Something went wrong. Try again later
    Follow

    Crysis

    Game » consists of 9 releases. Released Nov 13, 2007

    As Nomad, an elite soldier outfitted in a state-of-the-art Nanosuit that gives him superhuman abilities, infiltrate a North Korean-held island to rescue captured scientists... and face a reawakening ancient evil that threatens the entire world. Crysis is well known for its high system requirements and top of the line graphics.

    My thoughts on Crysis 1

    Avatar image for locorocker
    LocoRocker

    326

    Forum Posts

    780

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 4

    Edited By LocoRocker

    So with all the fuss around Crysis 2 I decided to finally play through the predecessor which was resting on my Steam pile of shame for about a year now. For some reason I never got to advance beyond the very first enemy encampment. 
     
    Having sunken about 3-4 hours into the game today I am really torn between being fascinated and extremely frustrated by it. 
    Yes, the visuals are stunning even by today's standards. Facial animations are lifelike, environments are diverse and believable - a jungle does feel like one and a mountain in the background looks extremely high and beautiful. It feels like you could go anywhere and do anything on the island the game takes place on. It is a perfect playground for shooting dudes in the face. 
    Crysis also features a nice little story. You're a member of a US special unit armed with the nanosuit. You are in the middle of a military conflict with North Korea when strange things start to occur. Great setting which allows for various unique gameplay opportunities. And this is where the game began to lose me. 
    Although it is fun to toy around with unsuspecting enemies cloaking Predator-style and disposing of them in creative fashion, everything else surrounding the suit mechanics feels very clunky. To me it begins and ends with the way Crysis refuses to hold your hand most of the time. Every time you recieve a new waypoint it is usually a couple of kilometers away. you can either drive or walk there. And while one could see it as a freedom of choice there is always a predetermined path you are supposed to be taking like a certain road and jungle areas around it and more often than not this path is not very obvious. On several occasions I took the wrong turn on some road fighting through numerous enemies and reaching a dead end somewhere on the wrong side of the map. During a different chapter of the game I was floating through some very well designed interior areas in low gravity. There were no waypoints at all and it was often tough to find the exit. 
    And I agree that Call Of Duty's dumbed down "press x at the glowing objective" approach might be not the best solution but I feel that a tad bit of hand holding would make the game so much enjoyable. Just give me a "objective is the other way" notification If I'm driving in the wrong direction for 5 minutes or "you might want to look for explosives" if I'm desperately trying to fight a tank with normal weapons. 
      
    I hope Crysis 2 did address some of these issues (it does look like a more linear shooter to me).

    Avatar image for locorocker
    LocoRocker

    326

    Forum Posts

    780

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 4

    #1  Edited By LocoRocker

    So with all the fuss around Crysis 2 I decided to finally play through the predecessor which was resting on my Steam pile of shame for about a year now. For some reason I never got to advance beyond the very first enemy encampment. 
     
    Having sunken about 3-4 hours into the game today I am really torn between being fascinated and extremely frustrated by it. 
    Yes, the visuals are stunning even by today's standards. Facial animations are lifelike, environments are diverse and believable - a jungle does feel like one and a mountain in the background looks extremely high and beautiful. It feels like you could go anywhere and do anything on the island the game takes place on. It is a perfect playground for shooting dudes in the face. 
    Crysis also features a nice little story. You're a member of a US special unit armed with the nanosuit. You are in the middle of a military conflict with North Korea when strange things start to occur. Great setting which allows for various unique gameplay opportunities. And this is where the game began to lose me. 
    Although it is fun to toy around with unsuspecting enemies cloaking Predator-style and disposing of them in creative fashion, everything else surrounding the suit mechanics feels very clunky. To me it begins and ends with the way Crysis refuses to hold your hand most of the time. Every time you recieve a new waypoint it is usually a couple of kilometers away. you can either drive or walk there. And while one could see it as a freedom of choice there is always a predetermined path you are supposed to be taking like a certain road and jungle areas around it and more often than not this path is not very obvious. On several occasions I took the wrong turn on some road fighting through numerous enemies and reaching a dead end somewhere on the wrong side of the map. During a different chapter of the game I was floating through some very well designed interior areas in low gravity. There were no waypoints at all and it was often tough to find the exit. 
    And I agree that Call Of Duty's dumbed down "press x at the glowing objective" approach might be not the best solution but I feel that a tad bit of hand holding would make the game so much enjoyable. Just give me a "objective is the other way" notification If I'm driving in the wrong direction for 5 minutes or "you might want to look for explosives" if I'm desperately trying to fight a tank with normal weapons. 
      
    I hope Crysis 2 did address some of these issues (it does look like a more linear shooter to me).

    Avatar image for finstern
    finstern

    812

    Forum Posts

    4459

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 6

    #2  Edited By finstern

    Been playing this game recently too, always tried it, failed at having it look somewhat like it should and got annoyed by the bad framerate.


    Playing it now at 720p with high settings and 4xAA with a steady framerate and I must admit it is quite enjoyable. I'm only on the third or so mission, still in the jungle but I'm having tons of fun assaulting the enemy encampments and hunting human prey in the tree line. They only things I can pick apart that kind of ruin the fun is stalking through the cliffs and looking down to see 7 or so guys spawn behind a tiny tree because I've obviously hit a radius event marker. Another thing I hate is enemies being able to see you from literally miles away, those boat gunners have impossible sight and it makes climbing / maximum strength jumping a less attractive route knowing that some dude a mile away will see you and sound the alarm.

    But overall I am having fun, cloaking/decloaking and shooting a dude and recloaking feels great when you pull it off and the guy standing beside he freaks out.
    Avatar image for locorocker
    LocoRocker

    326

    Forum Posts

    780

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 4

    #3  Edited By LocoRocker
    @Finstern: I'm glad you are enjoying it. The beginning of the game is a blast! Continue playing, I would really like to know what you think about some of the later levels.
    Avatar image for valrog
    valrog

    3741

    Forum Posts

    1973

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #4  Edited By valrog
    @LocoRocker:  But that's really the beauty everyone loves so much. Basically they mark it on your map and after that you're on your own. And yeah, it took me quite some time to exit the Core, but I still loved it.

    @Finstern: Classic Crytek AI right there. Stealth mechanics have a great potential, but it's ruined by AI. It didn't change much in Crysis 2, either.
    Avatar image for ntm
    NTM

    12222

    Forum Posts

    38

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #5  Edited By NTM

    Crysis is amazing, I've beaten it about five times. I hope it comes to consoles so I can play it again, and others can experience it as well. I just hope nothing gets lost in translation. I love the predator and prey aspect of the game. Crysis 2 was disappointing, and if there was any game that I had to go back to to play a game as similar as Crysis, it would be Far Cry (Instincts).

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.