Danielle Cassley was part of the 2-man development team behind the hugely successful iPhone puzzle title, Aurora Feint. Danielle and Jason Citron both developed and released the game as one of the first launch titles when the iTunes App Store went live on July 10, 2008.
According to her LinkedIn profile, Danielle is current the VP of Production for the Aurora Feint series of games. Rumors have stated that she is no longer with the company as of early 2010.
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