19 user reviews
3.0 / 5 avg score
Reviewed on July 9, 2008
Dark Sector's got great-looking character models, but the slow and repetitive gameplay really holds it all back.
Read Jeff Gerstmann's full review
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Use your glaive to chop off your enemies' heads in this third-person action-shooter from D3 and Digital Extremes.

Overview

Dark Sector was developed by Digital Extremes for the Xbox 360 and PlayStation 3 and was released on March 25, 2008. It was later released on the PC a year later, published by Aspyr Media. Originally planned to be set in a sci-fi setting with the main character being a man in an advanced armored suit, it was later changed to a more realistic setting in a Russian base. The developers stated that this was because of other developers and publishers shifting their attention to more realistic settings, and to make the main character more unique and the story easier to relate to. Gameplay revolves around gunplay and the use of a bladed projectile weapon called a glaive that the main character Hayden produces from his body. The glaive can be used to stun enemies or cut them to pieces, and the player can control the path of the glaive to kill several enemies with just one throw. It can also capture elements such as fire and electricity for puzzle-solving, and collect items that are too far for Hayden to reach. There is also a heavy amount of gunplay, which is reminiscent of Gears of War, with a similar over-the-shoulder perspective and cover system. Weapons can also be upgraded as you progress through the game.

The story begins with Hayden Tenno, an agent of the CIA, being sent to the Soviet nation of Lasria. Hayden suffers a disease called congenital analgia which does not allow him to feel pain. He is sent in to kill another agent named Viktor and then go after a man named Mezner. Mezner is the man responsible for the unleashing the Technocyte Virus, a disease that transforms all who are infected into powerful mutated creature. The mutation process is so painful that it leads the infected to madness. As Hayden tracks down Mezner, he meets a creature in an armored suit called Nemesis. After a brief fight Hayden is defeated and infected, but due to his disease, he is not driven into madness and can use this disease to find and kill Mezner.

Characters


Hayden Tenno:

Dark Sector's protagonist who is infected with the Technocyte virus, giving him his unique in game abilities, is out to stop the spread of the virus across the world





Robert Mezner:

Dark Sector's antagonist also infected with the Technocyte virus, hoping to create a new race, attempts to release the Technocyte virus across the planet.




 

  Yargo Menshik:

Also known as a "sleeper agent" is an expert on the Technocyte virus and Hayden's main supporter of Intel through out the game.







 
 Nadia Sudek:
A female agent working under Mezner. A relationship between herself and Hayden is evident but the story does not elaborate upon it.

Viktor Sudek:
An agent similar to Hayden also working for the CIA. His relevance to the story is extremely minor.

The Black Market Dealer:
The game's dealer is found in the sewers of the game and allows the user to buy and sell weapons as well as upgrade their weapons. The character is very similar to The Merchant in Resident Evil 4.

Weapons and Upgrades


Throughout Dark Sector you are able to purchase new weapons and find new upgrades. Here are all of the weapons and upgrades available.

Sidearms


1: Tekma 9MM
Ammo: Pistol
Round Capacity: 12
Price: 9000 Rubles
First Available: Chapter One

2: Tekma Burst
Ammo: Pistol
Round Capacity: 26
Price: 10500 Rubles
First Available: Chapter Four

3. Vekesk Micro
Ammo: Machine Gun
Round Capacity: 30
Price: 21000 Rubles
First Available: Chapter Four

4. Spectre
Ammo: Shotgun
Round Capacity: 2
Price: 28000 Rubles
First Available: Chapter Six

5. Hammer 1895
Ammo: Magnum
Round Capacity: 6
Price: 32000 Rubles
First Available: Chapter Six

Longarms



1: AKS-74
Ammo: Machine Gun
Round Capacity: 30
Price: 20000 Rubles
First Available: Chapter Four

2: Striker
Ammo: Shotgun
Round Capacity: 6
Price: 26000 Rubles
First Available: Chapter Four

3: Protecta
Ammo: Shotgun
Round Capacity: 12
Price: 39000 Rubles
First Available: Chapter Five

4: VX Carbine
Ammo: Magnum
Round Capacity: 6
Price: 30000 Rubles
First Available: Chapter Five

5: Korbov TK6
Ammo: Machine Gun
Round Capacity: 30
Price: 40000
First Available: Chapter Seven

Special Weapons


1: RPG
Ammo: RPGs
Round Capacity: 4
Price: This item cannot be purchased. Found throughout levels and carried by some enemies.
First Available: Chapter One

2: Gatling Gun

Ammo: Machine Gun / RPG
Round Capacity: Unlimited
Secondary Capacity: 10
Price: This item cannot be purchased. Dropped by soldiers in exo-suits.
First Available: Unknown

3: Frag Grenade
Ammo: Null
Round Capacity: Null
Price: Item cannot be purchased. Dropped by enemies.
First Available: Chapter One


Weapon Upgrades


Upgrades can be found hidden throughout the game in aluminum suitcases.

1: Accuracy
Available to: Everything
This upgrade decreases the size of your guns accuracy circle. Although it does not shrink it past the guns normal maximum accuracy point. Using your glaive with after touch completely removes the necessity of this upgrade.

2: Double Shot
Available to: Everything
The Double Shot upgrade makes each gun fire twice in one shot. This upgrade can be deadly when used with a shotgun or magnum weapon.

3: Fire Rate

Available to: Everything
This upgrade does exactly what is sounds like it would do. It increases the firing speed of a weapon. It helps on slower pistols and shotguns, but generally is not necessarily needed.

4: Reload Speed
Available to: Everything
Reload Speed allows you to reload your weapon faster then normal. Except for the fact that Hayden already reloads all of his guns at a fast pace, it would be a better idea to just sell this upgrade for money.

5: Puncture
Available to: Magnum
This allows bullets to pass through an enemy and into one directly behind him. This upgrade is generally pointless when you have your glaive that can do the same thing for free. It would again be a better idea to sell this upgrade instead of using it.

6: Stopping Power
Available to: Shotgun, Magnum
This upgrade allows your shots to knock enemies over allowing you to shoot them more. This upgrade does not cause any more damage to the enemy.

7: Enferon Shells
Available to: Everything
Enferon Shells are a rare upgrade in the game and should be used carefully. The upgrade coats your ammunition in Enferon and is highly affective on the infected. A few shots will cause them to swell up and die of convulsions (after around 10 seconds).

8: Clip Extender
Available to: Everything
This upgrade will extend your ammo capacity by 25%. On longarms it is stackable up to 100% (using four upgrades) and on sidearms only to 75%. The only exception to this rule as pointed out by others is the Spectre which only gets one extra shell.

9: Firepower
Available to: Everything
Firepower is an extremley rare upgrade with only four scattered through the game. They will increase the firepower strength of your weapon.

10: Upgrade Slot
Available to: Everything
The rarest upgrade in the game which can only be found in timed levels of the game. It allows you to add one more upgrade slot to your weapon of choice (if that weapon is not already maxed out in upgrade slots).

Technocyte Powers (Special Abilities)


1: Steal / Grab
Achieved in: Chapter Two
Allows you to use your glaive to grab items from a distance by throwing it at them.

2: Power Throw
Achieved in: Chapter Three
Allows the glaive to break special chains and locks. It also kills most enemies in one hit.

3: After Touch

Achieved in: Chapter Three
Lets the user control the movement of the glaive in slow motion.

4: Shield
Achieved in: Chapter Four
Generates a shield in front of you which blocks most all attacks and deflects projectiles back in his facing direction.

5: Energy Pulse
Achieved in: Chapter Five
Allows you to create an energy explosion with your glaive when it is thrown and charged with any elemental power (fire, electricity, and ice).

6: Shift / Invisibility
Achieved in: Chapter Seven
Turns you invisible for a short period of time. Action is nullified when you use an attack.

HDD Installation

Dark Sector requires 1.3 GB of installation space for the Playstation 3 version and an optional 3.4GB of space to install for the Xbox 360 version.
 

PC System Requirements

Operating System Windows XP SP3, Vista SP1
CPU Intel Dual Core 2.0 ghz or AMD Athlon 4000
Memory XP- 1 GB, Vista 2 GB
Hard Drive Space 6.1 GB 1 GB swap file
Sound Card Directx 9.0 compatible
Video Card ATI Radeon X1600, Nvidia Geforce 7600
Media Required 6x DVD-ROM drive

Game Name Dark Sector
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Original US Release March 25, 2008
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CERO
CERO: Z
ESRB
ESRB: M
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