What weapon are you using?

#151 Posted by gla55jAw (2696 posts) -

+1 Drangleic Sword and the backup is a +5 Fire Longsword.

#152 Posted by Turambar (6892 posts) -

Claymore +10. I just love the move set. It also has good range with reliable damage, suffering no "non-direct hit" penalties unlike the halberds and clubs.

#153 Posted by Turambar (6892 posts) -

Claymore +10. I just love the move set. It also has good range with reliable damage, suffering no "non-direct hit" penalties unlike the halberds and clubs.

#154 Posted by Dragon4234 (137 posts) -

Been power stanching a flamberg and the Hidle Knight Sword. Lighting damage is just too good yo.

#155 Posted by insane_shadowblade85 (1525 posts) -

I'm using a halberd mainly because I'm trying to play a Temple Knight that was in the beta.

#156 Posted by Dross (311 posts) -

I'm using the club +5 at the moment...thinking of buying another and going akimbo. #esports #headshotcity

#158 Posted by Steadying (1472 posts) -

35 hours in.....still rockin' the broadsword......Kinda hoping this isn't going to be the best one handed sword in the game....

#160 Posted by LiquidPrince (16170 posts) -

Bastard Sword +5 does tons of damage. Also use Homunculus Mace +3. Found an Ultra Greatsword, but the animation start up is too slow for me.

#161 Edited by Sterling (2698 posts) -

I played around tonight with re-spec'ing and using infused weapons. First I did a magic build with fire. And then a faith with lightning. Holy crap. A lot more powerful than I was experiencing at first with just straight str and dex. I was able to get the same total damage output on a bastard sword +10 for both, actually more for the lightning one, than I was with an ultra greatsword +10 with an B bonus damage rating.

UGS +10 was 533, fire bastard +10 was 545 and lightning bastard +10 was 578. I bet making the UGS Raw to pump the BNS to A would increase to the same as the fire or closer to the lightning. But also having the elemental for things weak to it is probably the better route. Because so many things are weak to lightning and fire. And poison for that matter. So even doing a pure dex build would be just as good. If not better because you get bleed and poison on dex.

So when I used my final soul vessel I turned my knight fully into a paladin type character. I was building to that before. But I removed most of my dex and some strength and dumped them into faith. And increased my attunment for more lightning bolts. Because you can never have enough.

#162 Posted by gerrid (383 posts) -

@fearbeard: what's the scaling like on on upgraded royal? It has the same moveset as the drangleic but doesn't require twinkling titanite, which is why I want to switch

#164 Edited by bnutz2k (90 posts) -

I'm still using the Mace that the Cleric starts with. It's still only +5 as I'm needing one more Large Titanite. However, I really like it. It hits as hard as my Large Club +2 and I can get four consecutive hits in before tiring.

#165 Edited by Thiago123 (496 posts) -

Halberd, currently at +6 - Haven't found any Titanite Chunks yet to keep leveling it up. I'm currently somewhere around SL60 and just finished Belfry Luna and Undead Purgatory. About to head into the rest of Huntman's Copse.

My main run through Dark Souls 1 I got a lucky early Titanite Catchpole drop from the Titanite Demon between Undead Parish and Darkroot Basin. Eventually I switched to the Zweihander so in either case I got used to the combination of range + damage as the way I play a Souls game (I don't own a PS3 so never played DeS - I do plan on going back to it at some point once we get one more PS3 price drop...there have only ever been 2 PS3 must play titles for me so it hasn't been worth the $).

I picked Warrior class in DaS2 and went for the early switch to the morningstar and club due to STR scaling. Between the lack of range on the weapon and changes to the game mechanics, I had a very hard time in the early areas of DaS2, but with the weapon switch, upgrades, improved equipment, and proper leveling up, it has been much more comfortable/enjoyable. I really struggled against even easy early bosses like Dragonrider, and had to summon help, something I only did for O&S in DaS1. Meanwhile I was able to beat the Belfry Gargoyles and Executioner's Chariot on my first try. Obviously, I know the game will still get considerably harder, but at least I feel like I am on the right path.

#166 Posted by Zevvion (2361 posts) -

@thiago123: There are multiple ways to get titanite chunks, but since you mentioned the Belfry area; if you join that covenant and get summoned to protect the area from a trespasser, you will earn a titanite chunk each time you defeat someone. I did a bunch of farming as I needed the large shards as well, but if you only need chunks, it is a great source of it. I gathered like 10 chunks in 30 minutes or so doing that.

#167 Posted by bnutz2k (90 posts) -

Dang... that's a hell of an extra incentive to gank people.

#168 Edited by Lukeweizer (2765 posts) -

Greatsword +10. Rocked the Bastard Sword for a while, but then I found the Greatsword and just fell in love. I found Zweihander but I think the Greatsword does more damage... probably cause it's a 20 on the weight scale.

Anyone have any tips on Infusing weapons? My Greatsword is A scaling in STR (of which I have 40), but I'm also Faith (currently 43, going to 50). Should I infuse it with Lightning since my Faith gives me a Lightning damage bonus and downscale my STR scaling to a B? Or should I stick with the standard A scaling for STR? I've been upgrading a Large Club as well (S scaling in STR from like +4), maybe I should Lightning infuse the Greatsword and have the Large Club as my STR weapon?

#170 Edited by Sterling (2698 posts) -

@lukeweizer: Lighting would be the best choice as it will give you the best damage output. Everything else will dwarf the damage.

#171 Posted by Lukeweizer (2765 posts) -

@sterling said:

@lukeweizer: Lighting would be the best choice as it will give you the best damage output. Everything else will dwarf the damage.

Think it's still worth while in case I run into enemies that strong against Lightning? I guess that's when a secondary weapon comes in handy.

PS - I'm getting errors when I try to post stuff, but it ends up getting posted anyway. Sorry if I'm double-posting.

#172 Edited by Sterling (2698 posts) -

@lukeweizer: That is what I am doing. I have two of the same sword. One is lightning. And anyone that is strong against it gets the plain jane version of the same sword. I have them both equipped at all times. I have a very similar build to yourself. But faith is not as high as yours.

#173 Posted by Lukeweizer (2765 posts) -

@sterling said:

@lukeweizer: That is what I am doing. I have two of the same sword. One is lightning. And anyone that is strong against it gets the plain jane version of the same sword. I have them both equipped at all times. I have a very similar build to yourself. But faith is not as high as yours.

I have my equip load just high enough that I can use the gear I like and the Ultra Greatsword equipped without going over 100%. Will have to learn to equip a new weapon on the fly. Will definitely try Lightning imbuing my Greatsword though. Thanks!

#174 Posted by Cpn_Howdy (5 posts) -

You really have to absolutely master the moveset of whatever weapon you're using as there's little or no room for error on various enemies/bosses; whenever I try to stray from my beloved Heide Sword +10 the game frowns upon my nascent abilities with the newer weapon. The dragon skull is great for Crystal Lizards though, those sneaky fuckers. About halfway through the game the enemies start feeling like NG+ enemies; but there's just no way to know which weapon is going to wind up being the best and it might just come down to personal taste. Faster weapons have definitely made a huge comeback from Dark Souls though; various bosses that have very limited vulnerability periods.

This is absolutely correct. Anyone approaching weapon choice based upon whichever is the "best one" is doing it wrong. The animation and your ability with the weapon is much more important, and almost anything can be made viable for the majority of fights in the game.

I rocked a Halberd +10 for my first play-through, might go for a mace with my faith build next...

#175 Posted by Seppli (10250 posts) -

Just for fun, I've started dualwielding Bastard Swords +10. Surprisingly, it's really fucking baller in PvP, and against enemies that need to die quickly.

Also finally decided which armor I want to upgrade. Alonne's from the Iron Keep. Looks great, has good stats, and upgrades with regular titanite. Soon the whole suit of armor will be +9. Just to smack a couple more invaders in the belltower with my dual Bastard Swords.

#176 Posted by Seppli (10250 posts) -

Dual Bastard Swords +10 for PvP and just for fun in PvE.

#177 Posted by Lukeweizer (2765 posts) -

Running around with the Pursuer Ultra Greatsword and the Dragonrider Greatshield and of course The Lost Sinner set to fill out the boss set for now.

How'd your get that UGS? Is it a drop or craft from the boss soul?

#178 Posted by Lukeweizer (2765 posts) -

II've got 3 weapons I switch between, a +10 great sword, a +10 large club, and a +5 pursuer sword. The great swords are pretty much interchangeable and are both really good, though the great sword is slightly better in terms of straight damage. The club has been really good as well, particularly against armoured enemies where strike is the optimal choice for damage. And so I switch between them depending on what i'm fighting. I also am rocking pyromancy, with a +10 flame.

Did you pump a lot of points into Equip Load? I'm using the Ultra Greatsword as well, but I put just enough points into Equip Load so I can equip my best stuff and the sword without going 100%. Don't have room for another equipped weapon.

#179 Posted by ragnarok7038 (57 posts) -

My Bastard Sword +7 has been awesome thus far (at the Iron Keep). I also have an upgraded Large Club for heavily armored guys and a Chariot Lance +1 that's worked well for situations where it is better to stand your ground than to strafe.

#180 Posted by bnutz2k (90 posts) -

I really wish there weren't DEX requirements on more weapons. My last run through Dark Souls 1 was with a +10 Lucerne. I loved that weapon. <3

#181 Edited by SM5240 (149 posts) -

Falchion. I was searching the whole game for some really cool/effective dex weapons, but by the time I found them, I had already leveled my Falchion to +10 and become quite accustomed to its speed and moveset, so the likelihood of changing things up too much now that I've entered the endgame here seems unlikely.

#182 Posted by Calmgamer (157 posts) -

I'm mid-late game and switch between:

Sun Sword +10 (at +9 it scales A/A/ / ftw)

Halberd +10

Dragonslayer Spear: mainly for fooling around and the warm and fuzzy memories from DS1

I'm doing a 40/40 strength and dexterity build (don't know if 40 will still be a soft cap - going to have to research) with a good dose of faith - so these weapons are right up my alley. I've done surprisingly well against invaders and quite well against bosses so far. I'm mainly a PVE player - so take that into consideration.

#183 Posted by HH (626 posts) -

dagger.

+4 atm. playing a pure caster, putting nada into str or dex, but the backstab on this is powerful and pretty easy to pull off. otherwise i can get off four or five quick slashes between enemy attacks, with enough stamina left over to strafe or block, which adds up to a good chunk of damage for little risk, really helps if i want to save spells for bosses or whatever.

#184 Edited by Daneian (1251 posts) -

Mace + 10. At 40 strength, so its scaled to a motherfucker.

#185 Edited by Humanity (10065 posts) -

@daneian: Where do you start finding the ..slabs..or chunks.. stuff that you need from +6 on up? I'm also macing it up and damn is that simple weapon a motherfucker. I've defeated a lot of invaders now just stunlocking them or bashing right through their shields.

#186 Posted by Fredchuckdave (6141 posts) -

@lukeweizer: It's a "soul trade" (no more burning +10 weapons to turn them into boss weapons); petrified guy in Lost Bastille.

#187 Edited by bnutz2k (90 posts) -

@humanity: With regards to Titanite Chunks...

Join the Bell Bros. covenant. Wear the ring. You will automatically invade people. You get a chunk for every host you kill.

#188 Posted by Steadying (1472 posts) -

Going to fight the final boss now......still have my trusty +10 broadsword. :P

#189 Posted by TopSteer (677 posts) -

I'm using a mace, bastard sword and a caestus behind a tower shield. I just got through the Lost Bastille and I'm too paranoid to upgrade any of them yet as I don't want to waste any materials since they seem to be pretty limited this time around. With the way durability is in this game I'm not a fan of the larger weapons that hit the walls and floor.

#190 Posted by Humanity (10065 posts) -

@bnutz2k: I was thinking about it but the moment you said "Bell Bros" a wave of revulsion hit me that I just can't shake.

#191 Posted by bnutz2k (90 posts) -

@humanity: Well, if you're in need of some chunks...

FYI, I had to take the ring off after like 20 minutes. It may not trigger for a few minutes, but once you start invading, it can't be stopped. I think I got pulled into another host's world within 30 seconds of returning to my world each time. Craziness.

#192 Posted by airpi (17 posts) -

I was using that dragonslayer crescent axe for a while, but I finally found the dull ember and I'm rocking a lightning longsword now. I was thinking about lightninging up something bigger, maybe a bandit axe, but I wanted something with quality scaling. Also I'm in love with the longsword moveset. Elemental weapons seem really good now that they scale, and don't completely kill the original scaling.

#193 Edited by Yummylee (22539 posts) -

My main dex character's got Ricard's rapier, the black knight halberd, and a blacksteel katana that I switch between depending on the circumstances. Halberd primarily for pvp, the katana when I want to stunlock enemies, and the rapier for that little extra bit of damage, especially in coop where I can just keep jabbin' while the boss may be focussed on someone else.

I've also got me longbow, which has proven invaluable. Really love how much better bows and the lock-on are in this.

My other strength character was using the bastard sword for the longest time, but now I've switched to that red rusted straight sword you buy from Vengarl (?). Looks awesome, and at +2 it does just about the same amount of damage as my +8 bastard sword.

#194 Edited by Seppli (10250 posts) -

Upgraded the first Iron Keep bonfire to NG+ difficulty, so I can farm some easy souls while waiting for Bell Tower PvP. Guess what dropped? A Alonne's Greatbow. Took it all the way to +10 and it's quite the boon in PvP. Nothing like knocking down a caster on his arrogant OP ass and then slicing his face to ribbons with dualwielded greatswords.

In regards to greatswords, I've upgraded from a Bastard Sword +10 to a Mastodon Greatsword +10, which has A scaling on STR. Effectively, it's not really better than the Bastard Sword, due to having one less swing in it, due to Stamina restraints - it sure as hell looks more badass though.

Also - the Alonne's Captain Set started to drop at bonfire lvl 2. Got the helm and the chest, but sadly ran out of spawns again.

P.S. Smelter Demon is linked to that Bonfire too. If I ever want to do NG+, that asswipe will be NG++ difficulty.

#195 Posted by Fredchuckdave (6141 posts) -

@humanity: We've been ringing this bell forever we have! Mwa ha ha ha ha ahahaahhahah! What an awesome voice actor.

#196 Posted by Scrawnto (2466 posts) -

I've been mostly using the Heide Sword, switching to the Flame Longsword for fleshy enemies.

I really want to upgrade my twinblade and give it a bleeding effect using the bleed stone, but I have no idea if that would actually be good. The twinblade is fun, but not terribly effective so far.

#197 Edited by bnutz2k (90 posts) -

I put poison on my Large Club and pretty sure I gimped it. Decided to go with the Great Club instead after stumbling upon it in the Gutter.

#198 Posted by Humanity (10065 posts) -

@fredchuckdave: I couldn't listen to all of the dialog because adult I kept getting invaded

#199 Edited by SoldierG654342 (1819 posts) -

@steadyingmeat said:

35 hours in.....still rockin' the broadsword......Kinda hoping this isn't going to be the best one handed sword in the game....

It's not, there's a much better straight sword that's a Convent reward: The Sunlight Straight Sword for level 2 Heirs of the Sun has B STR and DEX scaling that upgrades to A on both.

#200 Posted by Lukeweizer (2765 posts) -

Anyone know if the Zweihander is as good as it was in DS1? Is it as good at stun-locking enemies?

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