Official U.S. PlayStation Magazine Issue 36
Demo Derby
Game Mess Mornings 04/22/24
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8-4 Play 4/19/2024: LEAVE IT TO BEAVERS
8-4 Play
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Ambient Occlusion attempts to realistically depict the way light reflects off surfaces and radiates throughout an area.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Cloaking is to become invisible or become close to invisible depending on strength of the ability or item.
Popular audio/video middleware tools developed by CRI Middleware, INC. Used in over 1,700 games spanning the PS2, PS3, Gamecube, Wii, Xbox, Xbox 360, PC, Arcade, DS, PSP and more.
The game engine that was used in the first Far Cry games, developed by Crytek. It was later succeeded by Cryengine 2
CryEngine 3 is a game engine developed by Crytek for the PC, PlayStation 3 and Xbox 360.
A destructible environment means the player has the ability to destroy his/her surroundings. This allows players to use the environment to their advantage.
Ubisoft's proprietary engine based on a heavily modified CryEngine. Developed by Ubisoft Montreal.
A heads-up display is a graphical overlay of vital information used in most modern games.
A rendering technology using lighting with a larger dynamic range to create more realistic images.
A graphical effect used in video games where an object blocks light and around the edges of the object the light is significantly brighter than normal.
A post processing effect that blurs and streaks the entire frame. Loosely based on the behavior of real-world optics.
Spawned from Nanotechnology research and Micro Electro Mechanical Systems technology, nanomachines are mainly centered around Medicine and Biology. "Nanomachine" is the term for nanite machines that use the nanometer (one-billionth of a meter) to measure it's size.
An advanced shading model, including diffuse, ambient and specular shading, with per-pixel lighting. Developed by Bui Tuong Phong, it was introduced to gaming with the Sega Hikaru arcade system in 1999. Since the mid-2000s, it has been the most widely used shading model in modern 3D video games.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
A physics system used to procedurally generate body movement similar to rag dolls.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
A supersoldier is a soldier artificially given abilities far beyond those of normal humans. These include increased strength, speed, stamina, intelligence, the ability to fly, the ability to create fire with their mind, etc.
Super Speed is the ability for a character to travel at speeds normally unattainable by regular humans. Super speed can be a stock super power by characters such as the Flash & Sonic the Hedgehog, or a technologically enhanced ability like Nomad in Crysis.
Strength beyond normal human bounds, i.e. lifting cars, bending metals, shattering a street with one's fist.
Metroid, Mega Man, Earthworm Jim, Metal Gear, Halo, Crysis, Iron Man, and many more. Ordinary men and women who become extra-ordinary with the right suit on.
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