Reminder the sequel to Pushmo is out today on the 3DS eShop. Played around with the tutorial just now and this game feels like a completely new game. So far they allow you to slide the blocks left and right throughout the grid instead of just pushing the blocks in and out. The Addition of a new 3d camera so you can view this game from every side. Other major changes I've noticed so far was the addition of the laws of gravity to the blocks, so if there's no blocks holding up the top ones they fall straight down and if blocks are against one another you can use one block to move the other around in the direction your moving. Game cost $8.99 which is a bargain considering how much fun I had with Pushmo.
Crashmo sequel to Pushmo is out today!
So how is it?
Haven't really had time to play it since Thanksgiving but I love it. Crashmo to me feels completely different, there have been times where I'm playing it and I forget I'm not playing Pushmo rules anymore. The effects of Gravity are what's tricky for me to get around, I'm always moving blocks and forgetting that the blocks will come crashing down and aren't stationary anymore. Another big change is giving you the ability to look at the puzzle from all sides, there's some pathways that can only be solved by going from the front camera and then having to jump to the back camera to find the upper paths to get up to the goal. Pushmo and Crashmo are easily some of the best games for the 3DS I've played.
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