yay!
It's funny. I think both Demon's and Darks are great games that I enjoy playing. But all I did in both of those games was play the first 25% or so and stop because I hit tough boss or something and lost interest/motivation. Part of that is the save system, I suppose. The way it relates to bosses specifically. I don't like losing on a boss and having to replay a bunch of dreck just to get a second chance at it. I would play both games all the way through if they had some sort of casual player mode with extra save points in exchange for disabled achievements. Or even selectable difficulties would work too. Like, easy=save anywhere, normal=standard formula, hardcore=1 death game over. :D
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