Co-op grumbles

Posted by Evercaptor (391 posts) -

Three games in a row and GODDAMN no online support for co-op. is it really that hard to pull off? Arkadian warriors could do it, so could Splosion man, so can near enough any game on the 360! If their entire method of delivery is online, why are there no online features in Lara Croft: Guardian of Light, Scott Pilgrim Vs The World and Shank?
 
I can understand that net code is hard, something I can't do, but it isn't my job. The ability to find someone willing to sit down next to me on my couch becomes progressively harder as time whittles on, so why make it harder for me to enjoy these games fully?
 
I'll append this with the concession that co-op is is coming to LC:GoL, but nigh on a month later is a bit much, no?
 
This guy shares my pain
 <iframe class="youtube-player" type="text/html" width="500" height="405" src="http://www.youtube.com/watch?v=N0izaYAIo9E " frameborder="0"></iframe>

#1 Posted by Evercaptor (391 posts) -

Three games in a row and GODDAMN no online support for co-op. is it really that hard to pull off? Arkadian warriors could do it, so could Splosion man, so can near enough any game on the 360! If their entire method of delivery is online, why are there no online features in Lara Croft: Guardian of Light, Scott Pilgrim Vs The World and Shank?
 
I can understand that net code is hard, something I can't do, but it isn't my job. The ability to find someone willing to sit down next to me on my couch becomes progressively harder as time whittles on, so why make it harder for me to enjoy these games fully?
 
I'll append this with the concession that co-op is is coming to LC:GoL, but nigh on a month later is a bit much, no?
 
This guy shares my pain
 <iframe class="youtube-player" type="text/html" width="500" height="405" src="http://www.youtube.com/watch?v=N0izaYAIo9E " frameborder="0"></iframe>

#2 Posted by Sparklykiss (1948 posts) -

I don't know why LC:GoL or Shank lack in the online Co-Op aspect, but I can answer the Scott Pilgrim Game issue. 
 
They focused on local play only as more of a throwback to the classic game style and to keep you in that mind set. Some people are taking that speculation as just an excuse for "lazy developers" but considering that the Scott Pilgrim universe is mostly about the originals and the classics, I'd go with that theory and I wouldn't hate it too much for that.

Moderator
#3 Posted by EightBitShik (1333 posts) -
@Sparklykiss: Throw back? Most of us who remember the good old days are too old to be going over to peoples houses to play games like that online support only thank you.

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