You can't do forward+attack moves at close range any more.
Where beforehand you would hit forward and heavy attack, to then do a jumping move, it only works if you're far enough away to then close the distance on your opponent. The same goes for what the kick used to be, which is now a dash forward and guard-break move.
Am I missing something here? I assume if not, then they did this to force you into closer encounters that more resemble proper sword fights, and to get around people hanging back away from enemy animation only to then lunge in and do massive damage.
Subjectively though, I HATE this change!!!
Log in to comment