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Crysis 3

Game » consists of 9 releases. First released on Feb 19, 2013

A mysteriously resurrected Prophet fights his way through the now literal jungles of the fallen New York City, continuing the fight against the malevolent Ceph alien invaders.

GAME RUNS LIKE crap ATM!

#1 Edited by zenmastah (535 posts) - 3 months, 28 days ago

But heres hoping that they fix the optimization with patches.

In the meantime you can use this handy tool released by Crytek to help getting those extra frames.

CLICKY FOR DL

With some tweaking im running with constant 60 frames at 1920x1200 with i5 3550 and a GTX 670

#2 Posted by Bourbon_Warrior (4524 posts) - 3 months, 28 days ago

PC Master Race!

#3 Edited by OfficeGamer (1029 posts) - 3 months, 28 days ago

nowai

#4 Posted by zenmastah (535 posts) - 3 months, 28 days ago

DAMN STRAIGHT!

#5 Posted by Chavtheworld (4268 posts) - 3 months, 28 days ago

@zenmastah: It probably would have helped if you had said what settings you were running on. Also They said before this game came out it was gunna be a system hog, I think 680 is their "recommended" card, which would probably get you 60 on High, but if you wanted to max it out I could imagine you need something more!

Plus you're running at 1920x1200 which isn't gunna help :P

#6 Posted by zenmastah (535 posts) - 3 months, 27 days ago

Could probably use the motion blur and lens flare but i dont like those effects.

Pretty constant 60 dipping into 50s when the game loads something.

#7 Posted by Krakn3Dfx (2158 posts) - 3 months, 27 days ago

DAMN STRAIGHT!

Wish people would stop posting this picture of me online.

That's my alone time!

#8 Edited by SpudBug (564 posts) - 3 months, 27 days ago

I'm running very high everything and FXAA ( don't mind the slight blur and better FPS than 1x smaa) with vsync on and accepting that it'll be running at 30fps.

TXAA looks so, so good though. Maybe my next computer will be able to run this game on very high and use TXAA.

The performance is just so all over the place when shooting for 60fps that I decided just to have a pretty game that runs at a good but not great framerate.

The biggest problem is that with vsync the game either runs at 60 or it runs at 30. If you get down to like 50 fps it just chugs down to 30. So in order to get a consistent 60 you need to lower a lot of settings that might only cause you to dip below 60 for a few moments in certain scenes.

I have a 670 EVGA FTW, 2700k, and 8gb ram. I could probably get 60fps consistently if i ran everything on high and shaders on medium, but at that point i just prefer the better detail with 30fps. plus i'm playing with controller and i feel like you don't notice 30fps as much on controller as on a mouse.

#9 Posted by zenmastah (535 posts) - 3 months, 27 days ago

Try disabling the ingame vsync and using D3DOoverrider to enable vsync and tripple buffering, worked for me.

#10 Edited by BasketSnake (889 posts) - 3 months, 27 days ago

i7 3770k, 16DDR3, GTX 670, SSD - probably 30ish on max and 60ish on high. That's without v-sync and 4AA. I thought my pc would max it out without problems. Oh well.

Online
#11 Edited by TheSquarePear (129 posts) - 3 months, 26 days ago

It's a benchmark game?

Would you rather just play another Unreal Engine port?

#12 Edited by zenmastah (535 posts) - 3 months, 25 days ago

It sure is, been running with everything maxed out and holy hell its beautiful, especially water with the reflections.

Wow.

#13 Edited by Zurv (319 posts) - 2 months, 30 days ago

I've been playing it full maxed.. and it runs fine. Sadly, it bored me like crisis 3, but at least I got it on sale :) (another plus is it works with the controller so I can play it on the PC connected to the PC)

here is a few min that I frap'd.. (for no good reason.. I know ppl never watch'm ^_^ )

#14 Edited by FancySoapsMan (5468 posts) - 2 months, 30 days ago

haha, you used crap and ATM in the same sentence.

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