This game will be Dan's kryptonite.
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The Brute's Version of the Plasma rifle, fires faster and overheats faster.
An unusual Covenant projectile weapon, this powerful, accurate, and scoped weapon effectively shoots tiny fuel rods of fissile material. The shielded auto ejecting magazines each hold 18 rounds of radioactive ammunition.
The M312 Elephant HRV or 'Elephant" is a UNSC mobile assault, support and recovery vehicle, manufactured by Jotun industries. It is known for its large size, high durability and slow speed. Is it essentially a drivable fortress.
Alternatively called the "Spanker" or "Jackhammer", the M41 is a heavy ordinance weapon of the UNSC arsenal. It sports a 2x scope, and can fire over long distances with devastating accuracy.
The M7 submachine gun is a UNSC-issued, gas-operated weapon capable of continuous fire. The substantial kickback necessitates that the user constantly readjust their aim during sustained fire. When wielded two at a time, the SMG becomes particularly deadly.
The MA5C is a fully automatic, air-cooled, gas-operated, short-to-mid range weapon. The weapon's power is described as falling somewhere between the MA5B Assault Rife, and the BR55 Battle Rifle.
A pistol is a very basic hand-held side arm, usually used in case of low ammo or tricky situations. They have appeared in many types of games.
The Covenant Type-1 Antipersonnel Grenade, also known as the Plasma Grenade, Sticky Grenade, Holy flare, Holy light, or the Demon flare by the Covenant is similar to the UNSC Fragmentation Grenade in that it is a hand-thrown Anti-Infantry and Anti-Vehicle weapon.
The Plasma Pistol, like the Plasma Rifle, fires directed energy bolts instead of traditional projectile ammunition. It is capable of quickly firing low powered shots, or of charging a single high-powered blast which can rapidly deplete energy shielding.
The Plasma Rifle uses plasma technology firing directed energy bolts instead of projectile ammunition.
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