive Achievement Awards, the 16th Annual D.I.C.E. Awards celebrated the best games of 2012.
Appears in 14 games
First appeared in Hero Academy

Cross-platform compatible multiplayer between PSP and PlayStation Vita versions of games.
Appears in 3 games
First appeared in Toukiden

An online service by Uber Entertainment to supplement multiplayer support in their games.
Appears in 2 games
First appeared in Planetary Annihilation

Infinity Ward's game engine used in the Call of Duty series.
Appears in 8 games
First appeared in Call of Duty 2

Computer games that automatically close to the desktop after completing the game.
Appears in 4 games
First appeared in BioForge

A terrorist organization bent on world domination.
Appears in 2 games
First appeared in Captain America: Super Soldier

Evergreen games have no real narrative or endpoint unless the player establishes their own goal.
Appears in 4 games
First appeared in Crusader Kings II

Heavy Metal is a music genre.
Appears in 118 games
First appeared in Xanadu: Dragon Slayer II

4 titantic disgusting monsters.
Appears in 1 games
First appeared in Tak and the Guardians of Gross

Everyone knows how rewarding it can be to Level Up, but some people aren't as aware of games in which the developers will attempt to punish careless players by decreasing their level.
Appears in 24 games
First appeared in Final Fantasy V

Phone numbers that worked (or used to work) in the real world.
Appears in 7 games
First appeared in Nakayama Miho no Tokimeki High School

A mode featured in the recent games in the Battlefield series, where attackers must detonate charges at multiple waves of bomb sites.
Appears in 4 games
First appeared in Day of Defeat

The 4 juju who help Tak defeat the big Gs.
Appears in 1 games
First appeared in Tak and the Guardians of Gross

Woodies are creatures made of wood.
Appears in 4 games
First appeared in Tak 2: The Staff of Dreams

The jujus help Tak in his quests.
Appears in 5 games
First appeared in Tak and the Power of Juju

A special remake, re-release, collection, or installment of a series that celebrates a milestone.
Appears in 29 games
First appeared in Jeopardy! 25th Anniversary Edition

Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
Appears in 291 games
First appeared in Space Invaders

Stunt casting is the practice of hiring a relatively well-known actor to play a small or supporting role. It is often done with the intention of using name recognition to broaden a game's potential audience.
Appears in 10 games
First appeared in Ripper

Popularized by Battlefield, each team is given a limited number of respawns (called tickets). A team is defeated after using all of their allotted tickets.
Appears in 24 games
First appeared in Battlefield 1942

The systems in these games are governed by rules from the pen-and-paper RPG Advanced Dungeons & Dragons. There have been many turn-based and action RPGs that have utilized parts of the AD&D rule set.
Appears in 46 games
First appeared in Pool of Radiance

A rich snob is a character who thinks he/she is better then everyone else because he/she is rich.
Appears in 65 games
First appeared in Nobunaga's Ambition

A metalhead is a heavy metal fanatic.
Appears in 44 games
First appeared in GuitarFreaks

Leaping fish-bot foes of Sonic the Hedgehog.
Appears in 10 games
First appeared in Sonic the Hedgehog

Double Fine's internal two week prototyping game jam. A number of titles created through this prototyping process have gone on to become full game releases.
Appears in 10 games
First appeared in Costume Quest
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