38 Studios Unveils its First Look at Project Copernicus

#51 Posted by divakchopra (87 posts) -

looks very nice, but give the employees their well-deserved paychecks first

#52 Posted by Reale (273 posts) -

unfortunately looks like every other fantasy MMO already out on the market

#53 Posted by bigbabyholt (2 posts) -

I know that shipping this MMO was always their big plan but, after playing KoA: Reckoning, I think they should focus more of their energy on a follow up to the action roleplaying game. Even without WoW the market is already overflowing with fantasy MMOs. I'd rather see another unique, accessible, and fun action RPG with a great pedigree behind it. I seriously doubt that anything they put in that MMO will be as different from current MMO staples as KoA was from the usual action RPG fare.

As a matter of fact, the big thing that made KoA great, the combat, wouldn't even make the MMO stand out. Tera is doing its best to cover that front.

Just a thought...

#54 Posted by Napalm (9230 posts) -

Eh.

#55 Posted by MarkWahlberg (4713 posts) -

@Saganomics said:

@Superfriend said:

@Jimbo said:

@bemusedchunk said:

so empty.

where are the monstars?!

Do you know how much monsters cost??

4 million bucks a month!!!!!

Well, I kinda remember some of these locales from Kingdoms of Amalur: Reckoning.. they look a little better here. But, honestly: "Project Copernicus"? Are those guys still brainstorming the title after seven fucking years?

Ease up, man, it takes time to shart out evocative titles like "Reckoning."

Rise of the Copernicus: Dark Revengings

#56 Posted by DoctorWelch (2817 posts) -

Is this the trailer for Mists of Pandaria?

#57 Posted by PolishHill (68 posts) -

Bummer, it looks worth a shot and some of the scale looks interesting at least. Hard to tell without seeing any character design but it could be good. Would have preferred the opening map to differentiate itself a bit more though I half expected to find Mordor and Mt. Doom.

Overall though it doesn't seem like this will have a chance considering so many things are now going free to play and employees aren't even being paid. But maybe it will get scooped up by someone, personally I'm not that optimistic.

#58 Posted by FreakAche (3025 posts) -

Yeah, this game is never coming out. Bummer.

#59 Posted by aquamarin (657 posts) -

In a post-Age of Conan, Warhammer, Aion, Rift, SWTOR, TERA, etc. world with Guild Wars 2 on the way and an Elder Scrolls game announced this trailer is just not to enough to muster up any kind of excitement or promise given how bad this situation seems to have gotten.

#60 Posted by ArbitraryWater (12709 posts) -

Yeah. It kinda just looks like Reckoning. Oh well. Too little too late. With how bad stuff has gotten as quickly as it has, I somehow doubt that this game will come out, and if it does I can't see it lasting very long.

Online
#61 Posted by Jensonb (1893 posts) -

Generic fantasy MMO? I've seen this movie. This ends...Poorly.

#62 Posted by Patman99 (1634 posts) -

Although I am absolutely rooting for this game and company, I feel that in today's market if you are going to do a theme that is fairly prevalent, like fantasy MMO, you need to have some sort of innovative gameplay hook. If it is going to be another MMO with cooldown based combat, no matter how interesting the world and lore is, it will never do as good as the developers hope. I mean even a game like Tera which has arguably the most unique MMO combat system didnt really hit with a lot of splash. If your setting is going to be going on already plotted territory, then I feel that the game should be incredibly unique for it to be very successful.

For example, I love Star Wars, I like the WoW style MMO combat stuff, BUT if SWTOR would have had some bigger and better innovations in the gameplay realm, then it would be extremely popular. I love playing it and the story lines are absolutely engaging but for me to play a game for a long time, I need some sort of novel or engaging mechanic to keep me coming back.

I really hope they are trying to do something different with Copernicus but I am afraid it will just be another "alright" MMO.

#63 Posted by Cloudenvy (5874 posts) -

@NickLott said:

I'm sad to say, this reminds me of when Midway Newcastle put out assets for Necessary Force in a last ditch effort to garner some interest before they closed.

Seems like 38 is fishing for a publisher which if they're putting this out publicly now at the 11th hour, they must have been doing for a long time behind the scenes.

That is exactly what this reminds me of. I honestly can't see this game ever releasing.

#64 Posted by Pixel_Kaiser (60 posts) -

Probably a bad time to show this, honestly. Without actual gameplay footage or anything else substantial, there's too much room for interpretation here... and given the situation surrounding the game, we all know what kind of interpretation most people are going to be doing.

#65 Posted by Tom1243 (59 posts) -

Yeah, really want to see a revolutionary combat system! Thanks.

#66 Posted by clstirens (854 posts) -

Really gorgeous art direction, actually looks pretty slick! My main "issue" is that, while the art style doesn't look like WoW to me, some of the areas I saw looked specifically like an area I've been to in wow. Specifically I'm referring to the swamp with the bridge, and the aztec-like ruins. They both look like geometry ripped straight out of stranglethorn.

Honestly doubt this game will come to fruition, at least under the lead of 38 studios, and I honestly have no excitement for yet another MMO, but hey, more power to 'em if it's good.

#67 Posted by Xeirus (1482 posts) -

@Cloudenvy said:

@NickLott said:

I'm sad to say, this reminds me of when Midway Newcastle put out assets for Necessary Force in a last ditch effort to garner some interest before they closed.

Seems like 38 is fishing for a publisher which if they're putting this out publicly now at the 11th hour, they must have been doing for a long time behind the scenes.

That is exactly what this reminds me of. I honestly can't see this game ever releasing.

Expcept that game looked awesome, this game looks very much like a generic fantasy MMO.

#68 Posted by Dagbiker (7022 posts) -

Hey, guys, can we get some footage from that tech demo real quick? And maybe throw in some concept art too? This mayor guy is getting really pissed.

Having said that, except for the fog, some of the places look really good, and unique. And if this were anything but an MMO, and came out tomorrow, i might pick it up.

#69 Posted by SexualBubblegumX (551 posts) -

Damn that looks sweet. o.o

#70 Posted by pancakehumper (237 posts) -

I cannot believe they are bleeding $4 Million a month. This reminds me of Silicon Knights level of stupidity with money. The promised job openings never happened either. Shame.

#71 Posted by Saganomics (220 posts) -

@Napalm said:

Eh.

Normally I can't stand "eh," or meh," or any of those lazy monosyllabic replies to stuff, but I think in this case it pretty neatly sums up my response to what they've shown here.

If the surprisingly common "Lookin' good, dudes! Keep it up!" sentiment in these comments reflects the opinions of the MMO crowd at large then it's no fucking wonder that every publisher still insists on reaching for that brass ring that Blizzard has a death grip on.

#72 Posted by Toxin066 (3382 posts) -

Looks very Fable 2-ish.

#73 Posted by Fokma (31 posts) -

Cool environments, but getting a generic setting/world feeling from it.

#74 Posted by akzo (70 posts) -

@Dagbiker: I feel sorry for the guys who are still there. A couple mid level managers and a small team of low-paid designers (who called out sick to play D3). You thought the E3 deadlines were tough, imagine the governor calling you and saying a demo needs to be on his desk in 24 hours.

#75 Posted by WMWA (1219 posts) -

I actually really like that art style. It reminds me of Journey for a reason I can't seem to grasp. Something with the edges of the mountains maybe? I just wish this weren't an MMO. I can't ever get into them. =\

#76 Posted by Toug (374 posts) -

God, can you just imagine the panicked, "Holy shit someone start some video renders! We need a trailer right goddamn now!"

#77 Posted by Soap (3746 posts) -

Hey guys! Take a look at these models we made for a game that is never coming out! :D

#78 Posted by hagridore (527 posts) -

Just seems unwise to make an MMO these days. Costs vs. payoff heavily against you.

#79 Posted by DukesT3 (1984 posts) -

@Superfriend said:

@Jimbo said:

@bemusedchunk said:

so empty.

where are the monstars?!

Do you know how much monsters cost??

4 million bucks a month!!!!!

Well, I kinda remember some of these locales from Kingdoms of Amalur: Reckoning.. they look a little better here. But, honestly: "Project Copernicus"? Are those guys still brainstorming the title after seven fucking years?

Sounds like they need to start using some Brad Bucks!

#80 Posted by DevourerOfTime (564 posts) -

Actually looks... surprisingly good. If it provides me a way to play the game other than the usual $60 Game + $15/month subscription, I could see myself jumping around and /dance-ing in that world.

You know, provided the game isn't just a WoW-clone

#81 Posted by bonbolapti (1702 posts) -

Generic fantasy MMO? How the hell are non generic fantasy environments supposed to look?

#82 Posted by JM12088 (41 posts) -

So they just about manage to pay off there debts and they then think it's a good idea to go ahead and make an mmo based around there previous game that's already a failure financially?

Good luck with that. I wont be wasting my money.

#83 Posted by ikaruga (200 posts) -

wow looks so generic and tiresome. If they gonna spend $4 mil a month making an MMO at least try to make a unique world, no way they can attract enough paying customer with the generic fantasy set up

#84 Edited by gavingt (72 posts) -

@JM12088: You should really read up on the situation before posting. The MMO has been in development since 2006 (long before Amalur), so getting the project to market is literally the company's only hope at staying afloat.

Moreover, Amalur was profitable, but evidently not profitable enough to fund 6+ years of MMO development.

#85 Posted by laserbolts (5444 posts) -

I feel bad for 38 but that is some boring generic ass stuff in this video. The world really does not need another mmo like this. Hopefully the employess can bounce back from this.

#86 Posted by Subjugation (4784 posts) -

The timing of this feels like desperation. After all of the negative press they just wanted to change people's train of thought.

It looks decent enough. The environments look fine, albeit they fall into the same well-worn fantasy category. If I wasn't already committed to GW2 I'd probably have legitimate interest.

#87 Posted by MisterMouse (3599 posts) -

probably a good move on their part.

#88 Posted by Irvandus (3068 posts) -

Will this be the MMO to finally doing everything great instead of just one thing? Probably not...

#89 Posted by lanviertaiwan (2 posts) -

I think People here are not doing the math correctly. So far it said that they spend the 40 million loaned so far. Now we have news they are going through 4 million dollars a month. obviously they are ramping up productiong, because otherwise that money would have run out in ten months, and this has been going on for a long time.

#90 Edited by darkest4 (419 posts) -

Something about the buildings looked low rez or just off, very sharp edges or something. Honestly the graphics did not look as good as Tera and GW2 which will be out before it and if that's all they have to show is some generic fantasy scenery video after 7 years then I doubt this thing is really coming out anytime soon especially not next year.. You really need about a year of beta testing for a good mmo launch, and all we have so far is 1 short scenery trailer that most companies could whip up in the first 7 months of development, not 7 years lol.

#91 Posted by freakin9 (1187 posts) -

Each pixel is in fact, woven silk.

#92 Posted by manicproblematic (83 posts) -

@drowsap said:

This might be to little to late. to bad 38 studios

TOO!!... buddy it's too, not to!.... TOO little TOO late! and TOO bad!... Haha! The grammar Nazi strikes again!!

#93 Posted by bucky (121 posts) -

I mean this is little more than "SEE, WE TOTALLY DO HAVE SOMETHING!" on the part of 38, but it's still a cool visual style at least. So good for them.

#94 Posted by BabyChooChoo (5253 posts) -

...is this a video for a Rift expansion or what?

@manicproblematic said:

@drowsap said:

This might be to little to late. to bad 38 studios

TOO!!... buddy it's too, not to!.... TOO little TOO late! and TOO bad!... Haha! The grammar Nazi strikes again!!

Haha, I know how you feel. Incorrect use of to/too, your/you're, and so on always drive me insane.

#95 Posted by Beomoose (721 posts) -

@dennisthemennis:

They've only been in Rhose Island for 2....

#96 Posted by Beomoose (721 posts) -

I think it will succeed. After all, WoW had a big dam and it did well.....

#97 Posted by face15 (1368 posts) -

I really like the art style. I hope they do something interesting with the gameplay though cause if it's just a standard MMO I'm just not interested.

#98 Posted by Virtua_Ben (144 posts) -

Looks spiffy. Here's hoping it'll make it out.

#99 Posted by Nights (636 posts) -

A fly-through of the their themepark zones. How exciting.

#100 Posted by Karkarov (3752 posts) -

To be honest that is some great art direction and world design for an mmo. I honestly hope the company pulls through because it would be a huge waste of money and loss of jobs for Rhode Island if it doesn't.

Gamer culture may want to see them go down in flames, but sane people who actually want the economy to get better and people to keep their jobs know that them succeeding is a crap ton better than them blowing up.

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