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Let's talk about the "Covenant" system in Dark Souls II.
Already existing in Dark Souls, they come back in Dark Sousl II and provide a much deeper layer role-play dimension for both solo and multiplayer. The game has various covenants, nearly as much as there is play styles...
What is a covenant? It's a group that players can join under a certain condition. Depending on the sort of joined covenant, the online play style widens and various situation can be experienced.
Main Covenants introduction: -Way of Blue: Covenant with devine protection of gods of Blue. When apostles of Blue are invaded by dark spirits, they can receive assistance from other Way of Blue members. -Blue Sentinels: Covenant to protect the blue apostles from the merciless beings. Let players be automatically summoned in the worlds of Blue apostles who have been invaded by dark spirits. - Brotherhood of Blood: Covenant of immortals haunted by blood. Its purpose is to sacrifice blood for Nahr Alma, god of war. through repeated invasion to many player's world. Heirs to the Sun: Worship of the sun, now a lost belief, was once widespread amongst great warriors. Its purpose to help other players. Bell Keepers: The twin bells symbolize the bond between two lovers who could never be united. The bell keepers are their eternal guardians.
There are many other Covenants...Searching for them can be one of goal of your journey. Will you unveil all their secrets? You will know soon in Dark souls II, available from 14th March 2014.
It is accompanied by these images, but there's only one that really matters.