@zenmastah: It's a pretty good endless Frogger, though the isometric perspective takes some getting used to. And it hitches briefly on my phone if I just keep clicking to go forward, because I guess I must be forcing it to generate new areas ahead of me before it has removed the previous areas from memory? My phone is over 2 years old, and the game has shadows and shit that I could be turning off in the options, so there's that.
Everybody on my Twitter feed has been talking about it, I will definitely download it when it comes to Android. And yeah, for those asking, and Android release is confirmed.
Everybody on my Twitter feed has been talking about it, I will definitely download it when it comes to Android. And yeah, for those asking, and Android release is confirmed.
Important to note: last time everyone was talking about a game on Twitter, it was Desert Golfing. Unlike Desert Golfing, Crossy Road is actually good.
Everybody on my Twitter feed has been talking about it, I will definitely download it when it comes to Android. And yeah, for those asking, and Android release is confirmed.
Important to note: last time everyone was talking about a game on Twitter, it was Desert Golfing. Unlike Desert Golfing, Crossy Road is actually good.
I dunno, that's kind of hard on it. I agree I wasn't as nuts about it as everybody seemed to be, but for all the times I idly played it on the can at work I think it justified its existence to me. My main issue is that I got exhausted with its length. If it had been 100 courses and purely based on trying to improve your stroke count, I would have liked it a lot more. The level design also shits the bed around course 2000 or so.
Everybody on my Twitter feed has been talking about it, I will definitely download it when it comes to Android. And yeah, for those asking, and Android release is confirmed.
Important to note: last time everyone was talking about a game on Twitter, it was Desert Golfing. Unlike Desert Golfing, Crossy Road is actually good.
I dunno, that's kind of hard on it. I agree I wasn't as nuts about it as everybody seemed to be, but for all the times I idly played it on the can at work I think it justified its existence to me. My main issue is that I got exhausted with its length. If it had been 100 courses and purely based on trying to improve your stroke count, I would have liked it a lot more. The level design also shits the bed around course 2000 or so.
Yeah, the fact that it keeps going for for thousands of levels, with no real point, and no real difficulty because it randomly varies whether it gets harder or easier, all kinda killed it for me.
Looks like Frogger, but thats something I would be willing to pay for (always like frogger). Hopefully it doesn't have lots of microtransactions in it.
This edit will also create new pages on Giant Bomb for:
Beware, you are proposing to add brand new pages to the wiki along
with your edits. Make sure this is what you intended. This will likely
increase the time it takes for your changes to go live.
Comment and Save
Until you earn 1000 points all your submissions need to be vetted by other
Giant Bomb users. This process takes no more than a few hours and we'll
send you an email once approved.
Log in to comment