Official thread for Crashmo/Fallblox QR codes.

#1 Posted by Tireyo (6413 posts) -

Share your Crashmo/Fallblox QR codes here!

Here are my first 3 Crashmo creations!

#2 Posted by DeF (4887 posts) -

@Tireyo643: you wizard! you're already making levels for this again? :)

I'm totally scared of all the new blocks.

#3 Posted by Tireyo (6413 posts) -

@DeF said:

@Tireyo643: you wizard! you're already making levels for this again? :)

I'm totally scared of all the new blocks.

Why yes I am, but these are my first Crashmo levels! Crashmo is very fun. When I first seen the first preview, I imagined creating a custom rain level where it'll turn into a wall... and now you see it here!! Making levels for Crashmo is a little trickier than making Pushmo levels though, and it requires some thought. Thinking about where blocks are supposed to fall and rescuing birds is a lot tougher than it looks.

#4 Posted by SMTDante89 (2577 posts) -

Gotta pick this up eventually. Probably won't be until my next paycheck though. I'm terrible at making levels but playing user created ones were always a blast in Pushmo.

#5 Posted by Kerned (1170 posts) -

Should I play Pushmo before I play this? Does it matter?

#6 Posted by spankingaddict (2671 posts) -

@Kerned said:

Should I play Pushmo before I play this? Does it matter?

Not really . They are different games in a lot of ways , but I do recommend getting both . It's just $16 total .

#7 Posted by I_Stay_Puft (3384 posts) -

@Kerned said:

Should I play Pushmo before I play this? Does it matter?

Doesn't matter the mechanics are so different that Crashmo feels like a completely different game.

#8 Posted by princess_zelda (53 posts) -

I made 2 simple ones. There's more mechanics to this than Pushmo, so making levels is more complex, but also more fun. Especially since it's not going to just be a bunch of NES sprites.

#9 Posted by DeF (4887 posts) -

@Tireyo643 said:

@DeF said:

@Tireyo643: you wizard! you're already making levels for this again? :)

I'm totally scared of all the new blocks.

Why yes I am, but these are my first Crashmo levels! Crashmo is very fun. When I first seen the first preview, I imagined creating a custom rain level where it'll turn into a wall... and now you see it here!! Making levels for Crashmo is a little trickier than making Pushmo levels though, and it requires some thought. Thinking about where blocks are supposed to fall and rescuing birds is a lot tougher than it looks.

When you say it is tougher than it looks after I just said I'm scared of the new blocks, you're not exactly giving me any confidence in my abilities to ever create my own puzzle LOL

#10 Posted by Romination (2777 posts) -

crashmo.3dsfans.com

Enjoy. There's already a good amount on here.@Kerned said:

Should I play Pushmo before I play this? Does it matter?

You'll miss out on a lot of the necessary story if you don't play the first. Recurring characters, of which there are surprisingly many...

#11 Edited by I_Stay_Puft (3384 posts) -

Hey folks this is my first foray into creating QR codes for Pushmo / Crashmo but here you go, enjoy!

#12 Posted by Tireyo (6413 posts) -

@DeF said:

@Tireyo643 said:

@DeF said:

@Tireyo643: you wizard! you're already making levels for this again? :)

I'm totally scared of all the new blocks.

Why yes I am, but these are my first Crashmo levels! Crashmo is very fun. When I first seen the first preview, I imagined creating a custom rain level where it'll turn into a wall... and now you see it here!! Making levels for Crashmo is a little trickier than making Pushmo levels though, and it requires some thought. Thinking about where blocks are supposed to fall and rescuing birds is a lot tougher than it looks.

When you say it is tougher than it looks after I just said I'm scared of the new blocks, you're not exactly giving me any confidence in my abilities to ever create my own puzzle LOL

You'll do fine level creations I'm sure. When you make them, you'll have someone to try them out. ;-). Mine aren't exactly geniusly made, and I have had to experiment a couple of times to get them right... but at least they are something!

#13 Posted by Tireyo (6413 posts) -

@SMTDante89 said:

Gotta pick this up eventually. Probably won't be until my next paycheck though. I'm terrible at making levels but playing user created ones were always a blast in Pushmo.

User created ones are the best ones to play.

#14 Posted by princess_zelda (53 posts) -

Here's one I made today. Uses cloud blocks and movement switches.

#15 Posted by princess_zelda (53 posts) -

A weird one. So one of the carrier pigeons gives a useful tip: You can move the whole crashmo in the editor by holding L+R and pressing the d-pad. Good if you run out of space on the side.

#16 Posted by raradford (4 posts) -

Here's my first attempt at a Crashmo! I'm not really sure if the difficulty rating is accurate. I guess it depends on someone's skill level.

#17 Posted by awadnin (275 posts) -

Awesome thread!

I am going to buy this game soon, and I will try some of these great levels :)

#18 Posted by BeachThunder (11933 posts) -

So, um, where are all the penises?

#19 Posted by Tireyo (6413 posts) -

@BeachThunder said:

So, um, where are all the penises?

I would be banned directly after I post something like that! =-P

#20 Posted by beard_of_zeus (1685 posts) -

There it is! A thread full of new Crashmo! :)

I need to get a little farther in the single-player, but then i'll make some new levels to share! Gonna try out some of these at the moment though. Thanks duders.

#21 Edited by PirateNipple (94 posts) -
#22 Posted by Candido0411 (5 posts) -

Here is two that I worked on

#23 Posted by luigio17 (2 posts) -
#24 Posted by Candido0411 (5 posts) -

Here is another I worked on today

#25 Posted by raradford (4 posts) -

Here's a new one. Not the greatest Crashmo, but I'm still playing around with new ideas.

#26 Edited by Candido0411 (5 posts) -

Editx4: Serious Shoemaker, Uh Oh Hot Dog Patrick! ALso Max, Granny and Eye Shot from Mutant Mudds.

#27 Posted by luigio17 (2 posts) -
#28 Edited by Candido0411 (5 posts) -
#29 Posted by raradford (4 posts) -

Here's a new one. I'm just starting to play around with gadgets...

#30 Posted by raradford (4 posts) -

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