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The Crystals Tools engine is a game engine built by Square Enix. It is targeted at Xbox 360, Playstation 3 and PC. It was originally called the White Engine. The name change was revealed at the Game Developer's Conference in 2008.
Square Enix's Taku Murata of the GM, Research and Development Division has stated that "some of our technologies support Wii. It's not 100% yet ... "
The development team requested extensive use of character close-ups and stylized expressions. Visuals are of the upmost importance for Square Enix. Murata commented "when you look at the screen, it should look cool, or you should feel good."
In 2004, the company wanted a common 3D data format to work on. This decision occurred as hardware manufacturers started offering new details on the current generation of hardware. Square's Research and Development Division was established on September 2006, when they announced the White Engine.
It reached version 1.0 in September 2007.