Damage model

Damage model is a concept that appears in 74 games


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Damage modelling is used to show damage that has been inflicted. Damage can be modelled on game object so long as the game's engine will allow for it

Damage in racing games generally falls into two varieties - cosmetic and performance-affecting. Cosmetic damage came first due to hardware limitations and often the damage was minor in nature - cracked windows and slight dents even after driving your car straight into a barrier at 140mph.

As racing games grew more sophisticated they began modeling damage on the essential components of a car - the engine, transmission and steering - depending on where and how hard you hit your vehicle. Impacting on the front might affect steering and have the car pull to the right, and getting slammed from behind could affect the transmission, causing sluggish shifting over the course of the race. Most simulation-focused racers allow you to pit during the race, which (usually) fixes that sort of crippling damage. Most of them also allow the player to switch off either form of damage depending on their preference or skill level.

No Toyotas were harmed in the making of this.
No Toyotas were harmed in the making of this.
Damage can be visualized more severely with generic cars, however. Most automotive manufacturers get skittish when certain aspects of damage come up - except for games with a strong focus (like rally racers) you'll never see licensed cars roll over, break in two, or crumple so severely they're incapable of driving. The crashes seen in the Burnout series would be impossible to pull off with licensed cars as the companies would never allow it.


Damage model games
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Name Platforms Developer
Dead Island
X360, PC Techland Sp. z o.o.
Mafia II
PC, PS3, X360 2K Czech
Modern Warfare 2
released on Nov. 10, 2009
X360, PC, PS3 Shadows in Darkness, Inc., Infinity Ward
Forza Motorsport 3
released on Oct. 27, 2009
X360 Turn 10 Studios
MotorStorm: Arctic Edge
released on Sept. 29, 2009
PSN, PSP, PS2 Virtuos Ltd., BigBig Studios Ltd.
Need for Speed: SHIFT
released on Sept. 15, 2009
PSN, PC, X360, PS3, PSP NVIDIA Corporation, EA Black Box, Slightly Mad Studios
DiRT 2
released on Sept. 8, 2009
PSN, PSP, PC, DS, WII, PS3, X360 Sumo Digital Ltd., Codemasters
America's Army 3.0
released on June 17, 2009
PC U.S. Army
FUEL
released on June 2, 2009
X360, PC, PS3 Asobo Studio
Wheelman
released on March 27, 2009
PC, X360, PS3 Tigon Studios, Midway Studios Newcastle


Concept Name: Damage model
Appears in: 74 games
First appearance:
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DJ_Lae
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Vince
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mjwickstrom1
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