I fucking adore 'em, personally. It's a very different kind of design than is seen throughout the most of DS 2, being far more reminiscent of Demons' Souls level design, but with the polish of DS 2 added ontop of it.
Everyone I've personally talked to is in the same group as I am, and think it's some of the best, if not the best, levels in the entire Souls franchise. As with a lot of other folks, I was initially somewhat disappointed by DS 2 as a whole, it felt a bit too easy and too unimaginative to me overall, but the DLC completely turned that perspective on it's head. It's a ton of inventive, lengthy content, and I'd kill for even more of it.
Mind, there are people who feel differently from me. When the DLC initially came out, a LOT of people were complaining about it being too hard, and being even more obtuse than as per usual. They're both valid arguments, it's just that those aspects actually appeal to certain people while they put others off. Way I see it, if a Souls game isn't hard or doesn't require time to figure out, it's not doing it's job.
Much like the game I found myself enjoying the most last year was the expansion to XCOM, the Dark Souls 2 DLC is really what made this year special in gaming for me.
If you decide to play a single one of 'em to try it out, I'd suggest you go for the Iron Crown DLC as it's probably the best overall. (Though I'm personally leaning towards Ivory Crown as my favourite) Should you decide to get all three, then start with Sunken Crown and play 'em in the order of release, as they get progressively harder. The Sunken Crown also has a really neat mechanic that involves hitting switches to drastically change and weaponize the environment, and that stuff is just worth seeing.
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