837: R1 to Brood
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Games that have animals (except humans) as the main character. The character must be playable.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Levels that progress forward by themselves at a fixed rate.
Bats are small, very social flying mammals. They may frequent caves or haunted houses.
Cartoon characters are personas from cartoons, which are animated moving sequences that are usually drawn but can be computer animated and can come from television, movies, anime or even the web. They can be humans, animals, or even things usually not thought of as living.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
The act of using one's enemies as platforms, be they stationary or moving, permanent or temporary.
To elude, escape, or get away from. Some games require players to escape from some people or things to perform some objective or avoid death.
A door that players must go through to exit the level
Squirrels that glide between trees.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
Greatest hits is a general term for re-releases of games which have sold a certain number of copies, as part of a program managed by the console manufacturer.
Whole levels dedicated to the industrial theme. These levels resemble factories or other industrial areas, and are often filled with conveyor belts, tesla coils and other contraptions.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
The legendary Konami code, any who knew it were rewarded in many classic Konami games. UP UP DOWN DOWN LEFT RIGHT LEFT RIGHT B A (SELECT) (START)!
A male fairy found in Irish mythology.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
This concept is for games in which at least one of the main characters is male.
Ever since Pac-Man, games have had us navigating mazes.
A box, chest, or similar reward beckons you to come near, but it is actually an enemy in disguise. Sometimes can be difficult to differentiate from a real treasure chest.
A mouse is a small rodent with a tail and whiskers.
Sequels that have the player controlling a different character than the preceding game(s).
In some of the older platforming games, the protagonist had no choice but to advance.
Enemies that are adamant in their will to hunt you down. Example: Pac-Man ghosts.
Puzzle platformers are platform games where the key aspect involves solving riddles and puzzles, rather than combat.
Rabbits, or bunnies, are smallish mammals with long ears and a cottony tail.
Where there was once solid land, only a hole now exists. Seen mainly in old 2D games with vertical scrolling.
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