38 Studios Unveils its First Look at Project Copernicus

#151 Edited by RetroVirus (1475 posts) -

Well...I liked the music. Aside from that, after approximately 7 years of development and all that they've shown is a flyby of environments that could have been created less than 6 months in their darkest hour to drum up excitement, I am very sad to say that this seems doomed to fail. Sorry guys.

#152 Posted by Tupacalypse (131 posts) -

@MindChamber: HAHAHAHA...... well done heh

#153 Posted by Dallas_Raines (2161 posts) -

Well, it certainly looks nice...

#154 Posted by kindgineer (2734 posts) -

The art style is really intriguing, can't wait to see this one in action.

#155 Posted by Khalen (98 posts) -

Looks really nice! :)

#156 Posted by RandomInternetUser (6789 posts) -

Very pretty art style, but I just don't think I'll ever be able to get into an MMO again like I did with WoW.

#157 Posted by TorMasturba (1094 posts) -

I'm of the feeling that this video was pushed out because they're in dire strates financially and need some money, maybe I'm wrong but I can't help thinking that the game will be released in a broken condition.

#158 Edited by Glottery (1294 posts) -

I usually don't mind same type of games coming out constantly, but ugh...yet another MMO? Looks nice (graphically, otherwise nothing special really...), but not for me, unless it'll have something really special in it. Like a chance to play as something else than a human knight in shining armor. I was really bummed out that The Secret World only had humans as a playable race. Give me monsters, skeletons, whathaveyou! That'd already be a very positive option for me.

That and no monthly payment...

#159 Posted by radioraz (19 posts) -

looks yummy

#160 Posted by StingingVelvet (569 posts) -

I figured developers realized the "hey let's release our own WOW and rake in the dollars" idea was stupid by now. Guess not.

#161 Posted by Gizmo (5389 posts) -

Guild Wars 2 called, 38 Studios.

#162 Posted by zeus_gb (595 posts) -

If they need money then why not strip the MMO stuff out and release this game as a single player RPG.

Kingdoms Of Amalur: Reckoning did well and i'm really enjoying it, hope this does too.

#163 Edited by Xymox (2088 posts) -

Giant Bomb makes no apologies for content.

Also, I think it looks cool, but need to see some gameplay, as already said.

Also #2, video needs more Rich Gallup in front of a green screen talking about the game.

#164 Posted by dropabombonit (1491 posts) -

Only showing the game now is a bad PR move, also there was no gameplay

#165 Edited by Ragnar (90 posts) -

I sort of feel the same way about this game as I do about the Penny Arcade games. There is no denying that Gabe, Tycho and Curt are all passionate about games. But loving games and making games are two different things. The guys from PA seemed to either get this a bit more and reeled in the scope of the game or were just limited by the budget and what the developer could do for them. 38 on the other hand has basically had Curt and Rhode Island saying do whatever! Make a WoW killer. And that's fine at the start of a project. But we're going on six years. One hopes that there's enough producers in there to keep them on track, but these recent issues say otherwise. It certainly doesn't take 300 dudes to model all that, so one can hope there are some amazing engineers and programmers making it amazing.

I'll be interested to see how it does but in honesty: Between Diablo 3, BF3, and maybe Guild Wars 2? I'm good for online content. If SWTOR couldn't keep me interested, I don't see how this can. Which is a bummer since I've had some great MMO experiences. It's just not what I dig now.

Go Sox, though. =/

#166 Posted by Yadilie (380 posts) -

They might as well close up shop. No sense in blowing a ton of money to make a mediocre MMO.

#167 Posted by sgt_waffles (75 posts) -

"38 Studios Unveils its First Look at Project Copernicus"

#168 Posted by sins_of_mosin (1556 posts) -

The window for fantasy MMOs making a profit has long since been closed.  Last couple had a nice initial rush of buyers but then after a couple months, your down to a few.  Hell, MMOs of any style are really hurting now with so much competition among the MMO crowd and also from normal games. 
 
I believe some of the higher ups in 38 studios had this grand dream that they would grow as large as blizzard from their MMO.  TIme for them to cut their loses and regroup or die.

#169 Posted by fishless (57 posts) -
What do you think?

What can one say about a flyover of a textured heightmap and some 3d models?

#170 Posted by EnchantedEcho (739 posts) -

I like the artstyle.

#171 Posted by BryanDaGimp (35 posts) -

It's hard to throw criticism at stuff that people have worked hard on designing and modeling, but so far none of the areas shown in the video elicit any excitement from me. I know it's a fantasy setting, but "fantasy MMO" doesn't need to translate to "looks like a more shiny WoW". That being said, until we see more on the other systems in the game, no one can really make any fair judgments on it.

#172 Posted by coribald (312 posts) -

@Little_Socrates said:

Am I crazy or was some of that environmental geometry super janky? I mean, the color palette and lighting are pretty awesome looking, but the environments just don't look good to me. Here's hoping they can announce something exciting about how it plays, 'cause with even an Elder Scrolls MMO looking dire, I can't imagine this being better received.

Same exact feeling I got from Kingdoms. Just very, I don't know, blocky? angular? Polygonal? Seems like a really nice coat of paint on a pretty weak engine.

#173 Posted by Pazy (2587 posts) -

The enviroment looks interesting but I want a look at lore, which I hope Reckoning will do when I get around to it, and most importantly the gameplay. I really hope they working on a sample of the gameplay just now to show people. If they truly have some interesting and unuiqe, lets hope so, they might be able to set up pre-order/beta access to try and stem the hemorrhaging of money.

#174 Posted by Enigma_2099 (149 posts) -

WELL worth the Money![/sarcasm]

#175 Edited by dvorak (1497 posts) -

I'm willing to bet that this video was previously available only to investors, or was only meant to be, and now they are showing it off because they pretty much have no choice.

Really though, this shouldn't give any more hope to anyone about what it was or is. I don't understand how they think they can keep the cards so close to the chest at this point. They're going to need to drive some serious hype on this game over the next year+ to get even close the the number of people they are going to need to pay their loans off, and survive.

#176 Edited by Tennmuerti (8123 posts) -

Excitement 0

Pretty fantasy MMO architecture does nothing for me at this point.

#177 Edited by Mattalorian (594 posts) -

What were they thinking? Their first announced project was a fantasy MMO in one of the hardest markets to penetrate in video games? The art design is totally fine, but that doesn't matter because frankly it looks like shit. And let's be honest - it's probably going to offer the same dated MMORPG combat system that's been around for years. Project Copernicus was an absolutely horrible idea. Don't they have market analysts there to tell them these things?

Online
#178 Posted by Redhotchilimist (234 posts) -

Doesn't really look like any familiar locations from Reckoning.

#179 Posted by Wondeboy (38 posts) -

Looks like a "come and buy me" trailer to me. This project is what got them in trouble in the first place and they're desperate for someone else to take it on.

#180 Posted by LikeaSsur (1537 posts) -

As much as I hate to be "That guy," I didn't see much to be impressed with. Yeah, some of the environments looked cool, but they also looked familiar to any fantasy setting.

#181 Posted by Fjordson (2448 posts) -

Some pretty cool looking locations in there, imo.

#182 Posted by PoisonJam7 (356 posts) -

Looks good, but we need to see gameplay. They are obviously going for a comic book vibe, and I think they achieved it pretty well. Unfortunately, I can also see lots of people saying this is just a WoW clone; and honestly, they are very similar in appearance. It will all come down to gameplay, it seems.

If the combat system is anything like what was in Amalur, I'm already sold. Amalur was a strong game, which a beautiful world. It seemed destined to be an MMO when I was playing it. I hope they get to release this game, especially since they have been working on it for seven years.

#183 Posted by avantegardener (1127 posts) -

A FANTASY MMO??!!! Well I mean it COULD work?

#184 Posted by sirdesmond (1241 posts) -

If this is anything like Kingdoms of Amalur: Reckoning or anything like other fantasy MMOs than I could not care any less about it.

#185 Posted by Dalai (7033 posts) -

I would prefer if Project Copernicus was actually set in Rhode Island.

#186 Posted by MrKlorox (11209 posts) -

And it still doesn't have a name.

#187 Posted by Rongaryen (276 posts) -

The trailer and all of the things going on just reminded me of Vanguard: Saga of Heroes which was a...game. Is that game still running?

#188 Posted by cikame (1006 posts) -

Those are alot of corridors.

#189 Edited by Seppli (10251 posts) -

Looks like what I'd imagine World of Warcraft environments would look like, if it came out in 2012.

If the gameplay is noteworthy, and not standard fare, I'll gladly take a look.

#190 Posted by kollay (1930 posts) -

Those were some jagged looking environments.

Seven years in development and not even a second of gameplay. Yeah, I get it, dazzle my eyes with "prettiness" but cut to the chase and show me what makes your game possibly any different to the dozens upon dozens of other cookiecutter MMOs.

Seven years.

#191 Posted by ColonelT (102 posts) -

Hey! That looks wholly original and not like any other MMO I've ever played!

#192 Posted by Klei (1768 posts) -

Lands of (and?) Kingdoms of Amalur : Reckoning - Online

#193 Posted by KontX (116 posts) -

Seven years and this is all? Link developed better than this in seven years.

#195 Posted by Mokes (36 posts) -

Oh boy, a MMO that was being developed while WoW was at its peak. I WONDER HOW THE COMBAT IS GOING TO BE LIKE!

#196 Posted by Sackmanjones (4711 posts) -

This is going to fail, no matter what the quality of the game is.

#197 Posted by buzz_clik (6975 posts) -

Ugh, Trajan.

Okay, now with that out of the way I'll watch the video! ;)

Moderator
#198 Posted by Dad_Is_A_Zombie (1225 posts) -

Yikes! This game (and studio) has got no shot....

#199 Posted by Diablos1125 (179 posts) -

Really like the look of it. I felt the same way about Reckoning. Hope 38 Studios can finish it. Looks really interesting.

#200 Posted by beeftothetaco (425 posts) -

Nice art style, but I don't think it will stand a chance against the other established MMOS out there. What a shame.

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