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    Crysis 2

    Game » consists of 37 releases. Released Mar 22, 2011

    Set three years after the original Crysis, an ambushed Marine named Alcatraz dons the famous Nanosuit and fights his way through an obliterated New York City to stop the alien invasion.

    Bringing me back into shooters (Crysis 2)

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    ttocs

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    Edited By ttocs

    I'm typically not the type of person who likes FPS games.  I'll play them, sure, but I usually look for some sort of story or amazing gameplay mechanic to keep me interested.  The CoD or Battlefields of today just don't do it for me.  They are so run down and run of the mill that I get bored after finishing the campaign and toss it aside.  It's rare that I play a multiplayer game for longer than a couple hours because of the same thing - tedious, repetitive, gameplay.  So, when I picked up Crysis 2, I wasn't expecting too much from it because it is a shooter and it does have similar level progression multiplayer.  I was afraid the game was going to try so hard to be like everything else that it would lose the cool features it did spout out in press releases - namely the suit powers. 
     
    So, color me surprised when I find out that the game is actually amazing.  I'm playing the game on the PC on the highest settings and I was at first blown away by the visuals.  When that died down, the suit powers and strategy gameplay elements really started to shine.  Stealthing to get a better vantage point only to backstab and then retreat into the shadows again before taking out an enemy garrison never gets old.  While it's not as open world as other games (namely it's predecessor)  the game still gives you ample opportunity to spread your wings and do as you please.  Where has this type of gameplay been?  I love it.   
     
    And this love for Crysis' gameplay doesn't end with the single player.  The multiplayer portion of the game, while similar to others in design, is inherently different due to the suit powers.  Stealthing, armor, speed, etc. all add a level of strategy that I'm not used to in multiplayer games.  Can it be that I've found a solid shooter to finally devote my time to that I won't get bored of?  God I hope so.   I guess only time will tell. 
     
    If you're interested, check out my first impressions of Crysis 2 to see how I feel after about 4 hours with single player and another 90 with mutlplayer here:  http://www.giantbomb.com/crysis-2/61-26754/user-reviews/?review_id=18945

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    ttocs

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    #1  Edited By ttocs

    I'm typically not the type of person who likes FPS games.  I'll play them, sure, but I usually look for some sort of story or amazing gameplay mechanic to keep me interested.  The CoD or Battlefields of today just don't do it for me.  They are so run down and run of the mill that I get bored after finishing the campaign and toss it aside.  It's rare that I play a multiplayer game for longer than a couple hours because of the same thing - tedious, repetitive, gameplay.  So, when I picked up Crysis 2, I wasn't expecting too much from it because it is a shooter and it does have similar level progression multiplayer.  I was afraid the game was going to try so hard to be like everything else that it would lose the cool features it did spout out in press releases - namely the suit powers. 
     
    So, color me surprised when I find out that the game is actually amazing.  I'm playing the game on the PC on the highest settings and I was at first blown away by the visuals.  When that died down, the suit powers and strategy gameplay elements really started to shine.  Stealthing to get a better vantage point only to backstab and then retreat into the shadows again before taking out an enemy garrison never gets old.  While it's not as open world as other games (namely it's predecessor)  the game still gives you ample opportunity to spread your wings and do as you please.  Where has this type of gameplay been?  I love it.   
     
    And this love for Crysis' gameplay doesn't end with the single player.  The multiplayer portion of the game, while similar to others in design, is inherently different due to the suit powers.  Stealthing, armor, speed, etc. all add a level of strategy that I'm not used to in multiplayer games.  Can it be that I've found a solid shooter to finally devote my time to that I won't get bored of?  God I hope so.   I guess only time will tell. 
     
    If you're interested, check out my first impressions of Crysis 2 to see how I feel after about 4 hours with single player and another 90 with mutlplayer here:  http://www.giantbomb.com/crysis-2/61-26754/user-reviews/?review_id=18945

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    JoyfullOFrockets

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    #2  Edited By JoyfullOFrockets

    Glad to see someone's diggin' it.

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    Contro

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    #3  Edited By Contro

    The players own creativity plays a major role in Crysis, it's what makes the experience differ to any other FPS. If you lack creative thought, any Crysis can be a dull experience, but if you open you mind, plan a little, use the environment and the suits abilities in imaginative ways, you have so much more fun. 

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    ttocs

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    #4  Edited By ttocs
    @Contro said:
    " The players own creativity plays a major role in Crysis, it's what makes the experience differ to any other FPS. If you lack creative thought, any Crysis can be a dull experience, but if you open you mind, plan a little, use the environment and the suits abilities in imaginative ways, you have so much more fun.  "
    That's a good point.  When I play the game, I'm the ultimate badass.  I have every possible weapon at my disposal and I can leap from tall buildings, hide, etc.  I use it all to stalk my prey and take them down.  It's actually quite fun.

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