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Crysis 2

Game » consists of 32 releases. First released on Mar 22, 2011

Set three years after the original Crysis, an ambushed Marine named Alcatraz dons the famous Nanosuit and fights his way through an obliterated New York City to stop the alien invasion.

Terrible spawn points

#1 Posted by conantheking (45 posts) - 2 years, 1 month ago

Since the developers lack any ability to think and instead just want to copy Call Of Duty, they could at least have teams spawn away from each other on maps just like COD. This has happened more than just once but I spawn within a few metres of the enemy, it seems more common on some modes than others.

#2 Posted by Yanngc33 (4472 posts) - 2 years, 1 month ago

Span camping is the best way to win at this game

#3 Edited by TheKeyboardDemon (824 posts) - 2 years, 1 month ago

I have worked out what the AI in the game looks for when selecting the next spawn point for a player, it goes something like this:

  • Player gets shot
  • Play Replay for player while choosing a suitable spawn site
  • Find an enemy player that has just fired a weapon
  • Spawn player in path of bullet to see if player can dodge
  • Play Replay for player while choosing a suitable spawn site
Or at least that's how it looks!
#4 Posted by BraveToaster (12588 posts) - 2 years, 1 month ago

Yeah, they really need to fix this. I've spawned with my back facing enemies and immediately get shot.

#5 Posted by Grelik (104 posts) - 2 years, 1 month ago

I find it's not the greatest, I only get pissed off when a team objective match starts fresh and I'm starting beside two members of the opposing team... Not sure what they were thinking.

But yes. I trend to agree

#6 Posted by ValiantGrizzly (497 posts) - 1 year, 11 months ago

This has happened to me once in 9 hours of online play. I think you're overreacting.

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